Player Matchup

Ares
Ares
Atlas2798
Ares
Level 25
God Stats
8W - 6L
1,728 SR
Queue Stats
25W - 24L
1,493 Elo+
Party 1
Medusa
Medusa
AxonAndroidCM
Medusa
Level 125
God Stats
2W - 5L
1,406 SR
Queue Stats
105W - 99L
1,531 Elo+
Party 1
Poseidon
Poseidon
BrushySenpai
Poseidon
Level 127
God Stats
4W - 3L
1,634 SR
Queue Stats
250W - 240L
1,485 Elo+
Solo
Awilix
Awilix
Dazzle-beam
Awilix
Level 48
God Stats
8W - 11L
1,468 SR
Queue Stats
249W - 283L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
iLongbow
Gilgamesh
Level 108
God Stats
20W - 14L
1,621 SR
Queue Stats
106W - 105L
1,530 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,491 Elo+

VS

Team Averages
Level 74
1,609 SR
1,569 Elo+
Jing Wei
Jing Wei
Il Kink Il
Jing Wei
Level 108
God Stats
14W - 8L
1,692 SR
Queue Stats
313W - 259L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Stop it Onii
Gilgamesh
Level 108
God Stats
11W - 4L
1,709 SR
Queue Stats
15W - 9L
1,644 Elo+
Party 2
Olorun
Olorun
TrulyRogue
Olorun
Level 40
God Stats
5W - 3L
1,325 SR
Queue Stats
355W - 296L
1,474 Elo+
Solo
Fenrir
Fenrir
Uh Saki
Fenrir
Level 44
God Stats
16W - 7L
1,739 SR
Queue Stats
56W - 51L
1,624 Elo+
Party 2
Ares
Ares
Xeyze
Ares
Level 72
God Stats
37W - 28L
1,581 SR
Queue Stats
418W - 348L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
6,328
422
4,187
11,710
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 7 / 1
6,632
442
6,936
9,637
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
BrushySenpai
Poseidon
15
6 / 2 / 0
9,238
616
9,735
6,206
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
2 / 3 / 3
8,062
537
6,144
12,618
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iLongbow
Gilgamesh
13
2 / 5 / 0
7,801
520
3,660
7,541
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Il Kink Il
Jing Wei
13
7 / 2 / 8
8,547
570
9,018
11,004
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
Stop it Onii
Gilgamesh
16
8 / 4 / 2
10,069
671
10,882
11,427
6,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
TrulyRogue
Olorun
14
2 / 3 / 1
8,540
569
3,246
9,450
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Uh Saki
Fenrir
13
1 / 1 / 4
7,954
530
3,312
8,626
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Xeyze
Ares
12
5 / 2 / 9
8,757
584
8,726
10,490
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
23
23
Deaths
12
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
2
0.17
L
2
7
1
0.36
L
Poseidon
BrushySenpai
Poseidon
6
2
0
3
L
Awilix
2
3
3
1.17
W
Jing Wei
Il Kink Il
Jing Wei
7
2
8
5.5
W
Gilgamesh
Stop it Onii
Gilgamesh
8
4
2
2.25
W
Olorun
TrulyRogue
Olorun
2
3
1
0.83
W
Fenrir
Uh Saki
Fenrir
1
1
4
3
W
Ares
Xeyze
Ares
5
2
9
4.75
L
Gilgamesh
iLongbow
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
35,184
47,712
Taken
50,997
23,518
Mitigated
23,847
8,718
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,187
481
0
1,426
11,710
8,087
0
3,162
8,548
13,029
0
L
6,936
2,985
661
1,202
9,637
3,588
0
3,651
5,986
0
27,407
L
Poseidon
BrushySenpai
Poseidon
9,735
1,241
0
1,306
6,206
2,102
132
1,914
4,230
60,167
0
L
Awilix
6,144
2,546
0
3,560
12,618
4,803
0
3,063
9,435
0
43,553
W
Jing Wei
Il Kink Il
Jing Wei
9,018
7,392
0
5,072
11,004
3,707
560
3,403
7,490
0
53,369
W
Gilgamesh
Stop it Onii
Gilgamesh
10,882
2,268
0
1,912
11,427
6,924
560
1,196
10,185
0
55,851
W
Olorun
TrulyRogue
Olorun
3,246
2,034
261
4,132
9,450
3,028
693
4,551
4,585
48,554
0
W
Fenrir
Uh Saki
Fenrir
3,312
494
0
4,314
8,626
2,963
608
1,531
7,031
0
57,190
W
Ares
Xeyze
Ares
8,726
266
409
2,022
10,490
7,225
191
2,660
7,784
23,315
0
L
Gilgamesh
iLongbow
Gilgamesh
3,660
1,017
0
563
7,541
4,938
580
0
7,541
0
36,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
43,867
335
Minions Killed
432
0
Camps Cleared
0
1,412,710
Distance Traveled
1,471,582
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,328
422
17
1
0
277,008
0
L
Medusa
6,632
442
42
3
0
275,899
6
L
Poseidon
9,238
616
118
8
0
283,539
6
L
Awilix
8,062
537
83
6
0
301,594
1
W
Jing Wei
8,547
570
85
6
0
279,345
2
W
Gilgamesh
10,069
671
100
7
0
287,584
0
W
Olorun
8,540
569
112
7
0
248,058
0
W
Fenrir
7,954
530
110
7
0
342,595
2
W
Ares
8,757
584
25
2
0
314,000
7
L
Gilgamesh
7,801
520
75
5
0
274,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role