Player Matchup

Sylvanus
Sylvanus
Bard_up_
Sylvanus
Level 107
God Stats
3W - 2L
1,788 SR
Queue Stats
9W - 21L
1,448 Elo+
Party 1
Neith
Neith
DiEKaZT
Neith
Level 102
God Stats
2W - 4L
1,586 SR
Queue Stats
7W - 23L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
HydroSamurai
Gilgamesh
Level 114
God Stats
1W - 1L
1,529 SR
Queue Stats
24W - 36L
1,486 Elo+
Party 1
Vulcan
Vulcan
Smokin_Utoo
Vulcan
Level 126
God Stats
0W - 2L
1,769 SR
Queue Stats
7W - 18L
1,470 Elo+
Party 1
Horus
Horus
thousandGOONS
Horus
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 1
Team Averages
Level 107
1,593 SR
1,416 Elo+

VS

Team Averages
Level 110
1,558 SR
1,522 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AlexOvenChicken
Sylvanus
Level 117
God Stats
3W - 0L
1,587 SR
Queue Stats
53W - 52L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
This_That_Thrax
Gilgamesh
Level 111
God Stats
2W - 2L
1,598 SR
Queue Stats
63W - 50L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danydt12
Ah Muzen Cab
Level 92
God Stats
15W - 13L
1,604 SR
Queue Stats
65W - 60L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bard_up_
Sylvanus
8
0 / 1 / 0
4,609
461
1,635
4,196
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
DiEKaZT
Neith
8
0 / 1 / 0
4,623
462
528
4,202
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
HydroSamurai
Gilgamesh
8
1 / 5 / 0
4,503
450
2,397
8,150
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Vulcan
8
0 / 3 / 1
4,906
491
4,064
4,910
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 0
5,769
577
3,773
5,776
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
6 / 0 / 1
6,777
678
5,208
3,119
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
 
Thor
11
0 / 1 / 0
5,788
579
2,562
7,412
2,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
7
0 / 0 / 2
4,625
463
2,329
4,077
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
This_That_Thrax
Gilgamesh
11
5 / 1 / 1
6,465
647
4,820
6,490
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
danydt12
Ah Muzen Cab
9
0 / 0 / 0
5,338
534
1,953
3,459
865
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
11
11
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
0
1
6.5
W
Thor
 
Thor
0
1
0
0
W
Sylvanus
0
0
2
1
L
Sylvanus
Bard_up_
Sylvanus
0
1
0
0
L
Neith
DiEKaZT
Neith
0
1
0
0
L
Gilgamesh
HydroSamurai
Gilgamesh
1
5
0
0.2
L
Vulcan
0
3
1
0.17
W
Gilgamesh
This_That_Thrax
Gilgamesh
5
1
1
5.5
W
Ah Muzen Cab
danydt12
Ah Muzen Cab
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
16,872
27,234
Taken
24,557
11,285
Mitigated
8,850
7,856
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,208
852
0
848
3,119
1,090
0
380
2,717
35,867
2,600
W
Thor
 
Thor
2,562
917
0
2,070
7,412
2,122
0
376
6,610
0
31,560
W
Sylvanus
2,329
509
430
1,575
4,077
1,831
74
2,304
1,687
13,290
2,524
L
Sylvanus
Bard_up_
Sylvanus
1,635
521
609
1,438
4,196
1,781
0
423
3,773
8,816
1,498
L
Neith
DiEKaZT
Neith
528
245
0
1,454
4,202
1,113
0
338
3,864
0
27,543
L
Gilgamesh
HydroSamurai
Gilgamesh
2,397
597
0
250
8,150
3,720
0
4,384
3,516
1,250
16,398
L
Vulcan
4,064
1,912
516
737
4,910
1,459
0
1,243
3,617
23,644
0
W
Gilgamesh
This_That_Thrax
Gilgamesh
4,820
1,840
0
1,756
6,490
2,942
0
1,933
4,479
0
40,405
W
Ah Muzen Cab
danydt12
Ah Muzen Cab
1,953
121
0
2,031
3,459
865
0
592
2,821
0
30,605
L
3,773
1,647
0
2,852
5,776
3,212
48
0
5,776
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
28,993
245
Minions Killed
317
0
Camps Cleared
0
895,602
Distance Traveled
926,053
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,777
678
76
8
0
199,053
4
W
Thor
5,788
579
62
6
0
155,499
0
W
Sylvanus
4,625
463
34
3
0
152,552
0
L
Sylvanus
4,609
461
33
3
0
146,603
1
L
Neith
4,623
462
60
6
0
159,915
0
L
Gilgamesh
4,503
450
30
3
0
175,003
0
L
Vulcan
4,906
491
65
7
0
210,370
1
W
Gilgamesh
6,465
647
81
8
0
207,505
2
W
Ah Muzen Cab
5,338
534
64
6
0
211,444
2
L
Horus
5,769
577
57
6
0
203,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role