Player Matchup

Jing Wei
Jing Wei
MrsUnderDawg
Jing Wei
Level 35
God Stats
5W - 3L
1,563 SR
Queue Stats
66W - 101L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVPlumIMB
Gilgamesh
Level 119
God Stats
13W - 6L
1,356 SR
Queue Stats
257W - 198L
1,545 Elo+
Party 2
Horus
Horus
Tous
Horus
Level 105
God Stats
49W - 18L
1,682 SR
Queue Stats
389W - 375L
1,503 Elo+
Party 2
Chaac
Chaac
UnderDawg313
Chaac
Level 44
God Stats
7W - 7L
1,521 SR
Queue Stats
67W - 101L
1,408 Elo+
Party 2
Poseidon
Poseidon
UnderdogPlays
Poseidon
Level 146
God Stats
3W - 1L
1,591 SR
Queue Stats
87W - 129L
1,397 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,454 Elo+

VS

Team Averages
Level 49
1,571 SR
1,467 Elo+
Scylla
Scylla
EnterableBoss16
Scylla
Level 48
God Stats
10W - 8L
1,604 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
I DCXC I
Zhong Kui
Level 29
God Stats
5W - 7L
1,502 SR
Queue Stats
402W - 397L
1,482 Elo+
Party 3
Susano
Susano
MXT ChantinW
Susano
Level 29
God Stats
4W - 6L
1,658 SR
Queue Stats
54W - 50L
1,435 Elo+
Party 1
Chaac
Chaac
agiladorada
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,448 Elo+
Party 1
Mulan
Mulan
xTENSAZANG3TSUx
Mulan
Level 81
God Stats
59W - 56L
1,591 SR
Queue Stats
605W - 592L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrsUnderDawg
Jing Wei
12
2 / 2 / 4
7,135
549
2,415
7,441
2,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TTVPlumIMB
Gilgamesh
10
7 / 2 / 7
7,143
549
6,850
5,864
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Tous
Horus
12
9 / 0 / 7
8,036
618
9,468
9,497
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 5
7,102
546
7,411
5,373
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
UnderdogPlays
Poseidon
12
4 / 2 / 6
7,518
578
3,554
5,999
1,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
5,842
449
2,698
7,591
2,123
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
I DCXC I
Zhong Kui
10
0 / 3 / 2
5,919
455
5,294
6,568
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
10
2 / 6 / 1
6,353
489
5,073
11,328
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 1
6,236
480
3,600
8,671
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 2
5,789
445
1,448
7,290
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
6
6
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Zhong Kui
I DCXC I
Zhong Kui
0
3
2
0.33
L
Susano
2
6
1
0.42
W
Jing Wei
MrsUnderDawg
Jing Wei
2
2
4
2
W
Gilgamesh
TTVPlumIMB
Gilgamesh
7
2
7
5.25
W
Horus
Tous
Horus
9
0
7
12.5
W
1
0
5
3.5
W
Poseidon
UnderdogPlays
Poseidon
4
2
6
3.5
L
1
3
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,698
Damage
18,113
34,174
Taken
41,448
15,386
Mitigated
17,655
14,015
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
223
0
54
7,591
2,123
611
2,250
5,316
27,609
0
L
Zhong Kui
I DCXC I
Zhong Kui
5,294
1,255
0
2,718
6,568
3,312
324
0
6,568
28,970
0
L
Susano
5,073
751
0
1,698
11,328
3,055
0
841
10,387
0
28,927
W
Jing Wei
MrsUnderDawg
Jing Wei
2,415
2,116
0
3,315
7,441
2,274
542
1,771
5,670
0
34,909
W
Gilgamesh
TTVPlumIMB
Gilgamesh
6,850
2,351
0
743
5,864
3,008
896
987
4,852
0
22,132
W
Horus
Tous
Horus
9,468
5,333
891
5,527
9,497
4,567
601
4,128
5,369
0
22,505
W
7,411
1,168
0
2,704
5,373
3,750
368
519
4,504
0
30,345
W
Poseidon
UnderdogPlays
Poseidon
3,554
476
93
742
5,999
1,787
165
762
5,212
39,536
0
L
3,600
197
0
2,184
8,671
6,322
0
463
7,758
190
23,088
L
1,448
167
0
2,020
7,290
2,843
0
0
7,265
0
17,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
30,139
269
Minions Killed
239
0
Camps Cleared
0
1,290,710
Distance Traveled
1,126,300
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,842
449
35
3
0
196,187
0
L
Zhong Kui
5,919
455
59
5
0
200,570
2
L
Susano
6,353
489
53
4
0
275,279
2
W
Jing Wei
7,135
549
65
5
0
227,148
2
W
Gilgamesh
7,143
549
37
3
0
267,138
2
W
Horus
8,036
618
26
2
0
284,962
4
W
Chaac
7,102
546
65
5
0
266,905
6
W
Poseidon
7,518
578
76
6
0
244,557
6
L
Chaac
6,236
480
49
4
0
255,273
0
L
Mulan
5,789
445
43
3
0
198,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role