Player Matchup

Izanami
Izanami
AllHailTheFaill
Izanami
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 22L
1,500 Elo+
Party 2
Osiris
Osiris
GothMoth15
Osiris
Level 29
God Stats
10W - 8L
1,604 SR
Queue Stats
33W - 37L
1,317 Elo+
Party 3
Poseidon
Poseidon
JohnsonSpankerxx
Poseidon
Level 69
God Stats
6W - 14L
1,182 SR
Queue Stats
14W - 36L
1,283 Elo+
Party 2
Bellona
Bellona
quasiwicked
Bellona
Level 16
God Stats
3W - 6L
1,505 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 2
Agni
Agni
smg2018
Agni
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 133L
1,363 Elo+
Party 3
Team Averages
Level 37
1,458 SR
1,341 Elo+

VS

Team Averages
Level 86
1,554 SR
1,548 Elo+
Ra
Ra
Big Cam4922
Ra
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 79L
1,455 Elo+
Party 1
Neith
Neith
Bl4ckF3aR
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,586 Elo+
Party 1
Ymir
Ymir
Blu Reptar
Ymir
Level 106
God Stats
9W - 7L
1,683 SR
Queue Stats
159W - 131L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
FBIAgentLitler
Cthulhu
Level 127
God Stats
11W - 8L
1,500 SR
Queue Stats
174W - 165L
1,672 Elo+
Party 1
Ah Puch
Ah Puch
Jonjonyjon
Ah Puch
Level 43
God Stats
14W - 11L
1,586 SR
Queue Stats
27W - 21L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,705
871
3,724
10,484
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
GothMoth15
Osiris
15
1 / 6 / 1
9,180
918
3,931
20,644
9,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 8 / 1
9,583
958
7,609
12,341
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
quasiwicked
Bellona
15
0 / 9 / 3
9,801
980
8,370
23,207
14,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
smg2018
Agni
16
1 / 10 / 2
9,730
973
12,826
19,164
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

75

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 19
11,385
1,139
13,383
8,287
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Bl4ckF3aR
Neith
18
7 / 1 / 18
10,960
1,096
16,208
7,712
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 14
10,977
1,098
10,038
5,462
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
10 / 1 / 23
13,123
1,312
16,382
14,063
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Jonjonyjon
Ah Puch
18
4 / 0 / 20
11,086
1,109
22,718
6,020
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
130
3
Kills
36
36
Deaths
3
9
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
8
1
19
17.5
W
Neith
Bl4ckF3aR
Neith
7
1
18
16
W
7
0
14
14
W
10
1
23
21.5
L
Osiris
GothMoth15
Osiris
1
6
1
0.25
L
1
8
1
0.19
W
Ah Puch
Jonjonyjon
Ah Puch
4
0
20
14
L
Bellona
quasiwicked
Bellona
0
9
3
0.17
L
Agni
smg2018
Agni
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
78,729
85,840
Taken
41,544
38,251
Mitigated
30,697
3,897
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
1,945
0
296
10,484
3,800
0
7,640
2,844
0
9,323
W
13,383
2,249
2,301
4,027
8,287
3,828
0
5,145
2,978
21,061
0
W
Neith
Bl4ckF3aR
Neith
16,208
6,067
0
1,053
7,712
3,544
0
3,042
4,552
0
24,170
W
10,038
1,812
0
1,737
5,462
2,627
0
2,949
2,409
18,885
0
W
16,382
1,151
112
2,045
14,063
17,983
0
7,161
6,486
35,330
0
L
Osiris
GothMoth15
Osiris
3,931
1,048
0
511
20,644
9,108
0
14,686
5,958
0
14,356
L
7,609
598
0
598
12,341
4,465
0
9,224
3,117
43,483
0
W
Ah Puch
Jonjonyjon
Ah Puch
22,718
574
79
1,330
6,020
2,715
0
1,927
4,016
55,012
0
L
Bellona
quasiwicked
Bellona
8,370
2,246
0
277
23,207
14,032
0
16,166
7,041
3,836
12,792
L
Agni
smg2018
Agni
12,826
1,221
669
1,546
19,164
6,846
0
14,805
4,359
40,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
57,531
207
Minions Killed
180
5
Camps Cleared
6
814,766
Distance Traveled
934,038
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,705
871
25
3
1
167,069
0
W
Ra
11,385
1,139
25
3
0
176,691
0
W
Neith
10,960
1,096
33
3
1
199,055
0
W
Ymir
10,977
1,098
16
2
4
153,333
0
W
Cthulhu
13,123
1,312
21
2
0
212,780
0
L
Osiris
9,180
918
35
4
1
169,094
0
L
Poseidon
9,583
958
62
6
3
148,815
0
W
Ah Puch
11,086
1,109
85
9
1
192,179
0
L
Bellona
9,801
980
13
1
0
169,196
0
L
Agni
9,730
973
72
7
0
160,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role