Player Matchup

Izanami
Izanami
AbuDanbi
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 1
Ymir
Ymir
UzbekiSam
Ymir
Level 26
God Stats
3W - 1L
1,619 SR
Queue Stats
11W - 11L
1,556 Elo+
Party 1
Chang'e
Chang'e
Waifubathwater69
Chang'e
Level 23
God Stats
1W - 0L
1,304 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 25
1,474 SR
1,537 Elo+

VS

Team Averages
Level 34
1,619 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Experienced1305
Gilgamesh
Level 28
God Stats
1W - 1L
1,858 SR
Queue Stats
2W - 4L
1,503 Elo+
Party 2
Merlin
Merlin
Magmyn
Merlin
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Party 2
Ymir
Ymir
SataGoo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbuDanbi
Izanami
19
7 / 3 / 9
14,732
702
25,124
16,140
7,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
7 / 4 / 11
14,716
701
17,295
21,373
28,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 7 / 4
12,645
602
9,977
16,850
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Experienced1305
Gilgamesh
17
9 / 7 / 3
14,268
679
20,323
23,365
18,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Magmyn
Merlin
15
4 / 8 / 7
12,655
603
14,077
17,803
9,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SataGoo
Ymir
16
1 / 4 / 8
12,548
598
8,775
20,069
19,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
19
Kills
14
14
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AbuDanbi
Izanami
7
3
9
3.83
L
Gilgamesh
Experienced1305
Gilgamesh
9
7
3
1.5
L
Merlin
Magmyn
Merlin
4
8
7
0.94
L
Ymir
SataGoo
Ymir
1
4
8
1.25
W
Ymir
7
4
11
3.13
W
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,396
Damage
43,175
54,363
Taken
61,237
41,792
Mitigated
46,479
16,229
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AbuDanbi
Izanami
25,124
17,182
823
6,099
16,140
7,235
2,288
5,698
10,442
0
91,805
L
Gilgamesh
Experienced1305
Gilgamesh
20,323
7,676
693
2,754
23,365
18,137
0
10,005
13,034
140
66,486
L
Merlin
Magmyn
Merlin
14,077
1,106
658
2,774
17,803
9,054
317
8,371
9,294
58,909
0
L
Ymir
SataGoo
Ymir
8,775
607
1,587
2,230
20,069
19,288
110
8,685
11,221
28,528
0
W
Ymir
17,295
3,912
279
4,481
21,373
28,023
31
8,100
13,273
66,883
0
W
9,977
1,329
1,330
3,217
16,850
6,534
228
9,392
7,458
41,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
39,471
224
Minions Killed
177
0
Camps Cleared
0
1,062,030
Distance Traveled
926,779
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,732
702
109
5
0
355,166
3
L
Gilgamesh
14,268
679
68
3
0
304,607
1
L
Merlin
12,655
603
74
4
0
287,835
0
L
Ymir
12,548
598
35
2
0
334,337
5
W
Ymir
14,716
701
72
3
0
360,698
5
W
Chang'e
12,645
602
43
2
0
346,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role