Player Matchup

Danzaburou
Danzaburou
Akva_Discoteka
Danzaburou
Level 30
God Stats
6W - 4L
1,628 SR
Queue Stats
300W - 312L
1,481 Elo+
Solo
Athena
Athena
DanielyBea27
Athena
Level 28
God Stats
6W - 11L
1,369 SR
Queue Stats
97W - 101L
1,368 Elo+
Solo
Ullr
Ullr
MrsJay x3
Ullr
Level 27
God Stats
14W - 8L
1,636 SR
Queue Stats
118W - 59L
1,627 Elo+
Solo
Amaterasu
Amaterasu
NashyyWashyy
Amaterasu
Level 29
God Stats
28W - 24L
1,534 SR
Queue Stats
416W - 452L
1,440 Elo+
Solo
Poseidon
Poseidon
os_sh92
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,446 Elo+
Solo
Team Averages
Level 26
1,533 SR
1,472 Elo+

VS

Team Averages
Level 23
1,430 SR
1,537 Elo+
Apollo
Apollo
GIOMW
Apollo
Level 27
God Stats
0W - 6L
1,213 SR
Queue Stats
116W - 112L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
MartinMaralex
Cu Chulainn
Level 22
God Stats
1W - 9L
1,137 SR
Queue Stats
49W - 67L
1,410 Elo+
Solo
Bastet
Bastet
Ullr rice
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 43L
1,615 Elo+
Solo
Horus
Horus
lollogila2001
Horus
Level 24
God Stats
2W - 1L
1,798 SR
Queue Stats
43W - 30L
1,551 Elo+
Solo
Chronos
Chronos
shanksrev
Chronos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 141L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akva_Discoteka
Danzaburou
15
6 / 3 / 4
10,050
529
12,406
14,078
5,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
0 / 4 / 12
8,703
458
7,623
14,520
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
16
6 / 2 / 2
9,763
514
9,430
13,024
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
NashyyWashyy
Amaterasu
16
1 / 4 / 5
9,709
511
7,276
15,990
15,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
os_sh92
Poseidon
16
5 / 1 / 5
10,067
530
13,849
9,270
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GIOMW
Apollo
15
4 / 4 / 1
9,216
485
8,602
13,889
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MartinMaralex
Cu Chulainn
16
5 / 3 / 1
10,209
537
11,058
14,891
12,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Ullr rice
Bastet
14
4 / 3 / 5
8,980
473
13,592
13,528
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 6
8,268
435
5,662
16,134
10,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
shanksrev
Chronos
15
1 / 1 / 1
8,597
452
4,639
15,697
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
14
14
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akva_Discoteka
Danzaburou
6
3
4
2.67
W
Athena
0
4
12
1.5
L
Apollo
GIOMW
Apollo
4
4
1
1.13
L
Cu Chulainn
MartinMaralex
Cu Chulainn
5
3
1
1.83
W
Ullr
6
2
2
3.5
W
Amaterasu
NashyyWashyy
Amaterasu
1
4
5
0.88
L
Bastet
Ullr rice
Bastet
4
3
5
2.17
L
0
7
6
0.43
W
Poseidon
os_sh92
Poseidon
5
1
5
7.5
L
Chronos
shanksrev
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,584
Damage
43,553
66,882
Taken
74,139
40,553
Mitigated
38,787
22,994
Healing
24,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akva_Discoteka
Danzaburou
12,406
6,870
0
7,139
14,078
5,356
0
1,301
12,777
0
76,478
W
Athena
7,623
1,819
0
3,230
14,520
11,290
21
1,880
12,640
28,255
0
L
Apollo
GIOMW
Apollo
8,602
4,554
0
5,599
13,889
4,686
0
6,523
7,178
0
62,172
L
Cu Chulainn
MartinMaralex
Cu Chulainn
11,058
2,502
0
370
14,891
12,758
44
2,948
11,823
11,786
58,392
W
Ullr
9,430
3,007
0
3,479
13,024
5,185
0
1,119
11,905
0
55,991
W
Amaterasu
NashyyWashyy
Amaterasu
7,276
3,176
0
5,545
15,990
15,443
926
2,125
13,865
0
45,056
L
Bastet
Ullr rice
Bastet
13,592
4,269
0
781
13,528
4,717
0
2,663
10,763
0
52,694
L
5,662
3,266
4,044
7,016
16,134
10,330
48
5,622
10,210
0
19,594
W
Poseidon
os_sh92
Poseidon
13,849
1,101
0
3,601
9,270
3,279
729
874
8,396
69,852
0
L
Chronos
shanksrev
Chronos
4,639
2,348
0
6,496
15,697
6,296
372
2,860
12,693
49,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,292
Gold Earned
45,270
479
Minions Killed
462
0
Camps Cleared
0
1,827,034
Distance Traveled
1,742,439
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,050
529
94
5
0
346,671
2
W
Athena
8,703
458
49
3
0
384,673
1
L
Apollo
9,216
485
112
6
0
319,918
2
L
Cu Chulainn
10,209
537
137
7
0
326,749
1
W
Ullr
9,763
514
100
5
0
347,703
0
W
Amaterasu
9,709
511
81
4
0
375,268
1
L
Bastet
8,980
473
70
4
0
413,369
1
L
Horus
8,268
435
33
2
0
356,254
2
W
Poseidon
10,067
530
155
8
0
372,719
4
L
Chronos
8,597
452
110
6
0
326,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role