Player Matchup

Da Ji
Da Ji
NylonHate
Da Ji
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 122L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quacckson
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,885 Elo+
Solo
Neith
Neith
TheFornikator
Neith
Level 16
God Stats
0W - 3L
1,255 SR
Queue Stats
14W - 18L
1,578 Elo+
Solo
Ares
Ares
dima32
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,535 Elo+
Solo
Anubis
Anubis
СẪсайКудасай
Anubis
Level 15
God Stats
4W - 2L
1,783 SR
Queue Stats
36W - 37L
1,538 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,625 Elo+

VS

Team Averages
Level 17
1,580 SR
1,631 Elo+
Medusa
Medusa
AlBatarTuFume
Medusa
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 35L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Banbøø
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 67L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brøck
Tsukuyomi
Level 17
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 5L
1,693 Elo+
Solo
Neith
Neith
MidlaneKingdom
Neith
Level 10
God Stats
12W - 8L
1,536 SR
Queue Stats
136W - 104L
1,698 Elo+
Solo
Ymir
Ymir
pimou1810
Ymir
Level 23
God Stats
16W - 8L
1,621 SR
Queue Stats
233W - 199L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NylonHate
Da Ji
9
3 / 3 / 0
5,488
549
3,887
8,735
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Quacckson
Cu Chulainn
8
0 / 4 / 0
4,806
481
2,377
7,955
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 3 / 0
4,217
422
2,083
5,097
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
dima32
Ares
7
0 / 5 / 0
4,703
470
1,571
6,489
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
4,978
498
1,742
6,759
2,646
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,873
687
6,325
3,796
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Banbøø
Gilgamesh
12
4 / 1 / 1
7,023
702
5,129
6,483
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Brøck
Tsukuyomi
12
3 / 1 / 3
6,826
683
5,005
5,456
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
5 / 1 / 1
7,647
765
5,315
4,313
1,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
1 / 0 / 9
5,925
593
3,354
4,360
1,761
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
20
20
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Gilgamesh
Banbøø
Gilgamesh
4
1
1
4.5
W
Tsukuyomi
Brøck
Tsukuyomi
3
1
3
4.5
W
5
1
1
5.5
L
Da Ji
NylonHate
Da Ji
3
3
0
1
L
Cu Chulainn
Quacckson
Cu Chulainn
0
4
0
0
L
0
3
0
0
L
Ares
dima32
Ares
0
5
0
0
W
Ymir
1
0
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,660
Damage
25,128
35,035
Taken
24,408
13,027
Mitigated
9,714
7,667
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,325
2,887
0
1,645
3,796
1,179
532
1,067
2,729
0
34,382
W
Gilgamesh
Banbøø
Gilgamesh
5,129
1,948
0
1,512
6,483
3,877
1,384
0
6,483
0
33,310
W
Tsukuyomi
Brøck
Tsukuyomi
5,005
1,559
0
2,692
5,456
1,705
0
384
5,072
0
40,250
W
5,315
2,554
0
1,054
4,313
1,192
956
1,358
2,955
0
53,618
L
Da Ji
NylonHate
Da Ji
3,887
999
0
1,469
8,735
2,894
0
509
8,226
0
23,190
L
Cu Chulainn
Quacckson
Cu Chulainn
2,377
579
0
714
7,955
4,183
0
0
7,955
0
18,538
L
2,083
726
0
2,027
5,097
944
0
1,088
4,009
0
14,300
L
Ares
dima32
Ares
1,571
269
87
1,616
6,489
2,360
0
1,126
5,363
8,452
0
W
Ymir
3,354
1,244
253
1,810
4,360
1,761
416
504
3,856
19,757
0
L
1,742
107
0
1,754
6,759
2,646
0
631
6,128
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
34,294
177
Minions Killed
373
0
Camps Cleared
0
909,363
Distance Traveled
1,002,244
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,873
687
65
7
0
185,029
0
W
Gilgamesh
7,023
702
79
8
0
178,013
0
W
Tsukuyomi
6,826
683
93
9
0
256,998
2
W
Neith
7,647
765
113
11
0
188,056
3
L
Da Ji
5,488
549
48
5
0
215,110
0
L
Cu Chulainn
4,806
481
40
4
0
186,934
2
L
Neith
4,217
422
23
2
0
164,065
3
L
Ares
4,703
470
13
1
0
190,344
3
W
Ymir
5,925
593
23
2
0
194,148
2
L
Anubis
4,978
498
53
5
0
152,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role