Player Matchup

Gilgamesh
Gilgamesh
MatyFaty
Gilgamesh
Level 148
God Stats
16W - 2L
1,851 SR
Queue Stats
136W - 59L
1,765 Elo+
Party 2
Ganesha
Ganesha
NinofDarkness
Ganesha
Level 152
God Stats
23W - 4L
1,831 SR
Queue Stats
105W - 51L
1,648 Elo+
Party 2
Thoth
Thoth
SickFedoraTricks
Thoth
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
YoureNotMom
Medusa
Level 160
God Stats
3W - 1L
1,448 SR
Queue Stats
206W - 115L
1,717 Elo+
Party 2
King Arthur
King Arthur
irch curtaiIs
King Arthur
Level 20
God Stats
49W - 22L
1,741 SR
Queue Stats
62W - 31L
1,645 Elo+
Party 2
Team Averages
Level 101
1,674 SR
1,655 Elo+

VS

Team Averages
Level 65
1,331 SR
1,450 Elo+
Gilgamesh
Gilgamesh
DdoriZZo_
Gilgamesh
Level 38
God Stats
4W - 6L
1,332 SR
Queue Stats
122W - 146L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Deadlymonkster69
Sun Wukong
Level 101
God Stats
2W - 1L
1,423 SR
Queue Stats
23W - 13L
1,611 Elo+
Solo
Heimdallr
Heimdallr
LEON_0320
Heimdallr
Level 47
God Stats
3W - 1L
1,179 SR
Queue Stats
37W - 54L
1,420 Elo+
Solo
Scylla
Scylla
ScaryCreap
Scylla
Level 122
God Stats
35W - 36L
1,495 SR
Queue Stats
628W - 651L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
TDSxOrochimaru
Kukulkan
Level 15
God Stats
9W - 20L
1,227 SR
Queue Stats
93W - 97L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MatyFaty
Gilgamesh
19
21 / 1 / 21
13,966
1,397
17,084
11,463
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
19
0 / 1 / 42
10,808
1,081
11,267
11,916
12,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
17 / 2 / 19
13,165
1,317
26,796
8,315
3,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
7 / 3 / 21
10,697
1,070
16,321
12,889
6,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
irch curtaiIs
King Arthur
17
3 / 1 / 20
9,622
962
6,278
13,675
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DdoriZZo_
Gilgamesh
15
1 / 13 / 5
9,132
913
11,298
22,768
12,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Deadlymonkster69
Sun Wukong
15
3 / 8 / 3
10,227
1,023
13,099
19,550
11,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
LEON_0320
Heimdallr
15
1 / 9 / 6
9,394
939
11,761
15,218
4,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ScaryCreap
Scylla
15
3 / 8 / 2
9,782
978
13,594
13,951
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
0 / 10 / 1
8,286
829
4,420
12,083
4,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
25
48
Kills
8
8
Deaths
48
123
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DdoriZZo_
Gilgamesh
1
13
5
0.27
L
Sun Wukong
Deadlymonkster69
Sun Wukong
3
8
3
0.56
L
Heimdallr
LEON_0320
Heimdallr
1
9
6
0.44
W
Gilgamesh
MatyFaty
Gilgamesh
21
1
21
31.5
W
Ganesha
0
1
42
21
L
Scylla
ScaryCreap
Scylla
3
8
2
0.5
W
17
2
19
13.25
L
Kukulkan
0
10
1
0.05
W
Medusa
7
3
21
5.83
W
King Arthur
irch curtaiIs
King Arthur
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,746
Damage
54,172
58,258
Taken
83,570
42,872
Mitigated
35,752
17,220
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DdoriZZo_
Gilgamesh
11,298
2,682
0
6
22,768
12,005
0
9,769
12,747
0
21,819
L
Sun Wukong
Deadlymonkster69
Sun Wukong
13,099
1,725
0
1,861
19,550
11,289
0
7,824
11,450
0
28,507
L
Heimdallr
LEON_0320
Heimdallr
11,761
4,778
0
446
15,218
4,639
0
8,346
6,672
0
31,996
W
Gilgamesh
MatyFaty
Gilgamesh
17,084
4,248
953
4,320
11,463
9,612
0
4,676
6,667
0
29,433
W
Ganesha
11,267
1,136
1,158
916
11,916
12,815
0
3,663
8,011
16,543
0
L
Scylla
ScaryCreap
Scylla
13,594
490
0
182
13,951
3,723
0
8,168
5,682
25,716
0
W
26,796
1,581
464
2,900
8,315
3,489
0
1,859
6,358
50,268
0
L
Kukulkan
4,420
1,020
0
0
12,083
4,096
0
3,956
7,873
14,548
0
W
Medusa
16,321
8,273
0
2,158
12,889
6,617
0
2,682
10,101
0
36,551
W
King Arthur
irch curtaiIs
King Arthur
6,278
521
0
4,351
13,675
10,339
0
4,345
9,107
0
12,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,258
Gold Earned
46,821
165
Minions Killed
150
6
Camps Cleared
5
1,067,261
Distance Traveled
838,563
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,132
913
16
2
0
162,075
0
L
Sun Wukong
10,227
1,023
32
3
2
193,279
2
L
Heimdallr
9,394
939
42
4
3
155,368
0
W
Gilgamesh
13,966
1,397
27
3
1
245,422
0
W
Ganesha
10,808
1,081
0
0
0
201,937
0
L
Scylla
9,782
978
30
3
0
172,100
0
W
Thoth
13,165
1,317
64
6
2
211,150
0
L
Kukulkan
8,286
829
30
3
0
155,741
3
W
Medusa
10,697
1,070
58
6
3
174,003
1
W
King Arthur
9,622
962
16
2
0
234,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role