Player Matchup

Gilgamesh
Gilgamesh
Blinkaz
Gilgamesh
Level 127
God Stats
14W - 16L
1,521 SR
Queue Stats
70W - 76L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
CaballeroNegroC
Baron Samedi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Solo
Nemesis
Nemesis
uwuFate
Nemesis
Level 88
God Stats
4W - 10L
1,413 SR
Queue Stats
18W - 32L
1,432 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,493 Elo+

VS

Team Averages
Level 98
1,379 SR
1,605 Elo+
Sylvanus
Sylvanus
HomeDogSkillet
Sylvanus
Level 103
God Stats
1W - 3L
1,254 SR
Queue Stats
116W - 116L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
QuickSilver69
Danzaburou
Level 88
God Stats
9W - 7L
1,649 SR
Queue Stats
56W - 49L
1,606 Elo+
Solo
Raijin
Raijin
ThiccManke
Raijin
Level 103
God Stats
0W - 4L
1,234 SR
Queue Stats
16W - 20L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blinkaz
Gilgamesh
17
7 / 3 / 7
13,493
710
20,258
20,981
12,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CaballeroNegroC
Baron Samedi
16
3 / 5 / 12
12,339
649
10,359
13,754
5,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
uwuFate
Nemesis
17
6 / 5 / 10
13,164
693
13,165
17,541
6,464
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 3 / 9
11,972
630
8,265
18,172
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
QuickSilver69
Danzaburou
15
7 / 5 / 5
12,703
669
17,284
19,087
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
ThiccManke
Raijin
15
4 / 8 / 9
11,922
627
14,824
12,920
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
16
Kills
13
13
Deaths
16
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blinkaz
Gilgamesh
7
3
7
3.5
W
Baron Samedi
CaballeroNegroC
Baron Samedi
3
5
12
1.8
L
Sylvanus
2
3
9
2.17
L
Danzaburou
QuickSilver69
Danzaburou
7
5
5
1.9
L
Raijin
ThiccManke
Raijin
4
8
9
1.06
W
Nemesis
uwuFate
Nemesis
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
40,373
52,276
Taken
50,179
24,052
Mitigated
34,844
13,263
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blinkaz
Gilgamesh
20,258
5,549
0
3,319
20,981
12,482
520
8,703
11,754
0
74,768
W
Baron Samedi
CaballeroNegroC
Baron Samedi
10,359
784
1,674
2,661
13,754
5,106
110
6,956
6,426
57,447
0
L
Sylvanus
8,265
1,943
3,225
6,594
18,172
21,325
260
5,173
12,999
23,743
0
L
Danzaburou
QuickSilver69
Danzaburou
17,284
9,026
0
5,629
19,087
8,494
63
2,173
16,914
0
65,478
L
Raijin
ThiccManke
Raijin
14,824
1,267
0
533
12,920
5,025
345
3,093
9,827
56,943
0
W
Nemesis
uwuFate
Nemesis
13,165
7,103
0
5,609
17,541
6,464
2,198
6,971
10,331
0
58,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
36,597
240
Minions Killed
211
0
Camps Cleared
0
1,021,375
Distance Traveled
901,129
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,493
710
67
4
0
362,265
5
W
Baron Samedi
12,339
649
103
5
0
304,301
5
L
Sylvanus
11,972
630
30
2
0
321,876
5
L
Danzaburou
12,703
669
79
4
0
310,387
4
L
Raijin
11,922
627
102
5
0
268,866
1
W
Nemesis
13,164
693
70
4
0
354,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role