Player Matchup

Artemis
Artemis
FalloutGuy1
Artemis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 41L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
Josskee
Kukulkan
Level 18
God Stats
1W - 0L
1,661 SR
Queue Stats
8W - 10L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
Purppee
Nu Wa
Level 28
God Stats
2W - 2L
1,327 SR
Queue Stats
34W - 31L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Sorodo
Jormungandr
Level 22
God Stats
4W - 5L
1,465 SR
Queue Stats
10W - 15L
1,399 Elo+
Party 1
Fenrir
Fenrir
Taiat115
Fenrir
Level 20
God Stats
2W - 1L
1,429 SR
Queue Stats
12W - 14L
1,408 Elo+
Party 1
Team Averages
Level 26
1,477 SR
1,356 Elo+

VS

Team Averages
Level 23
1,585 SR
1,429 Elo+
Fenrir
Fenrir
Ahilеn
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MaChaoo
Ah Puch
Level 12
God Stats
16W - 10L
1,738 SR
Queue Stats
32W - 32L
1,414 Elo+
Party 2
Zeus
Zeus
Njoel
Zeus
Level 28
God Stats
14W - 21L
1,500 SR
Queue Stats
173W - 185L
1,495 Elo+
Solo
Chaac
Chaac
Razekkx
Chaac
Level 24
God Stats
2W - 1L
1,690 SR
Queue Stats
57W - 54L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
SydeZenone
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FalloutGuy1
Artemis
20
17 / 5 / 12
15,451
1,189
25,728
15,385
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Josskee
Kukulkan
20
8 / 6 / 20
14,776
1,137
19,181
15,518
6,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Purppee
Nu Wa
20
5 / 5 / 27
14,327
1,102
28,220
13,084
4,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sorodo
Jormungandr
20
2 / 5 / 23
13,101
1,008
18,774
18,240
21,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Taiat115
Fenrir
20
7 / 5 / 17
13,989
1,076
12,895
21,071
10,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ahilеn
Fenrir
20
6 / 5 / 9
14,327
1,102
11,696
17,086
7,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
MaChaoo
Ah Puch
20
7 / 6 / 11
14,820
1,140
19,800
19,439
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Njoel
Zeus
20
6 / 11 / 13
13,804
1,062
21,148
18,606
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Razekkx
Chaac
20
5 / 5 / 12
13,870
1,067
14,523
28,049
26,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SydeZenone
Gilgamesh
19
1 / 12 / 15
12,197
938
10,828
30,442
18,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
85
39
Kills
25
26
Deaths
39
99
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ahilеn
Fenrir
6
5
9
2.1
W
Artemis
FalloutGuy1
Artemis
17
5
12
4.6
W
Kukulkan
Josskee
Kukulkan
8
6
20
3
L
Ah Puch
MaChaoo
Ah Puch
7
6
11
2.08
L
Zeus
Njoel
Zeus
6
11
13
1.14
W
Nu Wa
Purppee
Nu Wa
5
5
27
3.7
L
Chaac
Razekkx
Chaac
5
5
12
2.2
W
Jormungandr
Sorodo
Jormungandr
2
5
23
2.7
L
Gilgamesh
SydeZenone
Gilgamesh
1
12
15
0.71
W
Fenrir
Taiat115
Fenrir
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,798
Damage
77,995
83,298
Taken
113,622
48,487
Mitigated
64,985
6,605
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ahilеn
Fenrir
11,696
1,859
0
1,699
17,086
7,023
0
9,769
7,111
0
35,632
W
Artemis
FalloutGuy1
Artemis
25,728
18,776
0
2,023
15,385
5,920
0
8,874
6,511
0
42,117
W
Kukulkan
Josskee
Kukulkan
19,181
2,265
0
247
15,518
6,205
0
8,282
7,236
55,325
0
L
Ah Puch
MaChaoo
Ah Puch
19,800
74
913
1,652
19,439
7,405
0
8,924
10,515
68,551
0
L
Zeus
Njoel
Zeus
21,148
1,728
0
90
18,606
5,738
0
11,457
7,149
39,998
0
W
Nu Wa
Purppee
Nu Wa
28,220
6,273
217
1,658
13,084
4,544
0
5,576
7,508
63,228
0
L
Chaac
Razekkx
Chaac
14,523
2,128
0
5,916
28,049
26,741
0
17,633
10,416
0
57,031
W
Jormungandr
Sorodo
Jormungandr
18,774
4,125
0
250
18,240
21,757
0
10,409
7,831
28,740
0
L
Gilgamesh
SydeZenone
Gilgamesh
10,828
1,788
0
1,105
30,442
18,078
0
18,392
12,050
122
19,053
W
Fenrir
Taiat115
Fenrir
12,895
2,822
0
2,210
21,071
10,061
0
7,929
13,142
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,644
Gold Earned
69,018
268
Minions Killed
271
4
Camps Cleared
14
1,193,802
Distance Traveled
1,181,179
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,327
1,102
40
3
10
280,189
0
W
Artemis
15,451
1,189
33
3
1
238,182
0
W
Kukulkan
14,776
1,137
105
8
0
244,179
0
L
Ah Puch
14,820
1,140
113
9
0
242,084
0
L
Zeus
13,804
1,062
28
2
0
172,878
0
W
Nu Wa
14,327
1,102
79
6
0
231,173
0
L
Chaac
13,870
1,067
84
6
3
252,054
0
W
Jormungandr
13,101
1,008
36
3
2
219,117
2
L
Gilgamesh
12,197
938
6
0
1
233,974
0
W
Fenrir
13,989
1,076
15
1
1
261,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role