Player Matchup

Sylvanus
Sylvanus
Gold V
Aktive_Kontrol
Sylvanus
Gold V
Level 103
God Stats
3W - 8L
1,199 SR
Queue Stats
220W - 213L
1,372 MMR
Solo
Arachne
Arachne
Gold V
Honduh TypeR
Arachne
Gold V
Level 89
God Stats
16W - 14L
1,481 SR
Queue Stats
104W - 110L
1,478 MMR
Solo
Cerberus
Cerberus
Gold III
THE VlOLATOR
Cerberus
Gold III
Level 148
God Stats
13W - 18L
1,563 SR
Queue Stats
74W - 74L
1,439 MMR
Solo
Nu Wa
Nu Wa
Gold IV
cleotrapa
Nu Wa
Gold IV
Level 125
God Stats
95W - 81L
1,647 SR
Queue Stats
250W - 244L
1,468 MMR
Party 2
Cupid
Cupid
Silver I
xShaDoW Wo1F 3
Cupid
Silver I
Level 120
God Stats
8W - 6L
1,539 SR
Queue Stats
257W - 270L
1,278 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,486 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,580 SR
1,371 MMR
Athena
Athena
Gold V
BuffUllrAgain
Athena
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
Chris890x
Mulan
Gold IV
Level 129
God Stats
13W - 14L
1,755 SR
Queue Stats
374W - 356L
1,321 MMR
Solo
Susano
Susano
Bronze III
Hentia4Sale
Susano
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,400 MMR
Solo
Skadi
Skadi
Gold V
Street_Lightz_
Skadi
Gold V
Level 108
God Stats
78W - 59L
1,647 SR
Queue Stats
197W - 188L
1,325 MMR
Solo
Merlin
Merlin
Gold V
asadsdas
Merlin
Gold V
Level 102
God Stats
3W - 7L
1,499 SR
Queue Stats
25W - 30L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
3 / 3 / 21
13,182
488
12,878
23,035
25,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Honduh TypeR
Arachne
20
11 / 6 / 4
15,669
580
17,802
27,443
19,598
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
THE VlOLATOR
Cerberus
20
2 / 2 / 20
14,074
521
21,470
26,892
33,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
cleotrapa
Nu Wa
20
11 / 4 / 11
15,215
564
39,453
20,277
8,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 4 / 10
15,472
573
15,951
23,651
10,756
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
TiamatSetDanzaburouTsukuyomiCthulhu

VS

Bans
ApolloAnhurDiscordiaGuan YuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 11
11,770
436
14,888
32,049
23,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
Chris890x
Mulan
20
4 / 6 / 1
13,683
507
13,620
27,805
16,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
20
5 / 7 / 6
13,498
500
13,153
23,684
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 10 / 3
13,198
489
22,446
28,035
8,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
asadsdas
Merlin
20
4 / 8 / 5
13,043
483
15,305
19,900
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
37
Kills
19
19
Deaths
37
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
3
21
4.5
L
1
6
11
1.08
L
Mulan
Chris890x
Mulan
4
6
1
0.75
L
Susano
5
7
6
1.14
W
Arachne
Honduh TypeR
Arachne
11
6
4
2.17
L
5
10
3
0.65
W
Cerberus
THE VlOLATOR
Cerberus
2
2
20
6
L
Merlin
asadsdas
Merlin
4
8
5
0.81
W
Nu Wa
cleotrapa
Nu Wa
11
4
11
4.13
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,554
Damage
79,412
121,298
Taken
131,473
97,484
Mitigated
61,571
50,267
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,878
3,911
7,998
9,150
23,035
25,383
1,407
9,012
14,023
53,385
8,542
L
14,888
4,286
0
3,366
32,049
23,503
0
18,315
13,116
62,930
0
L
Mulan
Chris890x
Mulan
13,620
907
0
5,123
27,805
16,557
472
16,857
10,509
0
88,783
L
Susano
13,153
486
0
4,270
23,684
7,350
626
12,452
10,866
0
78,354
W
Arachne
Honduh TypeR
Arachne
17,802
10,740
0
8,493
27,443
19,598
2,443
4,890
22,553
0
134,027
L
22,446
10,071
0
8,257
28,035
8,019
0
13,560
13,989
0
117,438
W
Cerberus
THE VlOLATOR
Cerberus
21,470
1,188
0
7,887
26,892
33,195
1,357
4,221
22,671
104,924
0
L
Merlin
asadsdas
Merlin
15,305
956
112
4,384
19,900
6,142
166
9,750
9,680
111,165
0
W
Nu Wa
cleotrapa
Nu Wa
39,453
6,812
798
3,924
20,277
8,552
1,473
8,603
11,674
120,928
0
W
15,951
10,837
544
11,473
23,651
10,756
3,544
3,467
20,184
0
109,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,612
Gold Earned
65,192
750
Minions Killed
767
0
Camps Cleared
0
2,507,290
Distance Traveled
2,371,514
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,182
488
83
3
0
472,656
6
L
Athena
11,770
436
83
3
0
527,575
6
L
Mulan
13,683
507
174
6
0
454,068
1
L
Susano
13,498
500
120
4
0
506,341
1
W
Arachne
15,669
580
181
7
0
502,197
4
L
Skadi
13,198
489
184
7
0
419,786
3
W
Cerberus
14,074
521
170
6
0
529,778
3
L
Merlin
13,043
483
206
8
0
463,744
4
W
Nu Wa
15,215
564
153
6
0
478,811
11
W
Cupid
15,472
573
163
6
0
523,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role