Player Matchup

Neith
Neith
EZW1982
Neith
Level 127
God Stats
12W - 9L
1,571 SR
Queue Stats
147W - 150L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Kearier
Kukulkan
Level 55
God Stats
3W - 1L
1,578 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo
Jormungandr
Jormungandr
MochaBread42861
Jormungandr
Level 67
God Stats
0W - 1L
1,726 SR
Queue Stats
138W - 135L
1,451 Elo+
Party 1
Team Averages
Level 83
1,625 SR
1,453 Elo+

VS

Team Averages
Level 108
1,458 SR
1,498 Elo+
Vulcan
Vulcan
R_Jiggidy
Vulcan
Level 107
God Stats
44W - 43L
1,558 SR
Queue Stats
374W - 362L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Wagner_Eng04
Gilgamesh
Level 114
God Stats
61W - 57L
1,395 SR
Queue Stats
290W - 307L
1,528 Elo+
Solo
Ra
Ra
x1Ace_v3
Ra
Level 104
God Stats
12W - 14L
1,419 SR
Queue Stats
233W - 227L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EZW1982
Neith
13
2 / 2 / 0
9,452
591
6,415
15,595
4,790
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Kearier
Kukulkan
11
0 / 8 / 3
9,082
568
5,357
11,286
3,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MochaBread42861
Jormungandr
12
0 / 5 / 0
8,452
528
2,142
14,208
12,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
R_Jiggidy
Vulcan
15
4 / 0 / 11
10,802
675
18,665
4,972
1,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Wagner_Eng04
Gilgamesh
14
6 / 3 / 9
11,121
695
9,839
14,079
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 8
10,790
674
7,232
7,343
3,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
15
15
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
EZW1982
Neith
2
2
0
1
L
Kukulkan
Kearier
Kukulkan
0
8
3
0.19
L
Jormungandr
MochaBread42861
Jormungandr
0
5
0
0
W
Vulcan
R_Jiggidy
Vulcan
4
0
11
9.5
W
Gilgamesh
Wagner_Eng04
Gilgamesh
6
3
9
3.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
35,736
41,089
Taken
26,394
20,392
Mitigated
14,144
7,470
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EZW1982
Neith
6,415
2,214
393
4,543
15,595
4,790
0
10,056
5,314
0
54,433
L
Kukulkan
Kearier
Kukulkan
5,357
569
0
250
11,286
3,559
0
5,466
5,595
29,354
0
L
Jormungandr
MochaBread42861
Jormungandr
2,142
442
540
1,744
14,208
12,043
0
10,411
3,722
19,859
0
W
Vulcan
R_Jiggidy
Vulcan
18,665
10,664
231
443
4,972
1,967
1,283
1,414
3,558
53,186
0
W
Gilgamesh
Wagner_Eng04
Gilgamesh
9,839
1,478
0
3,689
14,079
9,121
655
3,125
10,954
0
41,481
W
7,232
30
2,183
3,292
7,343
3,056
963
3,150
4,193
45,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
32,713
160
Minions Killed
189
0
Camps Cleared
0
770,048
Distance Traveled
955,475
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,452
591
85
5
0
280,534
4
L
Kukulkan
9,082
568
51
3
0
232,063
4
L
Jormungandr
8,452
528
24
2
0
257,451
4
W
Vulcan
10,802
675
81
5
0
339,493
3
W
Gilgamesh
11,121
695
38
2
0
284,583
0
W
Ra
10,790
674
70
4
0
331,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role