Player Matchup

Chaac
Chaac
Damiandyke
Chaac
Level 88
God Stats
6W - 2L
1,636 SR
Queue Stats
161W - 154L
1,664 Elo+
Party 2
Ravana
Ravana
Garhunkel
Ravana
Level 104
God Stats
2W - 0L
1,447 SR
Queue Stats
107W - 94L
1,683 Elo+
Party 2
Ra
Ra
Xtership
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,561 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,636 Elo+

VS

Team Averages
Level 58
1,418 SR
1,577 Elo+
Cthulhu
Cthulhu
BeanCanMan
Cthulhu
Level 87
God Stats
0W - 2L
1,255 SR
Queue Stats
9W - 18L
1,405 Elo+
Party 1
Persephone
Persephone
Joe Foccit
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,694 Elo+
Party 1
Heimdallr
Heimdallr
Lumb3rJack3d
Heimdallr
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 41L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
9 / 0 / 7
13,455
708
11,966
14,716
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Garhunkel
Ravana
16
6 / 2 / 9
12,937
681
10,654
9,969
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 11
12,243
644
5,126
8,823
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeanCanMan
Cthulhu
15
2 / 2 / 1
11,325
596
12,628
12,977
13,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Joe Foccit
Persephone
10
0 / 10 / 0
9,611
506
3,063
11,520
3,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Lumb3rJack3d
Heimdallr
15
1 / 5 / 2
11,418
601
9,348
9,292
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeanCanMan
Cthulhu
2
2
1
1.25
W
Chaac
9
0
7
12.5
W
Ravana
Garhunkel
Ravana
6
2
9
5.25
L
Persephone
Joe Foccit
Persephone
0
10
0
0
L
Heimdallr
Lumb3rJack3d
Heimdallr
1
5
2
0.4
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
25,039
33,508
Taken
33,789
29,491
Mitigated
21,278
15,507
Healing
798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeanCanMan
Cthulhu
12,628
815
0
0
12,977
13,724
0
3,463
8,942
54,842
0
W
Chaac
11,966
2,358
0
6,222
14,716
18,974
1,292
6,415
8,301
0
74,694
W
Ravana
Garhunkel
Ravana
10,654
2,332
0
1,655
9,969
6,974
1,187
4,321
5,330
0
56,893
L
Persephone
Joe Foccit
Persephone
3,063
933
0
287
11,520
3,390
0
800
10,491
13,010
0
L
Heimdallr
Lumb3rJack3d
Heimdallr
9,348
4,986
0
511
9,292
4,164
251
488
8,696
0
77,720
W
5,126
433
3,318
4,312
8,823
3,543
601
5,285
3,538
52,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
32,354
260
Minions Killed
207
0
Camps Cleared
0
1,122,952
Distance Traveled
886,884
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,325
596
72
4
0
339,962
4
W
Chaac
13,455
708
78
4
0
388,672
0
W
Ravana
12,937
681
73
4
0
362,719
1
L
Persephone
9,611
506
10
1
0
212,728
0
L
Heimdallr
11,418
601
125
7
0
334,194
6
W
Ra
12,243
644
109
6
0
371,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role