Player Matchup

Tiamat
Tiamat
Demonic_Zero71
Tiamat
Level 40
God Stats
13W - 25L
1,366 SR
Queue Stats
30W - 44L
1,352 Elo+
Party 3
Chernobog
Chernobog
Devoureer
Chernobog
Level 45
God Stats
1W - 7L
1,383 SR
Queue Stats
127W - 171L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
Furyshot1
Gilgamesh
Level 80
God Stats
1W - 2L
1,296 SR
Queue Stats
113W - 108L
1,478 Elo+
Party 3
Chaac
Chaac
KZsway
Chaac
Level 19
God Stats
7W - 3L
1,497 SR
Queue Stats
8W - 7L
1,465 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheDusky
Cu Chulainn
Level 27
God Stats
3W - 1L
1,906 SR
Queue Stats
59W - 87L
1,317 Elo+
Party 1
Team Averages
Level 42
1,490 SR
1,391 Elo+

VS

Team Averages
Level 89
1,633 SR
1,437 Elo+
Ymir
Ymir
Archeronn
Ymir
Level 45
God Stats
3W - 3L
1,722 SR
Queue Stats
63W - 71L
1,424 Elo+
Party 4
Gilgamesh
Gilgamesh
NineWinds98
Gilgamesh
Level 146
God Stats
30W - 25L
1,725 SR
Queue Stats
598W - 556L
1,490 Elo+
Party 2
Thoth
Thoth
Obverse
Thoth
Level 140
God Stats
20W - 19L
1,546 SR
Queue Stats
415W - 393L
1,390 Elo+
Party 2
Bellona
Bellona
p1nk_ch1icken
Bellona
Level 88
God Stats
14W - 9L
1,636 SR
Queue Stats
453W - 407L
1,486 Elo+
Party 4
Cupid
Cupid
yaardygirl
Cupid
Level 28
God Stats
4W - 1L
1,533 SR
Queue Stats
87W - 106L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,655
391
3,408
10,338
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Devoureer
Chernobog
13
8 / 3 / 2
8,796
517
12,096
8,769
3,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Furyshot1
Gilgamesh
15
7 / 7 / 3
9,293
547
9,792
15,666
9,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
KZsway
Chaac
10
0 / 7 / 4
6,561
386
3,294
13,004
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TheDusky
Cu Chulainn
13
2 / 3 / 0
7,910
465
2,267
11,293
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 3 / 9
9,231
543
8,217
11,949
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
NineWinds98
Gilgamesh
16
10 / 5 / 4
10,150
597
12,828
15,446
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Obverse
Thoth
16
7 / 2 / 5
9,780
575
9,340
7,262
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
17
4 / 1 / 2
9,770
575
7,095
8,528
7,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
11
2 / 6 / 3
7,151
421
3,772
11,517
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
17
Kills
27
28
Deaths
17
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
9
2.83
L
0
8
2
0.13
L
Chernobog
Devoureer
Chernobog
8
3
2
3
L
Gilgamesh
Furyshot1
Gilgamesh
7
7
3
1.21
L
Chaac
KZsway
Chaac
0
7
4
0.29
W
Gilgamesh
NineWinds98
Gilgamesh
10
5
4
2.4
W
Thoth
Obverse
Thoth
7
2
5
4.75
L
Cu Chulainn
TheDusky
Cu Chulainn
2
3
0
0.67
W
Bellona
4
1
2
5
W
Cupid
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
41,252
59,070
Taken
54,702
30,644
Mitigated
31,655
10,771
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,217
2,458
111
1,410
11,949
11,668
335
395
11,333
27,679
0
L
3,408
249
0
2,038
10,338
3,885
265
4,646
5,392
27,224
0
L
Chernobog
Devoureer
Chernobog
12,096
5,656
234
1,729
8,769
3,070
1,374
2,825
5,894
0
50,799
L
Gilgamesh
Furyshot1
Gilgamesh
9,792
2,940
82
1,800
15,666
9,478
531
4,433
11,045
0
53,654
L
Chaac
KZsway
Chaac
3,294
689
0
2,515
13,004
7,467
460
3,248
9,756
0
16,075
W
Gilgamesh
NineWinds98
Gilgamesh
12,828
3,786
0
1,135
15,446
7,034
329
670
14,622
0
65,281
W
Thoth
Obverse
Thoth
9,340
1,331
0
731
7,262
2,516
673
1,285
5,751
66,456
0
L
Cu Chulainn
TheDusky
Cu Chulainn
2,267
329
0
2,373
11,293
6,744
18
1,743
9,426
3,316
31,371
W
Bellona
7,095
2,104
0
1,010
8,528
7,229
145
1,149
7,299
0
60,220
W
Cupid
3,772
2,512
43
1,552
11,517
3,208
1,125
0
11,417
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
46,082
333
Minions Killed
435
0
Camps Cleared
0
1,436,936
Distance Traveled
1,514,472
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,231
543
40
2
0
265,177
0
L
Tiamat
6,655
391
48
3
0
230,338
0
L
Chernobog
8,796
517
91
5
0
290,561
2
L
Gilgamesh
9,293
547
94
6
0
312,860
0
L
Chaac
6,561
386
25
1
0
286,358
0
W
Gilgamesh
10,150
597
101
6
0
352,119
0
W
Thoth
9,780
575
121
7
0
322,407
8
L
Cu Chulainn
7,910
465
75
4
0
316,819
3
W
Bellona
9,770
575
122
7
0
311,833
3
W
Cupid
7,151
421
51
3
0
262,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role