Player Matchup

Bacchus
Bacchus
BadLuckGnacke
Bacchus
Level 25
God Stats
29W - 19L
1,624 SR
Queue Stats
205W - 215L
1,443 Elo+
Solo
Fenrir
Fenrir
DivineReplica
Fenrir
Level 3
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Poseidon
Poseidon
Maidros98
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Solo
Nemesis
Nemesis
SoyDotaa
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,475 Elo+
Solo
Amaterasu
Amaterasu
doterjew
Amaterasu
Level 23
God Stats
15W - 14L
1,557 SR
Queue Stats
138W - 130L
1,546 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,504 Elo+

VS

Team Averages
Level 22
1,459 SR
1,555 Elo+
Cu Chulainn
Cu Chulainn
CCnCMykki
Cu Chulainn
Level 29
God Stats
17W - 21L
1,471 SR
Queue Stats
118W - 123L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
InSaiyanOne
Gilgamesh
Level 27
God Stats
22W - 12L
1,738 SR
Queue Stats
700W - 634L
1,723 Elo+
Solo
Bacchus
Bacchus
Reputationz
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,816 Elo+
Solo
Izanami
Izanami
ShellDerg
Izanami
Level 4
God Stats
3W - 1L
1,291 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo
Kukulkan
Kukulkan
TheRonaldMoment
Kukulkan
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 15L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 4 / 2
4,826
439
2,253
8,429
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 5 / 1
4,893
445
2,652
8,031
4,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Maidros98
Poseidon
8
1 / 9 / 2
4,955
450
1,099
6,511
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SoyDotaa
Nemesis
7
0 / 3 / 2
4,788
435
816
6,482
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
doterjew
Amaterasu
10
5 / 3 / 0
6,378
580
4,722
10,036
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CCnCMykki
Cu Chulainn
9
2 / 5 / 2
6,009
546
3,874
9,136
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
InSaiyanOne
Gilgamesh
13
8 / 0 / 1
7,653
696
7,989
5,451
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Reputationz
Bacchus
9
4 / 1 / 7
6,650
605
5,745
6,045
4,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ShellDerg
Izanami
10
5 / 2 / 3
6,694
609
4,727
3,852
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
5 / 0 / 0
6,654
605
3,412
2,984
1,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
24
24
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
2
0.25
W
Cu Chulainn
CCnCMykki
Cu Chulainn
2
5
2
0.6
L
2
5
1
0.5
W
Gilgamesh
InSaiyanOne
Gilgamesh
8
0
1
8.5
L
Poseidon
Maidros98
Poseidon
1
9
2
0.22
W
Bacchus
Reputationz
Bacchus
4
1
7
7.5
W
Izanami
ShellDerg
Izanami
5
2
3
3.25
L
Nemesis
SoyDotaa
Nemesis
0
3
2
0.33
W
Kukulkan
5
0
0
5
L
Amaterasu
doterjew
Amaterasu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,542
Damage
25,747
39,489
Taken
27,468
16,273
Mitigated
14,002
8,327
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,253
337
0
2,026
8,429
5,437
0
1,977
6,332
10,405
0
W
Cu Chulainn
CCnCMykki
Cu Chulainn
3,874
1,059
0
2,430
9,136
4,592
323
390
8,706
1,387
23,621
L
2,652
672
0
298
8,031
4,239
0
1,704
6,289
0
13,509
W
Gilgamesh
InSaiyanOne
Gilgamesh
7,989
3,011
0
1,885
5,451
2,356
0
318
5,133
0
42,705
L
Poseidon
Maidros98
Poseidon
1,099
461
0
0
6,511
1,487
674
2,126
4,297
13,343
0
W
Bacchus
Reputationz
Bacchus
5,745
1,053
149
1,376
6,045
4,565
0
588
5,417
20,130
0
W
Izanami
ShellDerg
Izanami
4,727
2,451
0
194
3,852
1,422
1,172
786
2,986
0
28,896
L
Nemesis
SoyDotaa
Nemesis
816
148
0
2,236
6,482
1,579
205
826
5,656
0
17,218
W
Kukulkan
3,412
935
0
0
2,984
1,067
1,209
1,046
1,874
24,323
0
L
Amaterasu
doterjew
Amaterasu
4,722
2,568
0
3,767
10,036
3,531
700
2,448
7,588
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
33,660
154
Minions Killed
274
0
Camps Cleared
0
1,059,953
Distance Traveled
1,010,710
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,826
439
14
1
0
229,256
2
W
Cu Chulainn
6,009
546
38
3
0
175,165
0
L
Fenrir
4,893
445
22
2
0
197,464
1
W
Gilgamesh
7,653
696
90
8
0
222,232
2
L
Poseidon
4,955
450
26
2
0
187,824
0
W
Bacchus
6,650
605
40
4
0
245,990
2
W
Izanami
6,694
609
56
5
0
175,029
0
L
Nemesis
4,788
435
38
3
0
228,348
0
W
Kukulkan
6,654
605
50
5
0
192,294
1
L
Amaterasu
6,378
580
54
5
0
217,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role