Player Matchup

Nemesis
Nemesis
Aursx
Nemesis
Level 42
God Stats
6W - 3L
1,570 SR
Queue Stats
16W - 16L
1,516 Elo+
Solo
Cerberus
Cerberus
DownwardMist9
Cerberus
Level 41
God Stats
11W - 7L
1,586 SR
Queue Stats
72W - 75L
1,472 Elo+
Solo
Zeus
Zeus
Flebbid
Zeus
Level 22
God Stats
1W - 1L
1,260 SR
Queue Stats
56W - 50L
1,556 Elo+
Party 1
Vamana
Vamana
SlvkTrmp
Vamana
Level 38
God Stats
6W - 6L
1,528 SR
Queue Stats
96W - 81L
1,520 Elo+
Party 1
Hera
Hera
TheoPathitus2
Hera
Level 83
God Stats
2W - 1L
1,859 SR
Queue Stats
129W - 108L
1,542 Elo+
Party 1
Team Averages
Level 45
1,561 SR
1,521 Elo+

VS

Team Averages
Level 55
1,478 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Stew Diesel
Gilgamesh
Level 86
God Stats
6W - 9L
1,499 SR
Queue Stats
251W - 259L
1,484 Elo+
Solo
Jing Wei
Jing Wei
TheNinjaOstrich
Jing Wei
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,540 Elo+
Solo
Zeus
Zeus
arjoed
Zeus
Level 46
God Stats
74W - 67L
1,547 SR
Queue Stats
172W - 199L
1,508 Elo+
Solo
Olorun
Olorun
killerGAPMAN
Olorun
Level 37
God Stats
11W - 5L
1,761 SR
Queue Stats
106W - 81L
1,572 Elo+
Party 2
He Bo
He Bo
oH_VeeYo
He Bo
Level 34
God Stats
0W - 3L
1,083 SR
Queue Stats
69W - 61L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aursx
Nemesis
16
7 / 1 / 7
10,540
1,054
16,342
13,636
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
DownwardMist9
Cerberus
17
0 / 0 / 17
9,700
970
8,237
10,730
11,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Flebbid
Zeus
17
5 / 2 / 10
11,007
1,101
9,930
8,923
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SlvkTrmp
Vamana
16
4 / 0 / 9
10,287
1,029
5,489
8,508
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 2 / 8
10,266
1,027
9,211
7,884
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stew Diesel
Gilgamesh
15
1 / 6 / 1
9,005
901
10,115
14,704
8,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
14
0 / 2 / 2
8,630
863
4,653
8,791
2,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
arjoed
Zeus
15
0 / 3 / 1
8,702
870
14,936
7,629
2,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
15
0 / 2 / 2
8,899
890
4,563
7,867
3,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
oH_VeeYo
He Bo
15
4 / 8 / 0
10,243
1,024
11,429
13,927
4,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
21
Kills
5
5
Deaths
21
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aursx
Nemesis
7
1
7
10.5
W
Cerberus
DownwardMist9
Cerberus
0
0
17
8.5
W
Zeus
Flebbid
Zeus
5
2
10
5
W
Vamana
SlvkTrmp
Vamana
4
0
9
8.5
L
Gilgamesh
Stew Diesel
Gilgamesh
1
6
1
0.25
L
Jing Wei
0
2
2
0.5
W
5
2
8
4.5
L
Zeus
arjoed
Zeus
0
3
1
0.17
L
Olorun
0
2
2
0.5
L
He Bo
oH_VeeYo
He Bo
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
45,696
49,681
Taken
52,918
30,544
Mitigated
20,566
4,205
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aursx
Nemesis
16,342
8,833
0
2,675
13,636
6,203
0
7,821
5,815
0
27,490
W
Cerberus
DownwardMist9
Cerberus
8,237
241
0
700
10,730
11,967
0
6,048
4,682
17,422
0
W
Zeus
Flebbid
Zeus
9,930
753
0
0
8,923
3,713
0
4,458
4,465
30,642
0
W
Vamana
SlvkTrmp
Vamana
5,489
1,561
0
830
8,508
5,580
0
6,693
1,815
88
13,415
L
Gilgamesh
Stew Diesel
Gilgamesh
10,115
3,331
0
216
14,704
8,220
0
5,619
8,985
0
26,977
L
Jing Wei
4,653
2,948
0
228
8,791
2,756
0
5,218
3,548
0
14,925
W
9,211
1,858
0
0
7,884
3,081
0
5,908
1,976
37,797
0
L
Zeus
arjoed
Zeus
14,936
721
0
569
7,629
2,083
0
4,669
2,910
29,872
0
L
Olorun
4,563
2,418
2,319
1,967
7,867
3,020
0
5,231
2,586
25,473
0
L
He Bo
oH_VeeYo
He Bo
11,429
505
0
973
13,927
4,487
0
6,729
7,073
28,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,800
Gold Earned
45,479
187
Minions Killed
176
11
Camps Cleared
4
1,042,640
Distance Traveled
1,003,065
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,540
1,054
28
3
2
231,388
0
W
Cerberus
9,700
970
27
3
1
208,837
0
W
Zeus
11,007
1,101
36
4
6
168,638
0
W
Vamana
10,287
1,029
23
2
0
237,589
3
L
Gilgamesh
9,005
901
32
3
0
217,377
1
L
Jing Wei
8,630
863
17
2
1
215,277
0
W
Hera
10,266
1,027
73
7
2
196,188
3
L
Zeus
8,702
870
25
3
2
180,399
0
L
Olorun
8,899
890
48
5
0
192,273
0
L
He Bo
10,243
1,024
54
5
1
197,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role