Player Matchup

Gilgamesh
Gilgamesh
AlarShinobi
Gilgamesh
Level 4
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DaLunchThief
Merlin
Level 128
God Stats
7W - 3L
1,713 SR
Queue Stats
60W - 46L
1,651 Elo+
Party 1
Chronos
Chronos
Dismalicus
Chronos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,505 Elo+
Party 1
Team Averages
Level 62
1,684 SR
1,552 Elo+

VS

Team Averages
Level 28
1,606 SR
1,419 Elo+
Medusa
Medusa
Hahafett276
Medusa
Level 6
God Stats
9W - 12L
1,500 SR
Queue Stats
100W - 111L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
nvrRises
Gilgamesh
Level 48
God Stats
2W - 4L
1,713 SR
Queue Stats
63W - 118L
1,292 Elo+
Solo
Cerberus
Cerberus
poltergeist438
Cerberus
Level 29
God Stats
40W - 24L
1,604 SR
Queue Stats
347W - 319L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlarShinobi
Gilgamesh
15
7 / 3 / 16
11,520
768
18,930
15,040
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
16
17 / 0 / 8
13,244
883
21,024
6,736
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Dismalicus
Chronos
14
2 / 3 / 18
10,598
707
5,811
9,197
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 11 / 2
8,497
566
5,185
14,235
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
nvrRises
Gilgamesh
12
4 / 8 / 0
9,564
638
6,833
16,176
10,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
11
2 / 7 / 3
9,080
605
10,978
25,614
24,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
26
Kills
6
6
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlarShinobi
Gilgamesh
7
3
16
5
W
Merlin
17
0
8
21
W
Chronos
Dismalicus
Chronos
2
3
18
3.67
L
Medusa
0
11
2
0.09
L
Gilgamesh
nvrRises
Gilgamesh
4
8
0
0.5
L
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,765
Damage
22,996
30,973
Taken
56,025
15,552
Mitigated
39,750
12,255
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlarShinobi
Gilgamesh
18,930
5,491
759
5,766
15,040
10,472
1,059
5,577
9,463
574
41,541
W
Merlin
21,024
2,762
0
3,580
6,736
2,485
897
1,736
5,000
71,231
0
W
Chronos
Dismalicus
Chronos
5,811
2,283
0
2,150
9,197
2,595
1,359
3,737
5,460
26,493
0
L
Medusa
5,185
3,197
0
1,599
14,235
5,047
0
7,070
6,484
0
28,749
L
Gilgamesh
nvrRises
Gilgamesh
6,833
1,982
0
110
16,176
10,529
0
7,560
8,138
0
29,373
L
Cerberus
10,978
663
258
5,371
25,614
24,174
0
11,580
13,180
35,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
27,141
179
Minions Killed
169
0
Camps Cleared
0
810,202
Distance Traveled
704,161
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,520
768
49
3
0
303,737
9
W
Merlin
13,244
883
95
6
0
254,322
5
W
Chronos
10,598
707
35
2
0
252,143
3
L
Medusa
8,497
566
50
3
0
216,666
0
L
Gilgamesh
9,564
638
53
4
0
237,415
0
L
Cerberus
9,080
605
66
4
0
250,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role