Player Matchup

Fenrir
Fenrir
Ifzzy
Fenrir
Level 81
God Stats
7W - 5L
1,586 SR
Queue Stats
35W - 38L
1,455 Elo+
Party 1
Medusa
Medusa
LogyBear3333
Medusa
Level 41
God Stats
13W - 8L
1,606 SR
Queue Stats
80W - 58L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
flyntler
Gilgamesh
Level 88
God Stats
7W - 5L
1,673 SR
Queue Stats
58W - 41L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
jacerulez5223
Sylvanus
Level 120
God Stats
8W - 5L
1,682 SR
Queue Stats
166W - 155L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
mLalli
Kukulkan
Level 108
God Stats
13W - 13L
1,671 SR
Queue Stats
160W - 146L
1,513 Elo+
Party 1
Team Averages
Level 88
1,643 SR
1,494 Elo+

VS

Team Averages
Level 60
1,452 SR
1,508 Elo+
Ares
Ares
LunaKnight44
Ares
Level 26
God Stats
4W - 2L
1,626 SR
Queue Stats
111W - 104L
1,487 Elo+
Party 3
King Arthur
King Arthur
NEWTITAN76PT2
King Arthur
Level 75
God Stats
65W - 52L
1,578 SR
Queue Stats
508W - 473L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
RonShotYolo
Heimdallr
Level 129
God Stats
5W - 3L
1,337 SR
Queue Stats
182W - 170L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
Shadduz
Gilgamesh
Level 64
God Stats
8W - 3L
1,453 SR
Queue Stats
150W - 124L
1,530 Elo+
Party 2
Merlin
Merlin
ShadowStorm2867
Merlin
Level 8
God Stats
6W - 6L
1,266 SR
Queue Stats
22W - 24L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ifzzy
Fenrir
16
4 / 5 / 8
10,502
477
5,829
17,451
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
19
7 / 6 / 5
11,771
535
16,664
16,717
6,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
flyntler
Gilgamesh
15
2 / 8 / 11
10,143
461
9,993
20,842
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
jacerulez5223
Sylvanus
15
3 / 7 / 10
9,722
442
13,017
20,004
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
mLalli
Kukulkan
19
7 / 8 / 10
12,087
549
19,538
13,143
4,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
10,716
487
8,516
18,103
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NEWTITAN76PT2
King Arthur
19
10 / 4 / 11
12,553
571
19,094
26,814
22,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RonShotYolo
Heimdallr
18
5 / 4 / 7
10,472
476
9,324
13,443
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Shadduz
Gilgamesh
20
12 / 5 / 9
12,173
553
20,377
24,232
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 6 / 6
9,499
432
11,663
10,316
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
79
23
Kills
34
34
Deaths
23
44
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ifzzy
Fenrir
4
5
8
1.6
L
Medusa
7
6
5
1.58
W
4
4
12
2.5
W
King Arthur
NEWTITAN76PT2
King Arthur
10
4
11
3.88
W
Heimdallr
RonShotYolo
Heimdallr
5
4
7
2.13
W
Gilgamesh
Shadduz
Gilgamesh
12
5
9
3.3
W
3
6
6
1
L
Gilgamesh
flyntler
Gilgamesh
2
8
11
0.94
L
Sylvanus
jacerulez5223
Sylvanus
3
7
10
1.14
L
Kukulkan
mLalli
Kukulkan
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,041
Damage
68,974
88,157
Taken
92,908
43,122
Mitigated
62,449
17,186
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ifzzy
Fenrir
5,829
950
0
5,536
17,451
7,227
217
3,064
14,235
0
40,642
L
Medusa
16,664
7,771
0
317
16,717
6,220
4,030
2,275
14,418
0
84,224
W
8,516
270
0
2,717
18,103
18,067
0
7,087
10,847
24,198
0
W
King Arthur
NEWTITAN76PT2
King Arthur
19,094
3,189
0
9,263
26,814
22,136
0
7,889
18,270
0
87,731
W
Heimdallr
RonShotYolo
Heimdallr
9,324
2,466
0
3,805
13,443
6,166
662
2,718
10,715
0
73,228
W
Gilgamesh
Shadduz
Gilgamesh
20,377
4,751
0
10,017
24,232
12,119
0
8,658
15,462
0
94,794
W
11,663
1,443
0
24
10,316
3,961
830
5,465
4,678
47,239
0
L
Gilgamesh
flyntler
Gilgamesh
9,993
2,136
0
4,811
20,842
13,924
1,080
3,941
16,735
281
54,810
L
Sylvanus
jacerulez5223
Sylvanus
13,017
2,981
1,688
4,457
20,004
10,800
477
5,934
13,828
35,192
4,045
L
Kukulkan
mLalli
Kukulkan
19,538
865
0
377
13,143
4,951
186
4,181
8,756
65,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
55,413
476
Minions Killed
512
0
Camps Cleared
0
2,023,562
Distance Traveled
1,928,344
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,502
477
63
3
0
497,605
0
L
Medusa
11,771
535
134
6
0
342,976
1
W
Ares
10,716
487
32
1
0
370,823
3
W
King Arthur
12,553
571
157
7
0
381,245
3
W
Heimdallr
10,472
476
122
6
0
382,160
1
W
Gilgamesh
12,173
553
130
6
0
413,443
0
W
Merlin
9,499
432
71
3
0
380,673
0
L
Gilgamesh
10,143
461
103
5
0
405,365
3
L
Sylvanus
9,722
442
63
3
0
378,162
2
L
Kukulkan
12,087
549
113
5
0
399,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role