Player Matchup

Gilgamesh
Gilgamesh
GlazeyB
Gilgamesh
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hieb
Cerberus
Level 150
God Stats
1W - 0L
1,444 SR
Queue Stats
14W - 9L
1,678 Elo+
Party 2
Vulcan
Vulcan
Shay
Vulcan
Level 137
God Stats
1W - 0L
1,735 SR
Queue Stats
21W - 7L
1,955 Elo+
Party 2
Team Averages
Level 149
1,661 SR
1,711 Elo+

VS

Team Averages
Level 68
1,600 SR
1,600 Elo+
Nox
Nox
DepressionX4
Nox
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
62W - 59L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Weebokers
Gilgamesh
Level 27
God Stats
1W - 2L
1,955 SR
Queue Stats
12W - 15L
1,605 Elo+
Party 1
Medusa
Medusa
ultramanj
Medusa
Level 59
God Stats
17W - 16L
1,561 SR
Queue Stats
57W - 50L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlazeyB
Gilgamesh
17
16 / 6 / 7
14,189
1,014
21,655
16,891
10,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Hieb
Cerberus
17
4 / 1 / 15
12,575
898
6,304
10,016
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Shay
Vulcan
14
4 / 5 / 12
11,711
837
7,934
9,962
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
9,619
687
9,211
9,535
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Weebokers
Gilgamesh
13
7 / 8 / 5
10,697
764
12,251
16,418
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
ultramanj
Medusa
13
3 / 11 / 7
10,256
733
7,702
14,076
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
24
Kills
12
12
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Gilgamesh
GlazeyB
Gilgamesh
16
6
7
3.25
W
Cerberus
Hieb
Cerberus
4
1
15
11.5
W
Vulcan
Shay
Vulcan
4
5
12
2
L
Gilgamesh
Weebokers
Gilgamesh
7
8
5
1.19
L
Medusa
ultramanj
Medusa
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
29,164
36,869
Taken
40,029
22,847
Mitigated
20,377
6,484
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,211
725
0
608
9,535
3,227
0
2,815
6,720
42,147
0
W
Gilgamesh
GlazeyB
Gilgamesh
21,655
9,307
0
2,082
16,891
10,256
1,329
5,697
10,990
0
63,943
W
Cerberus
Hieb
Cerberus
6,304
390
0
3,966
10,016
8,441
462
1,900
7,991
32,920
0
W
Vulcan
Shay
Vulcan
7,934
2,824
0
436
9,962
4,150
553
1,695
8,092
48,490
0
L
Gilgamesh
Weebokers
Gilgamesh
12,251
2,814
0
1,001
16,418
12,804
0
6,917
9,501
0
22,371
L
Medusa
ultramanj
Medusa
7,702
4,499
0
1,133
14,076
4,346
0
4,558
9,518
0
38,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
30,572
212
Minions Killed
149
0
Camps Cleared
0
796,549
Distance Traveled
685,927
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,619
687
80
6
0
240,743
0
W
Gilgamesh
14,189
1,014
61
4
0
274,276
0
W
Cerberus
12,575
898
68
5
0
258,720
3
W
Vulcan
11,711
837
83
6
0
263,553
3
L
Gilgamesh
10,697
764
14
1
0
227,844
0
L
Medusa
10,256
733
55
4
0
217,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role