Player Matchup

Merlin
Merlin
FalloutGuy1
Merlin
Level 42
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 7L
1,256 Elo+
Party 1
Da Ji
Da Ji
Josskee
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sorodo
Cthulhu
Level 22
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Set
Set
Taiat115
Set
Level 20
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 26
1,560 SR
1,378 Elo+

VS

Team Averages
Level 135
1,678 SR
1,669 Elo+
Chang'e
Chang'e
Loving3mbrace
Chang'e
Level 157
God Stats
2W - 4L
1,581 SR
Queue Stats
114W - 89L
1,794 Elo+
Solo
Cupid
Cupid
Zoubidaa
Cupid
Level 82
God Stats
2W - 0L
1,829 SR
Queue Stats
3W - 6L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
elbizco
Gilgamesh
Level 155
God Stats
2W - 0L
1,325 SR
Queue Stats
32W - 14L
1,710 Elo+
Solo
Khepri
Khepri
fdtjctyjd
Khepri
Level 146
God Stats
3W - 1L
1,979 SR
Queue Stats
62W - 49L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 0
5,830
729
4,913
7,037
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Josskee
Da Ji
9
0 / 8 / 0
5,463
683
1,966
7,615
2,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sorodo
Cthulhu
10
0 / 5 / 1
5,809
726
3,237
6,856
2,923
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 0
5,496
687
2,146
7,174
2,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 1 / 11
7,742
968
5,468
6,562
2,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Zoubidaa
Cupid
14
11 / 0 / 6
8,941
1,118
7,005
6,411
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
elbizco
Gilgamesh
13
7 / 0 / 6
8,320
1,040
4,709
4,851
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
fdtjctyjd
Khepri
12
3 / 0 / 13
8,259
1,032
4,457
8,069
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
23
23
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
0
0.25
L
Da Ji
Josskee
Da Ji
0
8
0
0
W
Chang'e
2
1
11
7.5
L
Cthulhu
Sorodo
Cthulhu
0
5
1
0.1
L
0
6
0
0
W
Cupid
Zoubidaa
Cupid
11
0
6
14
W
Gilgamesh
elbizco
Gilgamesh
7
0
6
10
W
Khepri
fdtjctyjd
Khepri
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
21,639
28,682
Taken
25,893
10,677
Mitigated
13,989
1,699
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,913
233
0
806
7,037
2,329
0
2,590
4,325
18,824
0
L
Da Ji
Josskee
Da Ji
1,966
598
0
0
7,615
2,815
0
1,512
6,027
0
7,081
W
Chang'e
5,468
602
2,100
2,385
6,562
2,429
1,086
3,277
3,285
25,351
0
L
Cthulhu
Sorodo
Cthulhu
3,237
369
60
312
6,856
2,923
0
2,838
3,921
11,442
0
L
2,146
883
0
521
7,174
2,610
0
3,050
4,062
0
9,700
W
Cupid
Zoubidaa
Cupid
7,005
3,946
765
919
6,411
2,472
3,428
1,830
4,581
0
23,445
W
Gilgamesh
elbizco
Gilgamesh
4,709
1,161
0
1,484
4,851
3,878
1,251
1,919
2,932
0
16,486
W
Khepri
fdtjctyjd
Khepri
4,457
629
0
392
8,069
5,210
468
1,397
4,191
10,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,598
Gold Earned
33,262
79
Minions Killed
105
5
Camps Cleared
9
468,821
Distance Traveled
698,063
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,830
729
28
4
2
116,861
0
L
Da Ji
5,463
683
8
1
1
116,812
0
W
Chang'e
7,742
968
42
5
1
159,159
2
L
Cthulhu
5,809
726
22
3
1
118,521
1
L
Set
5,496
687
21
3
1
116,627
2
W
Cupid
8,941
1,118
26
3
2
177,768
2
W
Gilgamesh
8,320
1,040
29
4
6
190,633
2
W
Khepri
8,259
1,032
8
1
0
170,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role