Player Matchup

Chiron
Chiron
IMBenBee
Chiron
Level 160
God Stats
1W - 0L
1,353 SR
Queue Stats
14W - 4L
1,994 Elo+
Party 1
Fenrir
Fenrir
嗷嗷呜呜
Fenrir
Level 160
God Stats
6W - 0L
1,861 SR
Queue Stats
43W - 4L
1,757 Elo+
Party 1
Tiamat
Tiamat
我一见你就笑
Tiamat
Level 149
God Stats
1W - 0L
1,658 SR
Queue Stats
12W - 0L
1,500 Elo+
Party 1
Team Averages
Level 156
1,624 SR
1,750 Elo+

VS

Team Averages
Level 93
1,630 SR
1,578 Elo+
Hou Yi
Hou Yi
AeternamDragon
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Struttingant
Baron Samedi
Level 67
God Stats
4W - 1L
1,771 SR
Queue Stats
228W - 144L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
SwiggitySwotty
Gilgamesh
Level 89
God Stats
33W - 11L
1,619 SR
Queue Stats
318W - 201L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IMBenBee
Chiron
12
5 / 1 / 7
8,069
807
9,399
7,280
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 2 / 7
8,173
817
4,773
11,074
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 4 / 6
7,422
742
7,915
8,563
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,698
670
6,226
6,884
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Struttingant
Baron Samedi
10
4 / 3 / 1
7,056
706
6,673
7,611
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SwiggitySwotty
Gilgamesh
9
3 / 6 / 3
6,877
688
6,594
11,262
5,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
Chiron
IMBenBee
Chiron
5
1
7
8.5
L
Baron Samedi
Struttingant
Baron Samedi
4
3
1
1.5
L
Gilgamesh
SwiggitySwotty
Gilgamesh
3
6
3
0.75
W
Fenrir
3
2
7
3.25
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
19,493
26,917
Taken
25,757
19,185
Mitigated
10,200
8,194
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,226
2,678
0
1,840
6,884
2,251
180
2,633
4,251
0
24,153
W
Chiron
IMBenBee
Chiron
9,399
5,524
613
2,668
7,280
2,503
1,044
1,860
5,420
0
41,998
L
Baron Samedi
Struttingant
Baron Samedi
6,673
488
947
2,871
7,611
2,866
41
1,156
6,455
21,854
0
L
Gilgamesh
SwiggitySwotty
Gilgamesh
6,594
1,755
0
2,099
11,262
5,083
0
4,182
7,080
0
23,564
W
Fenrir
4,773
906
0
2,082
11,074
10,716
94
2,324
8,750
0
13,491
W
7,915
1,140
129
2,702
8,563
5,966
141
2,550
6,013
22,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
20,631
125
Minions Killed
119
0
Camps Cleared
0
562,151
Distance Traveled
507,276
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,698
670
53
5
0
165,595
0
W
Chiron
8,069
807
86
9
0
182,916
2
L
Baron Samedi
7,056
706
29
3
0
161,792
2
L
Gilgamesh
6,877
688
37
4
0
179,889
2
W
Fenrir
8,173
817
7
1
0
199,134
0
W
Tiamat
7,422
742
32
3
0
180,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role