Player Matchup

Tiamat
Tiamat
AquaticNebula21
Tiamat
Level 87
God Stats
59W - 64L
1,528 SR
Queue Stats
98W - 114L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
DryRoy2016
Kuzenbo
Level 104
God Stats
31W - 32L
1,678 SR
Queue Stats
404W - 297L
1,503 Elo+
Party 2
Chiron
Chiron
The L0St KiD1
Chiron
Level 157
God Stats
5W - 4L
1,480 SR
Queue Stats
58W - 57L
1,558 Elo+
Party 2
Team Averages
Level 116
1,562 SR
1,516 Elo+

VS

Team Averages
Level 123
1,604 SR
1,468 Elo+
Xbalanque
Xbalanque
PharaunTrix
Xbalanque
Level 145
God Stats
23W - 21L
1,551 SR
Queue Stats
500W - 516L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
SuckerPunchm8
Gilgamesh
Level 102
God Stats
4W - 2L
1,760 SR
Queue Stats
80W - 76L
1,473 Elo+
Party 1
Chang'e
Chang'e
xAZKx TROLLz0r
Chang'e
Level 122
God Stats
3W - 10L
1,500 SR
Queue Stats
164W - 166L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
12,308
586
12,618
18,747
34,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
DryRoy2016
Kuzenbo
16
5 / 4 / 6
14,417
687
19,116
26,987
42,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 8 / 6
13,201
629
22,583
24,200
9,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PharaunTrix
Xbalanque
18
3 / 4 / 10
13,963
665
22,510
22,336
8,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SuckerPunchm8
Gilgamesh
17
6 / 5 / 6
14,248
678
18,268
26,462
16,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 3 / 7
14,564
694
20,161
22,496
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
17
17
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Kuzenbo
DryRoy2016
Kuzenbo
5
4
6
2
W
Xbalanque
PharaunTrix
Xbalanque
3
4
10
2
W
Gilgamesh
SuckerPunchm8
Gilgamesh
6
5
6
1.8
L
4
8
6
0.88
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,317
Damage
60,939
69,934
Taken
71,294
86,958
Mitigated
32,426
18,916
Healing
26,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,618
1,054
0
5,398
18,747
34,624
233
4,013
14,734
47,430
0
L
Kuzenbo
DryRoy2016
Kuzenbo
19,116
4,128
0
2,818
26,987
42,632
0
9,479
17,508
43,351
0
W
Xbalanque
PharaunTrix
Xbalanque
22,510
11,935
0
2,393
22,336
8,362
3,344
10,249
12,087
0
103,870
W
Gilgamesh
SuckerPunchm8
Gilgamesh
18,268
4,675
1,275
4,235
26,462
16,276
0
9,462
17,000
0
67,806
L
22,583
9,673
1,286
9,414
24,200
9,702
397
6,734
17,394
0
79,567
W
20,161
949
7,660
10,687
22,496
7,788
514
12,136
10,360
65,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
42,775
207
Minions Killed
280
0
Camps Cleared
0
1,007,287
Distance Traveled
1,096,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,308
586
55
3
0
334,210
2
L
Kuzenbo
14,417
687
41
2
0
363,157
1
W
Xbalanque
13,963
665
150
7
0
323,436
2
W
Gilgamesh
14,248
678
57
3
0
392,392
2
L
Chiron
13,201
629
111
5
0
309,920
0
W
Chang'e
14,564
694
73
3
0
380,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role