Player Matchup

Chaac
Chaac
CashMN
Chaac
Level 22
God Stats
2W - 0L
1,675 SR
Queue Stats
53W - 76L
1,388 Elo+
Party 1
Skadi
Skadi
MoistMasterMoe
Skadi
Level 26
God Stats
9W - 3L
1,796 SR
Queue Stats
35W - 47L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
TickleMoiiPickel
Kukulkan
Level 18
God Stats
24W - 18L
1,510 SR
Queue Stats
36W - 33L
1,398 Elo+
Party 2
Neith
Neith
Wil1qqww
Neith
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 61L
1,392 Elo+
Party 2
Hades
Hades
雪原七夜
Hades
Level 24
God Stats
32W - 21L
1,625 SR
Queue Stats
72W - 78L
1,446 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,397 Elo+

VS

Team Averages
Level 14
1,604 SR
1,415 Elo+
Cthulhu
Cthulhu
AceNinja13
Cthulhu
Level 3
God Stats
6W - 9L
1,507 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 3
Artemis
Artemis
DrakeusCv
Artemis
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
137W - 147L
1,380 Elo+
Solo
Chaac
Chaac
Killjoy1789
Chaac
Level 5
God Stats
2W - 3L
1,741 SR
Queue Stats
4W - 9L
1,412 Elo+
Party 3
Persephone
Persephone
WARHAN04
Persephone
Level 21
God Stats
39W - 25L
1,507 SR
Queue Stats
79W - 70L
1,427 Elo+
Solo
Loki
Loki
billthefatgod
Loki
Level 24
God Stats
6W - 6L
1,762 SR
Queue Stats
111W - 107L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CashMN
Chaac
20
11 / 0 / 23
14,176
1,181
17,339
13,138
17,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 3 / 23
13,522
1,127
28,616
13,298
5,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 24
11,920
993
17,310
8,872
3,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wil1qqww
Neith
19
5 / 4 / 27
12,451
1,038
17,442
15,445
6,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
12 / 2 / 20
13,566
1,131
18,133
16,056
8,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceNinja13
Cthulhu
17
1 / 10 / 8
10,798
900
12,859
25,597
32,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
DrakeusCv
Artemis
17
1 / 8 / 4
10,703
892
14,389
20,146
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 8 / 4
10,081
840
5,668
21,980
25,756
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
WARHAN04
Persephone
17
2 / 9 / 5
11,090
924
11,069
19,776
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 9 / 4
12,615
1,051
12,136
20,206
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
36
44
Kills
11
11
Deaths
44
117
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceNinja13
Cthulhu
1
10
8
0.5
W
Chaac
CashMN
Chaac
11
0
23
22.5
L
Artemis
DrakeusCv
Artemis
1
8
4
0.38
L
0
8
4
0.25
W
11
3
23
7.5
W
5
2
24
8.5
L
Persephone
WARHAN04
Persephone
2
9
5
0.5
W
Neith
Wil1qqww
Neith
5
4
27
4.63
L
7
9
4
1
W
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,840
Damage
56,121
66,809
Taken
107,705
42,293
Mitigated
82,230
16,580
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceNinja13
Cthulhu
12,859
1,157
737
21
25,597
32,641
0
7,759
17,838
25,130
0
W
Chaac
CashMN
Chaac
17,339
5,543
95
6,482
13,138
17,569
0
4,222
8,916
0
44,518
L
Artemis
DrakeusCv
Artemis
14,389
6,410
0
372
20,146
8,681
0
8,049
12,097
0
40,474
L
5,668
920
0
1,164
21,980
25,756
0
6,544
15,436
0
19,556
W
28,616
18,214
0
2,199
13,298
5,943
0
6,417
6,881
0
41,750
W
17,310
1,428
291
836
8,872
3,792
0
3,096
5,776
33,312
0
L
Persephone
WARHAN04
Persephone
11,069
378
232
703
19,776
7,051
0
7,684
12,089
25,334
0
W
Neith
Wil1qqww
Neith
17,442
7,414
0
2,957
15,445
6,762
0
6,478
8,967
0
30,691
L
12,136
2,594
0
0
20,206
8,101
0
5,404
14,802
0
28,051
W
18,133
1,814
578
3,142
16,056
8,227
0
3,715
12,341
35,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,635
Gold Earned
55,287
193
Minions Killed
171
5
Camps Cleared
4
1,172,544
Distance Traveled
1,020,479
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,798
900
22
2
1
204,816
0
W
Chaac
14,176
1,181
54
5
2
251,448
0
L
Artemis
10,703
892
50
4
2
180,744
1
L
Chaac
10,081
840
33
3
1
165,474
2
W
Skadi
13,522
1,127
26
2
1
221,306
1
W
Kukulkan
11,920
993
56
5
1
238,477
0
L
Persephone
11,090
924
26
2
0
236,516
0
W
Neith
12,451
1,038
27
2
0
228,749
2
L
Loki
12,615
1,051
40
3
0
232,929
2
W
Hades
13,566
1,131
30
3
1
232,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role