Player Matchup

Gilgamesh
Gilgamesh
Iron4lloy
Gilgamesh
Level 128
God Stats
5W - 12L
1,500 SR
Queue Stats
245W - 233L
1,620 Elo+
Solo
Hun Batz
Hun Batz
ItsGavC
Hun Batz
Level 154
God Stats
4W - 1L
1,758 SR
Queue Stats
288W - 240L
1,688 Elo+
Party 1
Tiamat
Tiamat
LightTunnel
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Trollbridge
Danzaburou
Level 148
God Stats
9W - 9L
1,751 SR
Queue Stats
371W - 295L
1,691 Elo+
Party 1
Erlang Shen
Erlang Shen
ZiroGG
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 149
1,602 SR
1,600 Elo+

VS

Team Averages
Level 149
1,568 SR
1,707 Elo+
Susano
Susano
Kоnviction
Susano
Level 159
God Stats
3W - 4L
1,556 SR
Queue Stats
126W - 71L
1,760 Elo+
Party 2
Nu Wa
Nu Wa
Relating313
Nu Wa
Level 160
God Stats
0W - 2L
1,688 SR
Queue Stats
69W - 33L
1,718 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Roadsterbear
Cu Chulainn
Level 127
God Stats
19W - 18L
1,581 SR
Queue Stats
132W - 101L
1,719 Elo+
Party 2
Gilgamesh
Gilgamesh
StephCurrỵ
Gilgamesh
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 24L
1,670 Elo+
Party 3
Chiron
Chiron
ThalaDarin
Chiron
Level 149
God Stats
0W - 1L
1,518 SR
Queue Stats
30W - 27L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iron4lloy
Gilgamesh
19
5 / 7 / 13
12,256
533
17,419
22,841
24,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Hun Batz
ItsGavC
Hun Batz
20
6 / 1 / 10
13,884
604
10,709
19,032
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
11 / 3 / 9
14,433
628
22,560
17,435
11,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Trollbridge
Danzaburou
20
4 / 4 / 9
14,118
614
10,308
21,880
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
ZiroGG
Erlang Shen
20
1 / 2 / 14
13,099
570
12,908
22,188
27,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
3 / 4 / 4
11,630
506
15,952
17,679
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 6
10,718
466
15,588
14,653
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Roadsterbear
Cu Chulainn
18
4 / 5 / 1
12,016
522
12,232
27,393
22,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
StephCurrỵ
Gilgamesh
15
1 / 7 / 5
9,087
395
7,018
18,578
12,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chiron
ThalaDarin
Chiron
20
7 / 5 / 2
13,709
596
19,063
22,361
9,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
27
Kills
17
17
Deaths
27
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Iron4lloy
Gilgamesh
5
7
13
1.64
W
Hun Batz
ItsGavC
Hun Batz
6
1
10
11
L
Susano
3
4
4
1.25
W
Tiamat
11
3
9
5.17
L
2
6
6
0.83
L
Cu Chulainn
Roadsterbear
Cu Chulainn
4
5
1
0.9
L
Gilgamesh
StephCurrỵ
Gilgamesh
1
7
5
0.5
L
Chiron
ThalaDarin
Chiron
7
5
2
1.6
W
Danzaburou
Trollbridge
Danzaburou
4
4
9
2.13
W
Erlang Shen
ZiroGG
Erlang Shen
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,904
Damage
69,853
103,376
Taken
100,664
81,392
Mitigated
58,566
38,741
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Iron4lloy
Gilgamesh
17,419
5,261
0
2,242
22,841
24,914
594
3,650
18,909
0
60,276
W
Hun Batz
ItsGavC
Hun Batz
10,709
3,170
0
5,762
19,032
8,495
887
3,066
15,666
0
126,530
L
Susano
15,952
3,708
0
5,644
17,679
7,709
363
3,159
14,520
0
93,832
W
Tiamat
22,560
2,856
499
7,991
17,435
11,861
873
3,598
13,524
122,498
0
L
15,588
1,863
0
464
14,653
5,542
661
4,534
10,119
82,087
0
L
Cu Chulainn
Roadsterbear
Cu Chulainn
12,232
3,057
0
7,430
27,393
22,483
264
2,451
24,942
0
81,445
L
Gilgamesh
StephCurrỵ
Gilgamesh
7,018
1,473
645
3,735
18,578
12,972
494
7,182
11,396
0
42,828
L
Chiron
ThalaDarin
Chiron
19,063
6,290
410
7,156
22,361
9,860
79
5,199
17,124
0
114,848
W
Danzaburou
Trollbridge
Danzaburou
10,308
4,711
0
11,014
21,880
8,931
4,649
2,666
18,938
0
105,502
W
Erlang Shen
ZiroGG
Erlang Shen
12,908
6,659
0
11,233
22,188
27,191
1,245
1,721
20,251
0
84,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,790
Gold Earned
57,160
790
Minions Killed
779
0
Camps Cleared
0
2,396,629
Distance Traveled
2,170,374
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,256
533
75
3
0
468,653
6
W
Hun Batz
13,884
604
199
9
0
537,934
7
L
Susano
11,630
506
168
7
0
470,775
7
W
Tiamat
14,433
628
200
9
0
455,512
5
L
Nu Wa
10,718
466
177
8
0
410,690
9
L
Cu Chulainn
12,016
522
185
8
0
437,919
8
L
Gilgamesh
9,087
395
61
3
0
452,653
3
L
Chiron
13,709
596
188
8
0
398,337
11
W
Danzaburou
14,118
614
157
7
0
413,241
8
W
Erlang Shen
13,099
570
159
7
0
521,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role