Player Matchup

Gilgamesh
Gilgamesh
GMoney0528
Gilgamesh
Level 26
God Stats
4W - 4L
1,513 SR
Queue Stats
139W - 127L
1,526 Elo+
Party 2
Apollo
Apollo
Missing_Child1
Apollo
Level 29
God Stats
15W - 16L
1,500 SR
Queue Stats
400W - 405L
1,452 Elo+
Solo
Sobek
Sobek
VectR Oysters
Sobek
Level 28
God Stats
6W - 5L
1,642 SR
Queue Stats
179W - 154L
1,499 Elo+
Party 2
Scylla
Scylla
josGamb230
Scylla
Level 29
God Stats
9W - 8L
1,872 SR
Queue Stats
378W - 379L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
xXhuracan016Xx
Ao Kuang
Level 25
God Stats
1W - 0L
1,328 SR
Queue Stats
109W - 117L
1,587 Elo+
Party 3
Team Averages
Level 27
1,571 SR
1,517 Elo+

VS

Team Averages
Level 26
1,527 SR
1,366 Elo+
Gilgamesh
Gilgamesh
Javykkoa
Gilgamesh
Level 24
God Stats
17W - 23L
1,247 SR
Queue Stats
333W - 370L
1,363 Elo+
Party 1
Ares
Ares
Little_Apeboss
Ares
Level 10
God Stats
12W - 8L
1,501 SR
Queue Stats
124W - 161L
1,394 Elo+
Party 1
Chernobog
Chernobog
Saucetestical
Chernobog
Level 22
God Stats
4W - 2L
1,655 SR
Queue Stats
15W - 8L
1,557 Elo+
Solo
Fenrir
Fenrir
W1LL1AMTHEGR1M
Fenrir
Level 67
God Stats
0W - 1L
1,733 SR
Queue Stats
144W - 157L
1,354 Elo+
Party 1
Ravana
Ravana
carrkids200
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GMoney0528
Gilgamesh
18
6 / 3 / 3
11,394
570
13,179
18,959
14,245
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 5 / 3
10,985
549
11,276
17,897
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 6
7,773
389
4,775
14,825
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
josGamb230
Scylla
17
8 / 4 / 4
11,251
563
16,339
11,562
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
14
3 / 5 / 4
9,359
468
7,453
17,825
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Javykkoa
Gilgamesh
18
1 / 2 / 2
10,322
516
6,372
12,292
7,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 2 / 4
8,821
441
3,681
10,423
9,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Saucetestical
Chernobog
16
11 / 8 / 2
10,724
536
23,949
17,883
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 9 / 1
10,538
527
15,483
23,778
14,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
0 / 6 / 5
8,421
421
4,714
11,104
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
24
Kills
18
18
Deaths
27
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GMoney0528
Gilgamesh
6
3
3
2.5
L
Gilgamesh
Javykkoa
Gilgamesh
1
2
2
1
L
0
2
4
1
W
7
5
3
1.7
L
Chernobog
Saucetestical
Chernobog
11
8
2
1.5
W
0
1
6
3
L
6
9
1
0.72
L
Ravana
0
6
5
0.42
W
Scylla
josGamb230
Scylla
8
4
4
2.5
W
Ao Kuang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
54,199
81,068
Taken
75,480
44,196
Mitigated
43,034
28,788
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GMoney0528
Gilgamesh
13,179
4,273
0
4,344
18,959
14,245
752
319
18,640
0
75,484
L
Gilgamesh
Javykkoa
Gilgamesh
6,372
805
122
1,417
12,292
7,065
2,668
2,962
9,278
0
56,718
L
3,681
321
0
2,082
10,423
9,345
128
4,704
5,549
31,612
0
W
11,276
6,652
0
6,964
17,897
6,540
1,172
879
17,018
0
85,112
L
Chernobog
Saucetestical
Chernobog
23,949
16,660
0
4,910
17,883
7,146
166
4,522
13,292
0
61,505
W
4,775
402
0
5,596
14,825
12,883
0
2,084
12,741
18,245
0
L
15,483
3,339
306
7,470
23,778
14,371
0
9,238
14,384
0
63,220
L
Ravana
4,714
1,727
0
1,628
11,104
5,107
0
6,335
4,410
0
33,492
W
Scylla
josGamb230
Scylla
16,339
1,838
0
4,624
11,562
4,104
484
357
11,205
61,267
0
W
Ao Kuang
7,453
2,253
0
7,260
17,825
6,424
0
42
17,783
42,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
48,826
486
Minions Killed
413
0
Camps Cleared
0
1,761,063
Distance Traveled
1,860,730
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,394
570
129
6
0
337,356
4
L
Gilgamesh
10,322
516
136
7
0
403,348
0
L
Ares
8,821
441
50
3
0
350,331
0
W
Apollo
10,985
549
141
7
0
380,443
0
L
Chernobog
10,724
536
73
4
0
367,007
0
W
Sobek
7,773
389
22
1
0
333,244
0
L
Fenrir
10,538
527
98
5
0
363,853
0
L
Ravana
8,421
421
56
3
0
376,191
3
W
Scylla
11,251
563
115
6
0
352,141
2
W
Ao Kuang
9,359
468
79
4
0
357,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role