Player Matchup

Yemoja
Yemoja
Dostisagar14
Yemoja
Level 3
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Izanami
Izanami
MaigoxKagami
Izanami
Level 3
God Stats
44W - 27L
1,500 SR
Queue Stats
449W - 416L
1,224 Elo+
Solo
Loki
Loki
TheEnglishSaga
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,642 Elo+
Solo
Ao Kuang
Ao Kuang
Xpoviac
Ao Kuang
Level 11
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 3L
1,453 Elo+
Solo
Hercules
Hercules
gabol33
Hercules
Level 26
God Stats
1W - 4L
1,542 SR
Queue Stats
161W - 137L
1,548 Elo+
Solo
Team Averages
Level 12
1,556 SR
1,482 Elo+

VS

Team Averages
Level 23
1,372 SR
1,490 Elo+
Fenrir
Fenrir
Broccoli123
Fenrir
Level 16
God Stats
3W - 2L
1,299 SR
Queue Stats
21W - 19L
1,442 Elo+
Solo
Ares
Ares
Ozzymandeas
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
YaBoiYon
Vamana
Level 25
God Stats
13W - 12L
1,351 SR
Queue Stats
52W - 58L
1,414 Elo+
Solo
Hera
Hera
goodpopi
Hera
Level 18
God Stats
4W - 1L
1,192 SR
Queue Stats
134W - 121L
1,528 Elo+
Solo
Danzaburou
Danzaburou
vanessa_pau
Danzaburou
Level 27
God Stats
5W - 4L
1,518 SR
Queue Stats
156W - 160L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 2 / 0
5,222
290
518
4,270
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MaigoxKagami
Izanami
12
1 / 4 / 2
7,309
406
4,945
8,258
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 8 / 1
7,730
429
5,252
15,299
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Xpoviac
Ao Kuang
11
1 / 5 / 1
6,872
382
3,180
11,338
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
gabol33
Hercules
14
2 / 4 / 0
8,418
468
5,491
14,702
10,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 4 / 1
9,305
517
8,081
11,301
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 7
9,530
529
2,053
12,433
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
YaBoiYon
Vamana
15
2 / 0 / 6
9,680
538
5,109
7,911
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
5 / 1 / 10
10,408
578
11,338
7,267
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vanessa_pau
Danzaburou
16
7 / 1 / 6
10,685
594
12,309
9,197
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
23
23
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
1
1.63
L
Yemoja
0
2
0
0
L
Izanami
MaigoxKagami
Izanami
1
4
2
0.5
W
3
2
7
3.25
L
2
8
1
0.31
L
Ao Kuang
Xpoviac
Ao Kuang
1
5
1
0.3
W
Vamana
YaBoiYon
Vamana
2
0
6
5
L
Hercules
gabol33
Hercules
2
4
0
0.5
W
Hera
5
1
10
10
W
Danzaburou
vanessa_pau
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
38,890
53,867
Taken
48,109
23,952
Mitigated
31,971
10,836
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,081
3,515
0
3,362
11,301
4,672
1,202
1,186
10,115
0
40,203
L
Yemoja
518
240
73
61
4,270
1,778
0
1,533
2,737
5,187
0
L
Izanami
MaigoxKagami
Izanami
4,945
2,806
0
888
8,258
3,298
36
2,174
6,084
0
41,180
W
2,053
107
0
3,659
12,433
13,787
2,799
969
11,464
20,958
0
L
5,252
1,865
0
3,300
15,299
4,925
0
4,949
10,350
0
38,034
L
Ao Kuang
Xpoviac
Ao Kuang
3,180
1,251
0
1,720
11,338
3,681
0
2,101
9,237
26,535
0
W
Vamana
YaBoiYon
Vamana
5,109
2,606
0
2,246
7,911
7,174
1,011
0
7,911
0
45,249
L
Hercules
gabol33
Hercules
5,491
2,111
0
4,794
14,702
10,270
0
2,634
12,068
0
43,707
W
Hera
11,338
3,760
0
1,200
7,267
2,529
3,995
833
6,434
68,422
0
W
Danzaburou
vanessa_pau
Danzaburou
12,309
6,364
0
4,316
9,197
3,809
7,058
710
8,487
0
63,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
49,608
319
Minions Killed
395
0
Camps Cleared
0
1,298,474
Distance Traveled
1,667,170
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,305
517
59
3
0
365,722
1
L
Yemoja
5,222
290
6
0
0
87,489
0
L
Izanami
7,309
406
74
4
0
273,938
0
W
Ares
9,530
529
39
2
0
294,777
0
L
Loki
7,730
429
81
5
0
350,419
2
L
Ao Kuang
6,872
382
58
3
0
307,064
2
W
Vamana
9,680
538
88
5
0
363,936
3
L
Hercules
8,418
468
100
6
0
279,564
7
W
Hera
10,408
578
112
6
0
329,864
2
W
Danzaburou
10,685
594
97
5
0
312,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role