Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Charlie_15FVXW
Zhong Kui
Level 60
God Stats
34W - 24L
1,633 SR
Queue Stats
321W - 291L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
MrAlex_RG
Gilgamesh
Level 104
God Stats
9W - 1L
1,791 SR
Queue Stats
325W - 334L
1,472 Elo+
Party 2
Anhur
Anhur
ReLaXx-98
Anhur
Level 68
God Stats
4W - 4L
1,629 SR
Queue Stats
542W - 578L
1,504 Elo+
Solo
Scylla
Scylla
Vemehh
Scylla
Level 63
God Stats
19W - 8L
1,746 SR
Queue Stats
98W - 97L
1,483 Elo+
Solo
Team Averages
Level 76
1,660 SR
1,495 Elo+

VS

Team Averages
Level 103
1,519 SR
1,451 Elo+
Thoth
Thoth
ActualNun
Thoth
Level 79
God Stats
4W - 8L
1,301 SR
Queue Stats
133W - 138L
1,442 Elo+
Party 3
Izanami
Izanami
ArmyNightStalker
Izanami
Level 121
God Stats
39W - 37L
1,500 SR
Queue Stats
522W - 503L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Mxchro
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,486 Elo+
Party 3
Fenrir
Fenrir
NBK-Afroanne
Fenrir
Level 94
God Stats
26W - 24L
1,587 SR
Queue Stats
247W - 273L
1,377 Elo+
Solo
Hades
Hades
tisjken_1992
Hades
Level 147
God Stats
5W - 3L
1,709 SR
Queue Stats
628W - 614L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 2 / 2
4,711
523
2,638
3,540
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
Charlie_15FVXW
Zhong Kui
11
2 / 1 / 0
6,576
731
3,966
6,000
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MrAlex_RG
Gilgamesh
9
3 / 1 / 1
5,479
609
3,355
5,163
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ReLaXx-98
Anhur
8
0 / 0 / 2
4,459
495
1,612
4,169
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Vemehh
Scylla
10
2 / 1 / 1
5,715
635
2,842
3,270
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ActualNun
Thoth
5
0 / 1 / 1
3,867
430
470
1,468
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
5,060
562
3,457
5,771
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Mxchro
Gilgamesh
5
1 / 2 / 0
3,788
421
1,316
2,468
938
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
7
2 / 1 / 0
4,790
532
2,088
5,030
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 1
5,234
582
4,761
7,091
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
2
1
L
Thoth
ActualNun
Thoth
0
1
1
0.5
L
1
3
2
0.67
W
Zhong Kui
Charlie_15FVXW
Zhong Kui
2
1
0
2
W
Gilgamesh
MrAlex_RG
Gilgamesh
3
1
1
3.5
L
Gilgamesh
Mxchro
Gilgamesh
1
2
0
0.5
L
Fenrir
2
1
0
2
W
Anhur
ReLaXx-98
Anhur
0
0
2
1
W
Scylla
Vemehh
Scylla
2
1
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,413
Damage
12,092
22,142
Taken
21,828
8,195
Mitigated
6,856
8,803
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,638
245
198
1,308
3,540
1,253
566
939
2,601
19,639
0
L
Thoth
ActualNun
Thoth
470
39
0
500
1,468
358
0
695
661
8,165
0
L
3,457
1,964
357
1,773
5,771
1,579
297
1,911
3,656
0
26,415
W
Zhong Kui
Charlie_15FVXW
Zhong Kui
3,966
874
0
3,215
6,000
3,841
718
2,133
3,867
34,720
0
W
Gilgamesh
MrAlex_RG
Gilgamesh
3,355
1,169
0
1,684
5,163
1,536
0
540
4,603
0
27,374
L
Gilgamesh
Mxchro
Gilgamesh
1,316
400
0
512
2,468
938
0
1,339
1,129
0
4,562
L
Fenrir
2,088
369
0
2,237
5,030
1,336
0
1,360
3,560
0
19,792
W
Anhur
ReLaXx-98
Anhur
1,612
1,020
0
1,373
4,169
799
86
1,283
2,886
0
15,885
W
Scylla
Vemehh
Scylla
2,842
247
0
1,025
3,270
766
68
280
2,954
27,661
0
L
4,761
850
326
4,631
7,091
2,645
0
3,577
3,376
19,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
22,739
278
Minions Killed
173
0
Camps Cleared
0
777,605
Distance Traveled
562,886
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,711
523
38
4
0
147,559
3
L
Thoth
3,867
430
14
2
0
69,380
2
L
Izanami
5,060
562
65
7
0
130,789
4
W
Zhong Kui
6,576
731
86
10
0
138,026
1
W
Gilgamesh
5,479
609
57
6
0
173,634
2
L
Gilgamesh
3,788
421
7
1
0
65,658
0
L
Fenrir
4,790
532
47
5
0
149,005
1
W
Anhur
4,459
495
39
4
0
149,183
2
W
Scylla
5,715
635
58
6
0
169,203
4
L
Hades
5,234
582
40
4
0
148,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role