Player Matchup

Discordia
Discordia
CreamyQueef
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
GoblinGum
He Bo
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 280L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
Jewishgaymidget
Danzaburou
Level 121
God Stats
0W - 2L
1,720 SR
Queue Stats
189W - 163L
1,524 Elo+
Party 1
Ares
Ares
benjamincorn225
Ares
Level 119
God Stats
1W - 2L
1,495 SR
Queue Stats
76W - 76L
1,485 Elo+
Solo
Bacchus
Bacchus
okdude7
Bacchus
Level 138
God Stats
6W - 3L
1,356 SR
Queue Stats
186W - 150L
1,586 Elo+
Party 1
Team Averages
Level 130
1,514 SR
1,531 Elo+

VS

Team Averages
Level 138
1,422 SR
1,633 Elo+
Amaterasu
Amaterasu
AK KiNg Cody
Amaterasu
Level 154
God Stats
2W - 1L
1,366 SR
Queue Stats
100W - 69L
1,616 Elo+
Party 2
Cernunnos
Cernunnos
DEBO GSC
Cernunnos
Level 160
God Stats
1W - 2L
1,198 SR
Queue Stats
223W - 178L
1,595 Elo+
Party 2
Thanatos
Thanatos
Gurberlnasm234
Thanatos
Level 127
God Stats
8W - 2L
1,683 SR
Queue Stats
257W - 217L
1,603 Elo+
Party 2
Scylla
Scylla
OHNO ITs ROBBIE
Scylla
Level 147
God Stats
15W - 5L
1,694 SR
Queue Stats
584W - 505L
1,632 Elo+
Party 2
Nox
Nox
TimelyShark
Nox
Level 101
God Stats
1W - 3L
1,169 SR
Queue Stats
71W - 36L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CreamyQueef
Discordia
18
5 / 4 / 9
10,169
782
19,482
8,396
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
GoblinGum
He Bo
16
3 / 7 / 4
9,114
701
11,485
10,345
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Jewishgaymidget
Danzaburou
14
1 / 8 / 7
8,284
637
10,350
14,005
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 6
8,662
666
5,536
16,164
8,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
okdude7
Bacchus
17
6 / 7 / 5
10,166
782
10,958
16,313
11,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AK KiNg Cody
Amaterasu
18
4 / 1 / 21
11,022
848
7,017
16,910
21,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
DEBO GSC
Cernunnos
15
3 / 5 / 11
9,472
729
12,450
10,681
5,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
19
14 / 3 / 12
11,513
886
14,790
13,410
11,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 5 / 16
11,068
851
13,510
12,283
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 21
11,264
866
9,110
17,103
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
114
17
Kills
33
33
Deaths
17
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AK KiNg Cody
Amaterasu
4
1
21
14.5
L
Discordia
CreamyQueef
Discordia
5
4
9
2.38
W
Cernunnos
DEBO GSC
Cernunnos
3
5
11
1.7
L
He Bo
GoblinGum
He Bo
3
7
4
0.71
W
Thanatos
14
3
12
6.67
L
Danzaburou
Jewishgaymidget
Danzaburou
1
8
7
0.56
W
5
5
16
2.6
W
7
3
21
5.83
L
2
7
6
0.71
L
Bacchus
okdude7
Bacchus
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,811
Damage
56,877
65,223
Taken
70,387
30,928
Mitigated
63,759
13,780
Healing
34,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AK KiNg Cody
Amaterasu
7,017
1,865
836
5,835
16,910
21,708
536
9,730
7,180
0
21,120
L
Discordia
CreamyQueef
Discordia
19,482
372
1,212
621
8,396
2,954
0
2,486
5,910
33,564
0
W
Cernunnos
DEBO GSC
Cernunnos
12,450
3,910
2,064
2,497
10,681
5,171
1,741
7,826
2,855
0
26,269
L
He Bo
GoblinGum
He Bo
11,485
145
1,373
1,171
10,345
3,099
94
2,574
7,771
17,473
0
W
Thanatos
14,790
2,949
995
9,365
13,410
11,893
1,682
8,882
4,528
0
23,097
L
Danzaburou
Jewishgaymidget
Danzaburou
10,350
2,556
925
2,808
14,005
4,862
0
5,290
8,715
0
26,361
W
13,510
670
2,113
3,828
12,283
5,999
726
10,028
2,255
25,538
0
W
9,110
727
2,018
5,089
17,103
18,988
371
10,995
6,108
22,380
0
L
5,536
33
167
2,813
16,164
8,935
54
6,714
9,450
8,530
0
L
Bacchus
okdude7
Bacchus
10,958
866
174
2,516
16,313
11,078
0
5,556
10,757
18,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
54,339
110
Minions Killed
137
0
Camps Cleared
0
1,095,561
Distance Traveled
1,202,894
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,022
848
28
2
0
251,315
0
L
Discordia
10,169
782
36
3
0
216,227
1
W
Cernunnos
9,472
729
30
2
0
216,538
0
L
He Bo
9,114
701
19
1
0
208,589
0
W
Thanatos
11,513
886
15
1
0
264,272
0
L
Danzaburou
8,284
637
24
2
0
206,008
0
W
Scylla
11,068
851
43
3
0
236,856
0
W
Nox
11,264
866
21
2
0
233,913
3
L
Ares
8,662
666
6
0
0
226,854
0
L
Bacchus
10,166
782
25
2
0
237,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role