Player Matchup

Ymir
Ymir
AncientHomunculi
Ymir
Level 29
God Stats
1W - 3L
1,376 SR
Queue Stats
14W - 32L
1,378 Elo+
Party 1
Ra
Ra
Knaboo
Ra
Level 29
God Stats
0W - 1L
1,540 SR
Queue Stats
7W - 11L
1,394 Elo+
Party 1
Artemis
Artemis
KrebbyDev
Artemis
Level 64
God Stats
4W - 2L
1,489 SR
Queue Stats
9W - 16L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
SumbadyElse
Gilgamesh
Level 118
God Stats
24W - 16L
1,530 SR
Queue Stats
293W - 293L
1,447 Elo+
Party 1
Pele
Pele
m0sher
Pele
Level 107
God Stats
17W - 15L
1,530 SR
Queue Stats
168W - 160L
1,548 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,428 Elo+

VS

Team Averages
Level 63
1,495 SR
1,458 Elo+
Neith
Neith
Adibibi
Neith
Level 37
God Stats
25W - 14L
1,518 SR
Queue Stats
329W - 288L
1,482 Elo+
Solo
Ares
Ares
Joshi141
Ares
Level 104
God Stats
1W - 3L
1,457 SR
Queue Stats
32W - 35L
1,462 Elo+
Party 2
Janus
Janus
MrRandom1234
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Punkasplash
Gilgamesh
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 127L
1,468 Elo+
Party 2
Ymir
Ymir
RenekReaper
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,101
444
1,673
9,421
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
11
1 / 5 / 2
7,180
449
3,049
5,969
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KrebbyDev
Artemis
11
0 / 3 / 0
6,465
404
2,557
5,302
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SumbadyElse
Gilgamesh
15
10 / 5 / 0
9,996
625
11,730
16,326
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
m0sher
Pele
14
2 / 6 / 3
8,254
516
6,343
13,828
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adibibi
Neith
14
3 / 2 / 5
8,279
517
7,597
7,005
2,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
3 / 4 / 6
8,265
517
4,992
13,713
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 3
9,758
610
13,226
8,231
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Punkasplash
Gilgamesh
14
2 / 6 / 2
8,578
536
7,045
11,304
5,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 1 / 6
7,884
493
3,170
4,670
3,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
13
Kills
21
21
Deaths
14
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Adibibi
Neith
3
2
5
2.75
L
0
2
0
0
W
Ares
3
4
6
1.5
L
Ra
1
5
2
0.4
L
Artemis
KrebbyDev
Artemis
0
3
0
0
W
10
1
3
11.5
W
Gilgamesh
Punkasplash
Gilgamesh
2
6
2
0.5
W
3
1
6
6
L
Gilgamesh
SumbadyElse
Gilgamesh
10
5
0
2
L
Pele
m0sher
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
36,030
50,846
Taken
44,923
25,037
Mitigated
19,204
12,929
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adibibi
Neith
7,597
3,842
0
2,992
7,005
2,274
447
295
6,704
0
54,499
L
1,673
313
0
1,865
9,421
6,025
0
3,391
6,030
23,510
0
W
Ares
4,992
344
0
3,828
13,713
5,738
210
1,898
11,663
39,582
0
L
Ra
3,049
112
248
609
5,969
2,170
416
3,809
2,160
30,770
0
L
Artemis
KrebbyDev
Artemis
2,557
1,426
0
1,557
5,302
1,697
0
2,254
3,048
0
34,231
W
13,226
847
0
3,010
8,231
2,629
1,088
327
7,878
58,530
0
W
Gilgamesh
Punkasplash
Gilgamesh
7,045
1,670
0
1,742
11,304
5,176
658
0
11,304
0
45,378
W
3,170
308
0
0
4,670
3,387
68
1,948
2,652
24,374
0
L
Gilgamesh
SumbadyElse
Gilgamesh
11,730
3,021
0
4,087
16,326
10,082
942
5,552
10,774
0
45,299
L
Pele
m0sher
Pele
6,343
1,596
0
4,563
13,828
5,063
0
6,382
7,446
0
58,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
42,764
370
Minions Killed
414
0
Camps Cleared
0
1,421,791
Distance Traveled
1,478,688
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,279
517
115
7
0
277,008
7
L
Ymir
7,101
444
43
3
0
256,323
0
W
Ares
8,265
517
71
4
0
299,095
0
L
Ra
7,180
449
58
4
0
319,616
2
L
Artemis
6,465
404
82
5
0
265,734
1
W
Janus
9,758
610
93
6
0
311,717
3
W
Gilgamesh
8,578
536
97
6
0
291,581
3
W
Ymir
7,884
493
38
2
0
299,287
2
L
Gilgamesh
9,996
625
86
5
0
265,363
0
L
Pele
8,254
516
101
6
0
314,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role