Player Matchup

Ra
Ra
Platinum IV
Alejandroatori
Ra
Platinum IV
Level 126
God Stats
3W - 3L
1,462 SR
Queue Stats
228W - 225L
1,940 MMR
Party 1
Nemesis
Nemesis
Gold III
EduardoPepito
Nemesis
Gold III
Level 88
God Stats
3W - 1L
1,803 SR
Queue Stats
44W - 39L
1,864 MMR
Party 1
Anhur
Anhur
Platinum II
TheRealKing90
Anhur
Platinum II
Level 106
God Stats
57W - 57L
1,686 SR
Queue Stats
284W - 267L
1,918 MMR
Solo
Ymir
Ymir
Platinum II
XannZeee
Ymir
Platinum II
Level 159
God Stats
3W - 1L
1,759 SR
Queue Stats
171W - 163L
1,929 MMR
Solo
Tyr
Tyr
Platinum II
xXluh12Xx
Tyr
Platinum II
Level 149
God Stats
8W - 17L
1,443 SR
Queue Stats
381W - 371L
1,819 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,631 SR
1,894 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,630 SR
1,790 MMR
Hera
Hera
Platinum IV
Archidan
Hera
Platinum IV
Level 160
God Stats
13W - 5L
1,848 SR
Queue Stats
50W - 31L
1,817 MMR
Party 2
Sobek
Sobek
Platinum III
ElenDarag4446
Sobek
Platinum III
Level 160
God Stats
3W - 11L
1,150 SR
Queue Stats
231W - 203L
1,797 MMR
Solo
Yemoja
Yemoja
Gold I
GucciBoo
Yemoja
Gold I
Level 160
God Stats
2W - 5L
1,531 SR
Queue Stats
47W - 32L
1,725 MMR
Party 2
Arachne
Arachne
Platinum IV
MohannadXDD
Arachne
Platinum IV
Level 109
God Stats
72W - 37L
1,705 SR
Queue Stats
188W - 188L
1,811 MMR
Solo
Neith
Neith
Platinum V
XP8Barberman
Neith
Platinum V
Level 150
God Stats
1W - 1L
1,915 SR
Queue Stats
79W - 77L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
13,026
566
16,359
14,583
7,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
20
10 / 3 / 8
14,675
638
16,866
21,430
12,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 1 / 7
14,527
632
17,786
16,846
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
1 / 3 / 12
11,804
513
7,841
22,112
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 3 / 10
13,111
570
20,935
21,480
24,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TsukuyomiTiamatSetAthenaScylla

VS

Bans
ApolloGaneshaGuan YuGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 9 / 5
9,728
423
18,727
15,519
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 2 / 8
10,500
457
10,684
21,354
29,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
GucciBoo
Yemoja
17
4 / 4 / 3
10,184
443
11,832
22,927
18,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MohannadXDD
Arachne
17
3 / 6 / 5
10,804
470
8,839
20,826
10,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 7 / 3
10,233
445
8,887
15,677
4,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
28
Kills
12
13
Deaths
28
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Hera
2
9
5
0.5
W
Nemesis
10
3
8
4.67
L
2
2
8
3
L
Yemoja
GucciBoo
Yemoja
4
4
3
1.38
L
Arachne
MohannadXDD
Arachne
3
6
5
0.92
W
7
1
7
10.5
L
1
7
3
0.36
W
Ymir
1
3
12
2.33
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,787
Damage
58,969
96,451
Taken
96,303
73,867
Mitigated
71,078
39,784
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,359
1,112
6,643
8,774
14,583
7,087
2,830
8,003
6,459
112,875
0
L
Hera
18,727
3,192
537
2,324
15,519
6,915
0
2,844
12,675
72,184
0
W
Nemesis
16,866
9,945
0
3,381
21,430
12,544
1,882
10,384
10,759
0
127,236
L
10,684
1,090
0
5,594
21,354
29,940
0
8,621
12,733
33,616
0
L
Yemoja
GucciBoo
Yemoja
11,832
1,945
2,811
6,500
22,927
18,771
290
4,435
18,492
57,952
0
L
Arachne
MohannadXDD
Arachne
8,839
5,098
0
4,755
20,826
10,619
0
7,336
13,490
0
79,176
W
17,786
10,222
0
8,377
16,846
7,123
4,380
1,804
15,042
0
140,348
L
8,887
4,307
0
3,989
15,677
4,833
1,679
964
14,713
0
75,779
W
Ymir
7,841
1,537
0
3,197
22,112
22,811
966
11,907
9,929
24,797
0
W
20,935
4,987
0
9,412
21,480
24,302
1,107
9,691
11,596
0
78,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
51,449
731
Minions Killed
569
0
Camps Cleared
0
2,328,206
Distance Traveled
2,106,131
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,026
566
213
9
0
458,506
10
L
Hera
9,728
423
151
7
0
390,450
2
W
Nemesis
14,675
638
179
8
0
535,474
2
L
Sobek
10,500
457
17
1
0
447,084
8
L
Yemoja
10,184
443
108
5
0
401,166
5
L
Arachne
10,804
470
136
6
0
500,028
4
W
Anhur
14,527
632
187
8
0
427,164
3
L
Neith
10,233
445
157
7
0
367,403
0
W
Ymir
11,804
513
39
2
0
403,818
9
W
Tyr
13,111
570
113
5
0
503,244
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role