Player Matchup

Hel
Hel
Noremac2k3
Hel
Level 137
God Stats
2W - 0L
1,361 SR
Queue Stats
11W - 19L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
X_BlackPhoenix
Gilgamesh
Level 45
God Stats
21W - 19L
1,296 SR
Queue Stats
49W - 66L
1,474 Elo+
Party 1
Mercury
Mercury
xIxPONExUx
Mercury
Level 149
God Stats
2W - 1L
1,710 SR
Queue Stats
49W - 78L
1,439 Elo+
Party 1
Team Averages
Level 110
1,455 SR
1,470 Elo+

VS

Team Averages
Level 47
1,473 SR
1,323 Elo+
Danzaburou
Danzaburou
ItzJackalicious
Danzaburou
Level 41
God Stats
26W - 26L
1,502 SR
Queue Stats
67W - 77L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
RuggerTheCub
Gilgamesh
Level 85
God Stats
9W - 10L
1,356 SR
Queue Stats
66W - 82L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
alucardtnuoc587
Cthulhu
Level 14
God Stats
0W - 1L
1,560 SR
Queue Stats
5W - 22L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
10,562
704
13,007
11,360
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
X_BlackPhoenix
Gilgamesh
12
2 / 2 / 9
9,758
651
6,438
9,403
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
xIxPONExUx
Mercury
14
8 / 1 / 7
10,811
721
11,565
8,862
3,028
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzJackalicious
Danzaburou
12
3 / 8 / 1
10,086
672
6,698
14,277
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
RuggerTheCub
Gilgamesh
12
1 / 6 / 3
9,033
602
9,327
18,160
10,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
7,685
512
159
6,466
2,694
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ItzJackalicious
Danzaburou
3
8
1
0.44
W
4
1
9
8.5
L
Gilgamesh
RuggerTheCub
Gilgamesh
1
6
3
0.42
W
Gilgamesh
X_BlackPhoenix
Gilgamesh
2
2
9
3.25
L
0
1
0
0
W
Mercury
xIxPONExUx
Mercury
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
16,184
29,625
Taken
38,903
22,754
Mitigated
18,813
13,459
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ItzJackalicious
Danzaburou
6,698
2,882
0
1,085
14,277
5,358
0
4,523
9,593
0
33,987
W
13,007
2,420
3,930
7,986
11,360
10,605
1,548
982
10,096
54,435
0
L
Gilgamesh
RuggerTheCub
Gilgamesh
9,327
1,447
22
2,868
18,160
10,761
0
7,848
10,037
5,328
27,219
W
Gilgamesh
X_BlackPhoenix
Gilgamesh
6,438
1,672
0
918
9,403
9,121
504
490
8,913
0
25,622
L
159
122
0
0
6,466
2,694
0
684
5,782
4,133
0
W
Mercury
xIxPONExUx
Mercury
11,565
5,217
0
625
8,862
3,028
364
315
7,527
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
26,804
165
Minions Killed
96
0
Camps Cleared
0
819,743
Distance Traveled
587,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,086
672
47
3
0
220,336
0
W
Hel
10,562
704
81
5
0
252,383
1
L
Gilgamesh
9,033
602
40
3
0
234,444
0
W
Gilgamesh
9,758
651
34
2
0
256,352
2
L
Cthulhu
7,685
512
9
1
0
132,452
3
W
Mercury
10,811
721
50
3
0
311,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role