Player Matchup

Izanami
Izanami
Coffe N Spliffs
Izanami
Level 81
God Stats
1W - 1L
1,866 SR
Queue Stats
32W - 45L
1,470 Elo+
Solo
The Morrigan
The Morrigan
Magcargo1206
The Morrigan
Level 109
God Stats
7W - 11L
1,331 SR
Queue Stats
384W - 393L
1,506 Elo+
Party 1
Khepri
Khepri
NaTeThEsPoNgE
Khepri
Level 88
God Stats
23W - 20L
1,569 SR
Queue Stats
193W - 233L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
Paithan
Gilgamesh
Level 117
God Stats
6W - 7L
1,279 SR
Queue Stats
456W - 469L
1,488 Elo+
Party 1
Mercury
Mercury
outcastedrebel9
Mercury
Level 93
God Stats
14W - 21L
1,484 SR
Queue Stats
362W - 392L
1,386 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,456 Elo+

VS

Team Averages
Level 116
1,582 SR
1,443 Elo+
Sobek
Sobek
Bearith255
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,430 Elo+
Party 2
Anhur
Anhur
DsyR Beaudreaux
Anhur
Level 102
God Stats
10W - 9L
1,486 SR
Queue Stats
74W - 70L
1,435 Elo+
Party 3
Awilix
Awilix
Primeval Thor
Awilix
Level 141
God Stats
2W - 0L
1,733 SR
Queue Stats
201W - 209L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
RaptureRider4ev
Ah Puch
Level 129
God Stats
2W - 3L
1,512 SR
Queue Stats
73W - 81L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xHeistx
Gilgamesh
Level 102
God Stats
17W - 10L
1,679 SR
Queue Stats
141W - 118L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 7
7,806
520
9,125
8,063
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Magcargo1206
The Morrigan
12
5 / 3 / 4
8,064
538
8,920
7,003
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 5
6,211
414
2,743
13,868
5,376
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Paithan
Gilgamesh
14
2 / 6 / 6
8,273
552
9,114
11,939
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 6 / 4
8,540
569
6,694
13,533
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 5 / 4
7,290
486
2,208
10,020
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 4 / 6
7,808
521
7,336
9,205
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 4 / 7
8,286
552
7,039
11,233
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 8
8,257
550
8,078
10,073
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xHeistx
Gilgamesh
14
9 / 3 / 9
9,048
603
14,822
13,586
9,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
22
Kills
24
24
Deaths
22
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
5
4
0.8
L
5
3
7
2.83
W
3
4
6
1.5
L
The Morrigan
Magcargo1206
The Morrigan
5
3
4
2.33
L
1
6
5
0.58
L
Gilgamesh
Paithan
Gilgamesh
2
6
6
0.83
W
7
4
7
2.63
W
3
6
8
1.17
L
9
6
4
1.83
W
Gilgamesh
xHeistx
Gilgamesh
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
39,483
54,406
Taken
54,117
22,959
Mitigated
27,105
8,266
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,208
304
255
3,056
10,020
9,234
508
1,851
8,125
15,116
0
L
9,125
6,566
0
427
8,063
3,890
1,391
2,035
5,936
0
37,323
W
7,336
4,407
0
3,355
9,205
2,475
960
1,429
7,742
0
39,319
L
The Morrigan
Magcargo1206
The Morrigan
8,920
926
0
1,583
7,003
2,193
429
2,081
4,626
37,355
2,173
L
2,743
366
367
1,162
13,868
5,376
116
2,079
11,673
10,655
0
L
Gilgamesh
Paithan
Gilgamesh
9,114
2,956
0
2,093
11,939
6,872
364
822
11,041
0
45,978
W
7,039
2,313
0
3,015
11,233
3,528
496
1,194
9,835
0
37,686
W
8,078
395
0
2,237
10,073
2,779
400
2,724
7,113
48,836
0
L
6,694
3,414
0
2,634
13,533
4,628
0
3,136
10,223
0
35,469
W
Gilgamesh
xHeistx
Gilgamesh
14,822
4,597
0
1,264
13,586
9,089
566
2,812
10,668
87
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
40,689
291
Minions Killed
309
0
Camps Cleared
0
1,451,241
Distance Traveled
1,366,436
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,290
486
24
2
0
258,538
3
L
Izanami
7,806
520
75
5
0
268,365
3
W
Anhur
7,808
521
62
4
0
251,535
1
L
The Morrigan
8,064
538
62
4
0
266,262
5
L
Khepri
6,211
414
19
1
0
278,326
0
L
Gilgamesh
8,273
552
76
5
0
312,784
3
W
Awilix
8,286
552
57
4
0
314,110
2
W
Ah Puch
8,257
550
102
7
0
269,826
7
L
Mercury
8,540
569
59
4
0
325,504
2
W
Gilgamesh
9,048
603
64
4
0
272,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role