Player Matchup

Gilgamesh
Gilgamesh
JSteeze94
Gilgamesh
Level 71
God Stats
45W - 32L
1,677 SR
Queue Stats
273W - 214L
1,587 Elo+
Party 1
Janus
Janus
Kid Kuzenbo
Janus
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
100W - 83L
1,528 Elo+
Solo
Bellona
Bellona
tht1guyBry427
Bellona
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
213W - 151L
1,580 Elo+
Party 1
Team Averages
Level 74
1,559 SR
1,565 Elo+

VS

Team Averages
Level 80
1,435 SR
1,502 Elo+
Achilles
Achilles
Abccat1Ascended
Achilles
Level 108
God Stats
1W - 1L
1,177 SR
Queue Stats
129W - 147L
1,483 Elo+
Party 2
Tiamat
Tiamat
collaid
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
dawgforlife1001
Neith
Level 128
God Stats
90W - 84L
1,628 SR
Queue Stats
146W - 167L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JSteeze94
Gilgamesh
13
16 / 0 / 5
10,142
922
11,844
5,554
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

13
4 / 0 / 15
8,871
806
5,756
2,884
800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
3 / 0 / 12
8,510
774
2,573
5,332
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 5 / 0
6,547
595
1,711
9,478
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
collaid
Tiamat
7
0 / 13 / 0
6,073
552
750
10,861
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
6,362
578
1,914
4,723
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
23
Kills
0
0
Deaths
23
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
5
0
0
W
Gilgamesh
JSteeze94
Gilgamesh
16
0
5
18.5
W
4
0
15
11.5
L
Tiamat
collaid
Tiamat
0
13
0
0
L
0
5
0
0
W
Bellona
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
4,375
13,770
Taken
25,062
11,258
Mitigated
11,995
1,906
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,711
554
0
1,711
9,478
6,924
0
2,151
7,077
0
17,704
W
Gilgamesh
JSteeze94
Gilgamesh
11,844
2,235
0
387
5,554
6,409
1,300
138
5,416
0
22,543
W
5,756
327
0
780
2,884
800
1,057
328
2,556
38,189
0
L
Tiamat
collaid
Tiamat
750
162
0
352
10,861
3,666
13
2,337
8,233
4,964
0
L
1,914
306
0
220
4,723
1,405
0
1,350
3,198
0
14,199
W
Bellona
2,573
631
0
739
5,332
4,049
799
359
4,973
0
32,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
18,982
157
Minions Killed
63
0
Camps Cleared
0
729,647
Distance Traveled
408,505
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,547
595
23
2
0
175,870
2
W
Gilgamesh
10,142
922
17
2
0
249,763
1
W
Janus
8,871
806
83
8
0
237,687
1
L
Tiamat
6,073
552
10
1
0
131,189
1
L
Neith
6,362
578
30
3
0
101,446
0
W
Bellona
8,510
774
57
5
0
242,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role