Player Matchup

Osiris
Osiris
Juuzousuzya
Osiris
Level 46
God Stats
2W - 4L
1,148 SR
Queue Stats
25W - 32L
1,304 Elo+
Party 1
Hades
Hades
Shattered_LoyalT
Hades
Level 49
God Stats
16W - 6L
1,510 SR
Queue Stats
178W - 199L
1,430 Elo+
Party 1
Arachne
Arachne
XxALbinOxKitenS
Arachne
Level 86
God Stats
8W - 4L
1,497 SR
Queue Stats
291W - 283L
1,423 Elo+
Solo
Team Averages
Level 60
1,385 SR
1,386 Elo+

VS

Team Averages
Level 67
1,548 SR
1,336 Elo+
Terra
Terra
Cole93
Terra
Level 108
God Stats
0W - 1L
1,810 SR
Queue Stats
43W - 36L
1,413 Elo+
Solo
Cupid
Cupid
IrishD18
Cupid
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 2
Tiamat
Tiamat
SpartanC990
Tiamat
Level 41
God Stats
13W - 23L
1,333 SR
Queue Stats
34W - 43L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 3 / 6
8,340
596
5,796
11,481
5,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 0 / 8
9,424
673
10,563
7,971
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 2
9,645
689
8,441
10,680
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cole93
Terra
12
1 / 3 / 2
8,843
632
6,438
12,833
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
IrishD18
Cupid
11
1 / 4 / 2
7,895
564
6,912
7,655
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
10
1 / 6 / 2
7,898
564
7,424
10,602
6,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
Cole93
Terra
1
3
2
0.67
L
Cupid
IrishD18
Cupid
1
4
2
0.5
W
Osiris
1
3
6
1.33
W
4
0
8
8
L
Tiamat
1
6
2
0.33
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
20,774
30,132
Taken
31,090
15,264
Mitigated
19,795
12,151
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cole93
Terra
6,438
804
1,002
2,497
12,833
10,597
103
4,615
8,218
32,273
0
L
Cupid
IrishD18
Cupid
6,912
3,737
1,188
682
7,655
2,223
490
2,143
5,512
0
23,227
W
Osiris
5,796
1,933
0
2,083
11,481
5,195
0
5,583
5,898
0
24,510
W
10,563
1,370
1,222
5,373
7,971
4,558
601
4,439
3,532
47,024
0
L
Tiamat
7,424
1,215
417
3,078
10,602
6,975
0
3,813
6,789
24,897
0
W
8,441
5,047
0
3,473
10,680
5,511
40
4,020
6,660
0
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
24,636
131
Minions Killed
144
0
Camps Cleared
0
721,919
Distance Traveled
718,154
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,843
632
40
3
0
258,976
0
L
Cupid
7,895
564
44
3
0
248,495
2
W
Osiris
8,340
596
27
2
0
233,161
0
W
Hades
9,424
673
67
5
0
231,051
2
L
Tiamat
7,898
564
60
4
0
210,683
1
W
Arachne
9,645
689
37
3
0
257,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role