Player Matchup

Fafnir
Fafnir
Platinum V
DätBöi
Fafnir
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Wickedbeas
Thoth
Diamond V
Level 148
God Stats
2W - 3L
1,441 SR
Queue Stats
75W - 59L
1,960 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
stalker121
Danzaburou
Bronze III
Level 107
God Stats
5W - 4L
1,666 SR
Queue Stats
17W - 20L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,536 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,533 SR
1,517 MMR
Fenrir
Fenrir
Platinum IV
Amazing170
Fenrir
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Bakilit
Nu Wa
Gold IV
Level 128
God Stats
18W - 9L
1,599 SR
Queue Stats
77W - 80L
1,384 MMR
Solo
Chiron
Chiron
Platinum V
deladem17
Chiron
Platinum V
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DätBöi
Fafnir
11
1 / 2 / 6
9,208
767
1,825
10,118
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
14
6 / 4 / 3
10,305
859
10,928
7,894
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
stalker121
Danzaburou
12
3 / 3 / 6
9,100
758
5,638
9,197
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatScyllaSobekPersephoneChang'e

VS

Bans
AphroditeNoxGuan YuDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amazing170
Fenrir
3
0 / 2 / 0
6,138
512
0
1,809
483
Nu Wa
Bakilit
Nu Wa
12
1 / 4 / 6
8,116
676
10,161
8,793
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
deladem17
Chiron
13
8 / 4 / 1
9,290
774
7,014
10,583
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
9
9
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amazing170
Fenrir
0
2
0
0
L
Nu Wa
Bakilit
Nu Wa
1
4
6
1
W
Fafnir
DätBöi
Fafnir
1
2
6
2
W
Thoth
6
4
3
1.88
L
Chiron
deladem17
Chiron
8
4
1
2.13
W
Danzaburou
stalker121
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
17,175
27,209
Taken
21,185
13,841
Mitigated
6,591
8,833
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amazing170
Fenrir
0
0
0
0
1,809
483
0
0
1,809
0
0
L
Nu Wa
Bakilit
Nu Wa
10,161
2,900
0
1,289
8,793
2,673
0
5,237
3,258
30,746
0
W
Fafnir
DätBöi
Fafnir
1,825
290
0
4,844
10,118
9,353
99
3,533
6,293
13,256
0
W
Thoth
10,928
495
0
1,868
7,894
1,842
875
3,219
4,437
53,213
0
L
Chiron
deladem17
Chiron
7,014
2,233
205
2,597
10,583
3,435
0
6,894
3,345
0
27,180
W
Danzaburou
stalker121
Danzaburou
5,638
2,058
0
2,121
9,197
2,646
1,380
2,935
6,024
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
23,544
168
Minions Killed
94
0
Camps Cleared
0
682,950
Distance Traveled
439,529
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,138
512
0
0
0
18,191
0
L
Nu Wa
8,116
676
43
4
0
197,088
4
W
Fafnir
9,208
767
22
2
0
227,649
3
W
Thoth
10,305
859
81
7
0
228,855
3
L
Chiron
9,290
774
51
4
0
224,250
3
W
Danzaburou
9,100
758
65
5
0
226,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role