Player Matchup

Kali
Kali
CrazyLogix
Kali
Level 86
God Stats
21W - 13L
1,635 SR
Queue Stats
346W - 358L
1,504 Elo+
Party 1
Medusa
Medusa
MrTurtleNeck
Medusa
Level 50
God Stats
28W - 17L
1,691 SR
Queue Stats
347W - 317L
1,574 Elo+
Party 1
Thoth
Thoth
Victordude101
Thoth
Level 41
God Stats
170W - 149L
1,452 SR
Queue Stats
280W - 250L
1,433 Elo+
Solo
Merlin
Merlin
chrisrocksworld
Merlin
Level 79
God Stats
4W - 4L
1,639 SR
Queue Stats
276W - 275L
1,454 Elo+
Party 1
Bellona
Bellona
mehoff999
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,583 SR
1,493 Elo+

VS

Team Averages
Level 56
1,577 SR
1,536 Elo+
Gilgamesh
Gilgamesh
AvrgMstrpc
Gilgamesh
Level 84
God Stats
7W - 2L
1,732 SR
Queue Stats
292W - 273L
1,453 Elo+
Party 3
Hercules
Hercules
InvolvedCrib674
Hercules
Level 40
God Stats
40W - 14L
1,904 SR
Queue Stats
403W - 240L
1,764 Elo+
Solo
Athena
Athena
Oilyknockers
Athena
Level 33
God Stats
2W - 1L
1,251 SR
Queue Stats
25W - 23L
1,478 Elo+
Party 2
Medusa
Medusa
PusDrinker
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
bobward-tentpant
Nu Wa
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 41L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 1
9,440
555
6,690
19,386
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
15
6 / 4 / 0
9,227
543
9,168
16,034
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 9 / 5
7,318
430
5,608
14,010
5,955
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 7 / 2
7,587
446
4,410
11,308
3,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
mehoff999
Bellona
7
0 / 5 / 0
5,637
332
702
6,954
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvrgMstrpc
Gilgamesh
15
5 / 2 / 6
9,681
569
6,871
14,093
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
19
16 / 0 / 1
12,677
746
15,642
10,890
15,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
14
2 / 2 / 12
9,398
553
8,955
10,822
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
PusDrinker
Medusa
15
7 / 3 / 5
9,517
560
9,504
8,269
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 10
9,595
564
10,861
6,236
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
33
33
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AvrgMstrpc
Gilgamesh
5
2
6
4
L
4
8
1
0.56
W
Hercules
16
0
1
16.5
L
Medusa
6
4
0
1.5
W
Athena
2
2
12
4
W
Medusa
PusDrinker
Medusa
7
3
5
3.17
L
0
9
5
0.28
W
3
3
10
2.67
L
0
7
2
0.14
L
Bellona
mehoff999
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
51,833
67,692
Taken
50,310
27,839
Mitigated
35,839
16,086
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AvrgMstrpc
Gilgamesh
6,871
1,638
0
5,144
14,093
6,798
979
1,387
12,706
0
59,696
L
6,690
3,000
0
4,378
19,386
8,169
0
4,464
14,922
0
55,189
W
Hercules
15,642
5,002
0
5,446
10,890
15,798
456
1,193
9,697
0
76,589
L
Medusa
9,168
3,766
0
6,151
16,034
5,592
168
4,642
11,392
0
66,308
W
Athena
8,955
1,883
0
1,471
10,822
8,263
575
2,849
7,973
18,362
0
W
Medusa
PusDrinker
Medusa
9,504
3,258
0
1,408
8,269
2,880
1,618
2,361
5,908
0
49,684
L
5,608
392
378
3,289
14,010
5,955
99
5,073
8,937
36,064
0
W
10,861
2,803
0
1,075
6,236
2,100
2,350
2,228
4,008
53,067
0
L
4,410
219
0
1,122
11,308
3,986
0
4,631
6,677
47,548
0
L
Bellona
mehoff999
Bellona
702
318
0
768
6,954
4,137
0
1,006
5,948
0
11,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
50,868
406
Minions Killed
458
0
Camps Cleared
0
1,367,999
Distance Traveled
1,708,545
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,681
569
106
6
0
371,365
4
L
Kali
9,440
555
103
6
0
337,868
3
W
Hercules
12,677
746
173
10
0
358,771
1
L
Medusa
9,227
543
110
6
0
280,313
2
W
Athena
9,398
553
15
1
0
334,644
6
W
Medusa
9,517
560
75
4
0
347,373
8
L
Thoth
7,318
430
69
4
0
283,601
3
W
Nu Wa
9,595
564
89
5
0
296,392
1
L
Merlin
7,587
446
89
5
0
275,856
3
L
Bellona
5,637
332
35
2
0
190,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role