Player Matchup

Ravana
Ravana
MimicMessiah17
Ravana
Level 112
God Stats
9W - 20L
1,591 SR
Queue Stats
118W - 147L
1,570 Elo+
Solo
Ra
Ra
Tai chain gang
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
TubbyTims
Gilgamesh
Level 127
God Stats
0W - 1L
1,236 SR
Queue Stats
44W - 47L
1,579 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,530 Elo+

VS

Team Averages
Level 123
1,552 SR
1,494 Elo+
Neith
Neith
Yung-Vybz180
Neith
Level 129
God Stats
13W - 8L
1,439 SR
Queue Stats
260W - 298L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
iHaveSickleCell
Xing Tian
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 25L
1,480 Elo+
Solo
Eset
Eset
rinoking
Eset
Level 158
God Stats
5W - 5L
1,715 SR
Queue Stats
341W - 458L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,741
704
2,187
7,680
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 8 / 2
7,073
643
7,255
8,814
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TubbyTims
Gilgamesh
11
0 / 5 / 2
7,237
658
4,170
11,765
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,384
853
9,189
5,908
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
iHaveSickleCell
Xing Tian
12
2 / 0 / 14
9,187
835
3,881
8,344
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
12
9 / 3 / 6
9,123
829
10,041
6,631
2,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
8
2
0.13
L
Gilgamesh
TubbyTims
Gilgamesh
0
5
2
0.2
W
6
0
7
9.5
W
Xing Tian
iHaveSickleCell
Xing Tian
2
0
14
9
W
Eset
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
23,111
28,259
Taken
20,883
11,756
Mitigated
13,706
4,572
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,187
638
305
1,347
7,680
2,897
0
3,067
4,613
0
22,051
L
7,255
953
505
821
8,814
2,980
36
4,642
4,172
29,498
0
L
Gilgamesh
TubbyTims
Gilgamesh
4,170
1,358
0
1,594
11,765
5,879
0
6,307
5,458
0
33,722
W
9,189
5,365
0
2,525
5,908
2,683
1,917
2,681
3,227
0
52,249
W
Xing Tian
iHaveSickleCell
Xing Tian
3,881
563
0
835
8,344
8,200
0
2,219
6,125
12,026
0
W
Eset
10,041
1,174
504
1,763
6,631
2,823
308
2,371
4,260
22,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
27,694
134
Minions Killed
140
0
Camps Cleared
0
613,170
Distance Traveled
571,873
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,741
704
36
3
0
201,093
1
L
Ra
7,073
643
45
4
0
206,147
3
L
Gilgamesh
7,237
658
53
5
0
205,930
3
W
Neith
9,384
853
94
9
0
196,365
5
W
Xing Tian
9,187
835
12
1
0
204,827
0
W
Eset
9,123
829
34
3
0
170,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role