Player Matchup

Gilgamesh
Gilgamesh
HectickMoose
Gilgamesh
Level 50
God Stats
21W - 9L
1,544 SR
Queue Stats
654W - 669L
1,534 Elo+
Party 1
Ravana
Ravana
I_SomeMexican_I
Ravana
Level 81
God Stats
21W - 18L
1,722 SR
Queue Stats
355W - 378L
1,507 Elo+
Party 1
Achilles
Achilles
TheeDougie
Achilles
Level 32
God Stats
4W - 4L
1,413 SR
Queue Stats
151W - 132L
1,508 Elo+
Party 3
Chernobog
Chernobog
retnnuh
Chernobog
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
114W - 93L
1,546 Elo+
Party 3
Scylla
Scylla
ssamddaeng
Scylla
Level 45
God Stats
18W - 20L
1,579 SR
Queue Stats
165W - 130L
1,536 Elo+
Party 3
Team Averages
Level 66
1,509 SR
1,526 Elo+

VS

Team Averages
Level 62
1,577 SR
1,487 Elo+
Eset
Eset
JFCA Lunar
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 207L
1,510 Elo+
Party 2
Pele
Pele
KVNGICCYBABY
Pele
Level 27
God Stats
7W - 9L
1,574 SR
Queue Stats
55W - 81L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
NerdyAlonzo
Heimdallr
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 216L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBronzeThief
Gilgamesh
Level 46
God Stats
6W - 8L
1,598 SR
Queue Stats
518W - 509L
1,550 Elo+
Solo
Ares
Ares
bonesOfGold
Ares
Level 58
God Stats
4W - 3L
1,711 SR
Queue Stats
69W - 96L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HectickMoose
Gilgamesh
20
8 / 5 / 14
14,648
543
18,878
24,055
17,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 2 / 18
14,706
545
16,421
19,387
13,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TheeDougie
Achilles
19
10 / 4 / 19
13,042
483
18,442
22,994
27,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
retnnuh
Chernobog
20
10 / 3 / 12
15,255
565
17,199
19,927
13,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ssamddaeng
Scylla
20
19 / 0 / 17
15,860
587
34,417
15,064
6,683
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 7
11,259
417
17,230
24,246
11,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 4
10,298
381
6,674
21,435
7,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NerdyAlonzo
Heimdallr
19
3 / 9 / 3
12,313
456
13,638
19,581
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheBronzeThief
Gilgamesh
19
6 / 12 / 2
12,785
474
22,001
33,010
22,576
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 11 / 6
11,172
414
9,526
31,295
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
54
Kills
14
14
Deaths
54
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HectickMoose
Gilgamesh
8
5
14
3
W
7
2
18
8
L
1
12
7
0.38
L
1
10
4
0.3
L
Heimdallr
NerdyAlonzo
Heimdallr
3
9
3
0.5
L
Gilgamesh
TheBronzeThief
Gilgamesh
6
12
2
0.58
W
Achilles
TheeDougie
Achilles
10
4
19
4.88
L
3
11
6
0.55
W
Chernobog
retnnuh
Chernobog
10
3
12
5.33
W
Scylla
ssamddaeng
Scylla
19
0
17
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,357
Damage
69,069
101,427
Taken
129,567
78,226
Mitigated
76,271
19,081
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HectickMoose
Gilgamesh
18,878
4,637
0
3,305
24,055
17,002
1,289
3,614
20,253
782
84,988
W
16,421
4,171
0
6,609
19,387
13,623
575
7,438
11,643
0
119,656
L
17,230
1,985
2,061
6,298
24,246
11,281
0
8,084
15,856
82,220
0
L
6,674
1,950
0
6,280
21,435
7,864
0
2,267
19,074
0
57,732
L
Heimdallr
NerdyAlonzo
Heimdallr
13,638
6,838
0
2,292
19,581
8,448
1,144
5,506
13,891
0
84,061
L
Gilgamesh
TheBronzeThief
Gilgamesh
22,001
6,136
0
1,603
33,010
22,576
2,124
6,354
26,506
1,678
73,310
W
Achilles
TheeDougie
Achilles
18,442
6,698
0
845
22,994
27,067
1,181
7,369
15,375
0
44,122
L
9,526
352
0
2,265
31,295
26,102
0
11,793
19,073
40,444
0
W
Chernobog
retnnuh
Chernobog
17,199
10,747
0
5,183
19,927
13,851
6,181
2,963
16,885
0
125,847
W
Scylla
ssamddaeng
Scylla
34,417
3,207
288
2,851
15,064
6,683
4,482
4,540
10,218
112,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,511
Gold Earned
57,827
708
Minions Killed
536
0
Camps Cleared
0
2,750,956
Distance Traveled
2,163,334
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,648
543
135
5
0
537,799
2
W
Ravana
14,706
545
158
6
0
584,304
8
L
Eset
11,259
417
128
5
0
392,005
2
L
Pele
10,298
381
94
3
0
487,545
6
L
Heimdallr
12,313
456
165
6
0
443,656
3
L
Gilgamesh
12,785
474
104
4
0
403,797
2
W
Achilles
13,042
483
47
2
0
539,756
8
L
Ares
11,172
414
45
2
0
436,331
7
W
Chernobog
15,255
565
178
7
0
508,559
1
W
Scylla
15,860
587
190
7
0
580,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role