Player Matchup

Cthulhu
Cthulhu
TST_zilla
Cthulhu
Level 42
God Stats
40W - 45L
1,435 SR
Queue Stats
410W - 710L
1,328 Elo+
Party 2
Zeus
Zeus
TTV_Kidd_Kiddd
Zeus
Level 64
God Stats
6W - 5L
1,500 SR
Queue Stats
138W - 166L
1,432 Elo+
Solo
Hou Yi
Hou Yi
xX_F3r4rr1_Xx
Hou Yi
Level 35
God Stats
4W - 14L
1,468 SR
Queue Stats
204W - 541L
1,219 Elo+
Party 2
Team Averages
Level 47
1,468 SR
1,326 Elo+

VS

Team Averages
Level 77
1,425 SR
1,517 Elo+
Chaac
Chaac
DeathOfCaine532
Chaac
Level 89
God Stats
22W - 25L
1,316 SR
Queue Stats
763W - 822L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Habaskadoodler
Gilgamesh
Level 125
God Stats
8W - 7L
1,459 SR
Queue Stats
444W - 415L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Khnzo
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TST_zilla
Cthulhu
19
5 / 8 / 1
14,546
693
16,540
30,060
28,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 10 / 6
11,566
551
3,391
12,578
3,684
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 15 / 4
12,081
575
7,192
22,089
7,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 19
16,353
779
19,121
25,420
16,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Habaskadoodler
Gilgamesh
20
20 / 5 / 12
17,342
826
29,485
32,776
15,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Khnzo
Baron Samedi
15
5 / 1 / 10
13,254
631
9,722
11,632
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
33
33
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
5
19
3.5
W
Gilgamesh
Habaskadoodler
Gilgamesh
20
5
12
5.2
W
Baron Samedi
Khnzo
Baron Samedi
5
1
10
10
L
Cthulhu
TST_zilla
Cthulhu
5
8
1
0.69
L
0
10
6
0.3
L
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
58,328
64,727
Taken
69,828
39,961
Mitigated
37,109
4,687
Healing
27,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,121
5,524
0
9,892
25,420
16,300
42
6,503
16,183
0
58,566
W
Gilgamesh
Habaskadoodler
Gilgamesh
29,485
11,933
0
11,455
32,776
15,999
944
10,300
20,831
2,522
69,422
W
Baron Samedi
Khnzo
Baron Samedi
9,722
465
494
5,507
11,632
4,810
1,671
3,537
8,095
55,111
0
L
Cthulhu
TST_zilla
Cthulhu
16,540
1,308
587
3,026
30,060
28,492
360
5,386
24,432
62,513
0
L
3,391
325
159
282
12,578
3,684
78
1,750
10,624
16,885
0
L
7,192
3,591
0
633
22,089
7,785
560
4,035
17,828
0
25,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
46,949
115
Minions Killed
203
0
Camps Cleared
0
709,504
Distance Traveled
911,275
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,353
779
59
3
0
355,074
0
W
Gilgamesh
17,342
826
79
4
0
331,880
1
W
Baron Samedi
13,254
631
65
3
0
224,321
4
L
Cthulhu
14,546
693
64
3
0
317,518
0
L
Zeus
11,566
551
22
1
0
144,840
0
L
Hou Yi
12,081
575
29
1
0
247,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role