Player Matchup

Gilgamesh
Gilgamesh
Kronk UwU
Gilgamesh
Level 129
God Stats
37W - 10L
1,711 SR
Queue Stats
340W - 215L
1,688 Elo+
Party 1
Chaac
Chaac
RottingHottie
Chaac
Level 132
God Stats
32W - 22L
1,841 SR
Queue Stats
417W - 268L
1,675 Elo+
Party 1
Chang'e
Chang'e
TickleMePeace
Chang'e
Level 103
God Stats
52W - 15L
1,795 SR
Queue Stats
175W - 106L
1,643 Elo+
Party 1
Team Averages
Level 121
1,782 SR
1,669 Elo+

VS

Team Averages
Level 60
1,634 SR
1,462 Elo+
Ah Puch
Ah Puch
Ottomatic9611
Ah Puch
Level 46
God Stats
49W - 52L
1,522 SR
Queue Stats
149W - 190L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
RegentTadpole18
Gilgamesh
Level 72
God Stats
11W - 8L
1,798 SR
Queue Stats
227W - 231L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
leprechaun1298
Ne Zha
Level 62
God Stats
39W - 24L
1,583 SR
Queue Stats
454W - 412L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kronk UwU
Gilgamesh
14
8 / 1 / 8
11,514
822
10,772
13,693
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 3 / 12
9,904
707
10,216
14,712
6,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
14
4 / 1 / 9
9,834
702
5,257
8,099
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 4 / 0
9,461
676
12,767
8,035
2,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
RegentTadpole18
Gilgamesh
12
2 / 6 / 2
9,034
645
11,022
11,480
8,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 2
7,968
569
4,273
11,638
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
5
5
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kronk UwU
Gilgamesh
8
1
8
12
L
Ah Puch
3
4
0
0.75
L
Gilgamesh
RegentTadpole18
Gilgamesh
2
6
2
0.5
W
4
3
12
3.33
W
Chang'e
4
1
9
8.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
28,062
36,504
Taken
31,153
22,387
Mitigated
18,853
19,137
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kronk UwU
Gilgamesh
10,772
3,098
0
2,216
13,693
11,951
844
4,646
8,972
3,561
25,788
L
Ah Puch
12,767
309
0
1,537
8,035
2,822
0
1,095
6,916
45,916
0
L
Gilgamesh
RegentTadpole18
Gilgamesh
11,022
2,601
0
299
11,480
8,305
0
2,563
8,741
0
47,218
W
10,216
1,624
0
5,836
14,712
6,858
1,449
4,696
9,916
0
40,108
W
Chang'e
5,257
526
5,800
5,285
8,099
3,578
901
3,627
4,372
34,233
0
L
4,273
1,191
429
1,206
11,638
7,726
0
2,362
9,094
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
26,463
164
Minions Killed
146
0
Camps Cleared
0
798,108
Distance Traveled
703,217
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,514
822
45
3
0
283,750
3
L
Ah Puch
9,461
676
77
6
0
225,049
0
L
Gilgamesh
9,034
645
53
4
0
248,611
1
W
Chaac
9,904
707
56
4
0
258,035
4
W
Chang'e
9,834
702
63
5
0
256,323
3
L
Ne Zha
7,968
569
16
1
0
229,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role