Player Matchup

Loki
Loki
DeferentTrack63
Loki
Level 41
God Stats
9W - 8L
1,408 SR
Queue Stats
223W - 267L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Erodasii
Gilgamesh
Level 66
God Stats
25W - 17L
1,683 SR
Queue Stats
278W - 262L
1,510 Elo+
Party 3
Danzaburou
Danzaburou
Richardsxns
Danzaburou
Level 62
God Stats
2W - 3L
1,222 SR
Queue Stats
319W - 317L
1,459 Elo+
Party 3
Athena
Athena
SNH Nemoken
Athena
Level 45
God Stats
12W - 7L
1,882 SR
Queue Stats
185W - 230L
1,432 Elo+
Party 3
Janus
Janus
THEBESTAZN9445
Janus
Level 57
God Stats
22W - 35L
1,474 SR
Queue Stats
417W - 409L
1,447 Elo+
Party 3
Team Averages
Level 54
1,534 SR
1,453 Elo+

VS

Team Averages
Level 56
1,503 SR
1,556 Elo+
Ymir
Ymir
ChitoBoy122
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GhostWarrior231
Erlang Shen
Level 92
God Stats
6W - 8L
1,422 SR
Queue Stats
370W - 419L
1,548 Elo+
Party 1
Poseidon
Poseidon
Lil_N18A
Poseidon
Level 29
God Stats
6W - 7L
1,754 SR
Queue Stats
120W - 94L
1,580 Elo+
Party 1
Arachne
Arachne
TonyMoreno_1
Arachne
Level 39
God Stats
13W - 7L
1,652 SR
Queue Stats
205W - 240L
1,453 Elo+
Solo
Danzaburou
Danzaburou
VisigodoRC
Danzaburou
Level 77
God Stats
1W - 0L
1,185 SR
Queue Stats
10W - 14L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,180
390
4,876
15,539
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Erodasii
Gilgamesh
18
5 / 6 / 0
11,501
548
14,975
22,653
15,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Richardsxns
Danzaburou
15
2 / 3 / 2
10,377
494
12,548
16,642
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
0 / 5 / 3
8,783
418
6,292
20,549
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 8 / 1
10,235
487
9,175
13,864
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,320
396
4,774
12,275
7,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
GhostWarrior231
Erlang Shen
17
3 / 4 / 9
10,836
516
12,372
20,038
14,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Lil_N18A
Poseidon
18
3 / 2 / 8
11,057
527
11,346
9,777
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TonyMoreno_1
Arachne
20
17 / 1 / 2
14,076
670
16,209
18,091
10,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
VisigodoRC
Danzaburou
17
5 / 1 / 1
10,978
523
17,013
12,756
4,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
10
Kills
28
28
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
2
6
0
0.33
L
Gilgamesh
Erodasii
Gilgamesh
5
6
0
0.83
W
Erlang Shen
GhostWarrior231
Erlang Shen
3
4
9
1.88
W
Poseidon
Lil_N18A
Poseidon
3
2
8
3.5
L
Danzaburou
Richardsxns
Danzaburou
2
3
2
1
L
Athena
0
5
3
0.3
L
1
8
1
0.19
W
Arachne
TonyMoreno_1
Arachne
17
1
2
18
W
Danzaburou
VisigodoRC
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,866
Damage
61,714
89,247
Taken
72,937
43,299
Mitigated
41,102
22,936
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,774
465
0
2,922
12,275
7,732
0
2,366
9,789
39,108
0
L
4,876
1,131
0
4,919
15,539
4,200
0
3,342
12,100
0
32,214
L
Gilgamesh
Erodasii
Gilgamesh
14,975
4,834
0
4,550
22,653
15,733
638
650
22,003
0
83,612
W
Erlang Shen
GhostWarrior231
Erlang Shen
12,372
6,694
0
8,964
20,038
14,748
1,016
1,778
18,226
0
57,291
W
Poseidon
Lil_N18A
Poseidon
11,346
875
0
1,554
9,777
3,802
948
2,853
6,648
80,576
0
L
Danzaburou
Richardsxns
Danzaburou
12,548
6,002
0
6,437
16,642
5,506
425
5,311
11,223
0
67,306
L
Athena
6,292
1,498
0
4,917
20,549
13,936
0
4,641
15,710
31,202
0
L
9,175
965
0
2,113
13,864
3,924
792
1,623
12,091
77,317
0
W
Arachne
TonyMoreno_1
Arachne
16,209
11,905
0
7,395
18,091
10,202
0
4,029
13,926
0
130,983
W
Danzaburou
VisigodoRC
Danzaburou
17,013
7,121
0
4,666
12,756
4,618
164
3,779
8,881
0
79,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
55,267
523
Minions Killed
636
0
Camps Cleared
0
1,930,333
Distance Traveled
2,032,482
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,320
396
79
4
0
389,669
5
L
Loki
8,180
390
58
3
0
424,937
0
L
Gilgamesh
11,501
548
139
7
0
353,022
4
W
Erlang Shen
10,836
516
103
5
0
406,098
0
W
Poseidon
11,057
527
151
7
0
392,484
5
L
Danzaburou
10,377
494
119
6
0
367,101
0
L
Athena
8,783
418
57
3
0
435,999
11
L
Janus
10,235
487
150
7
0
349,274
3
W
Arachne
14,076
670
172
8
0
457,893
1
W
Danzaburou
10,978
523
131
6
0
386,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role