Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarkHelmet94837
Sol
Level 106
God Stats
7W - 3L
1,389 SR
Queue Stats
101W - 84L
1,443 Elo+
Party 1
Sobek
Sobek
GothArchmageXx
Sobek
Level 154
God Stats
6W - 1L
1,587 SR
Queue Stats
175W - 150L
1,535 Elo+
Party 1
Ra
Ra
Sparky90
Ra
Level 102
God Stats
4W - 1L
1,640 SR
Queue Stats
6W - 6L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
anti-christ99
Gilgamesh
Level 89
God Stats
46W - 30L
1,530 SR
Queue Stats
562W - 552L
1,413 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,465 Elo+

VS

Team Averages
Level 68
1,561 SR
1,485 Elo+
Nu Wa
Nu Wa
Bestest B0i
Nu Wa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 159L
1,476 Elo+
Party 2
Thor
Thor
Darklink_gold
Thor
Level 121
God Stats
2W - 1L
1,647 SR
Queue Stats
116W - 112L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Loud Storms
Baron Samedi
Level 45
God Stats
10W - 13L
1,462 SR
Queue Stats
134W - 132L
1,499 Elo+
Party 2
King Arthur
King Arthur
Ruby7892
King Arthur
Level 93
God Stats
7W - 6L
1,571 SR
Queue Stats
167W - 189L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Whteafrokid
Danzaburou
Level 28
God Stats
122W - 100L
1,627 SR
Queue Stats
192W - 181L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 1 / 0
6,567
657
4,405
6,863
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 3
6,163
616
4,499
4,116
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 3
5,863
586
2,202
7,123
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
6,075
608
3,659
3,639
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
anti-christ99
Gilgamesh
9
0 / 1 / 7
5,485
549
3,956
6,193
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,196
520
3,753
3,486
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 1
5,068
507
2,310
6,764
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Loud Storms
Baron Samedi
8
0 / 3 / 0
4,122
412
1,915
4,152
1,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Ruby7892
King Arthur
9
1 / 3 / 0
5,309
531
4,711
7,687
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Whteafrokid
Danzaburou
8
0 / 2 / 0
4,560
456
2,520
4,225
1,273
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
0
4
L
1
2
1
0.75
W
3
0
3
4.5
L
1
3
1
0.5
W
3
0
3
4.5
L
Baron Samedi
Loud Storms
Baron Samedi
0
3
0
0
L
King Arthur
Ruby7892
King Arthur
1
3
0
0.33
W
3
1
2
4
L
Danzaburou
Whteafrokid
Danzaburou
0
2
0
0
W
Gilgamesh
anti-christ99
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
15,209
27,934
Taken
26,314
11,204
Mitigated
9,338
12,746
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,405
1,461
0
1,428
6,863
3,645
0
213
6,618
0
28,927
L
3,753
801
0
327
3,486
1,065
0
1,205
2,159
21,473
0
W
4,499
2,283
0
2,467
4,116
898
0
725
3,359
31,987
0
L
2,310
714
0
2,025
6,764
2,151
0
2,457
4,243
0
22,297
W
2,202
332
0
4,116
7,123
3,717
0
1,381
5,710
13,581
0
L
Baron Samedi
Loud Storms
Baron Samedi
1,915
430
415
1,415
4,152
1,528
0
2,893
1,259
10,069
0
L
King Arthur
Ruby7892
King Arthur
4,711
870
0
1,355
7,687
3,321
0
678
6,957
0
27,335
W
3,659
203
608
2,048
3,639
999
420
1,225
2,168
33,568
0
L
Danzaburou
Whteafrokid
Danzaburou
2,520
1,605
0
1,483
4,225
1,273
0
2,889
1,336
0
18,976
W
Gilgamesh
anti-christ99
Gilgamesh
3,956
996
0
2,079
6,193
1,945
0
1,628
4,411
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
24,255
286
Minions Killed
219
0
Camps Cleared
0
935,647
Distance Traveled
873,471
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,567
657
67
7
0
183,168
1
L
Nu Wa
5,196
520
51
5
0
163,451
1
W
Sol
6,163
616
72
7
0
171,801
1
L
Thor
5,068
507
66
7
0
187,475
3
W
Sobek
5,863
586
19
2
0
174,513
5
L
Baron Samedi
4,122
412
14
1
0
172,659
2
L
King Arthur
5,309
531
48
5
0
176,011
2
W
Ra
6,075
608
71
7
0
182,169
2
L
Danzaburou
4,560
456
40
4
0
173,875
0
W
Gilgamesh
5,485
549
57
6
0
223,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role