Player Matchup

Chronos
Chronos
Aiel_warrior
Chronos
Level 68
God Stats
7W - 4L
1,760 SR
Queue Stats
301W - 141L
1,756 Elo+
Party 2
Cthulhu
Cthulhu
KiwiKeen
Cthulhu
Level 140
God Stats
1W - 0L
1,451 SR
Queue Stats
95W - 79L
1,678 Elo+
Party 2
Ymir
Ymir
firebleem123
Ymir
Level 49
God Stats
15W - 4L
1,818 SR
Queue Stats
301W - 135L
1,753 Elo+
Party 2
Gilgamesh
Gilgamesh
jc-tar-210
Gilgamesh
Level 142
God Stats
19W - 6L
1,898 SR
Queue Stats
373W - 171L
1,840 Elo+
Party 2
Medusa
Medusa
wolfslayer2424
Medusa
Level 124
God Stats
8W - 4L
1,643 SR
Queue Stats
323W - 162L
1,745 Elo+
Party 2
Team Averages
Level 105
1,714 SR
1,755 Elo+

VS

Team Averages
Level 71
1,486 SR
1,410 Elo+
Zhong Kui
Zhong Kui
Disiaczek
Zhong Kui
Level 23
God Stats
15W - 31L
1,790 SR
Queue Stats
176W - 250L
1,418 Elo+
Party 1
Poseidon
Poseidon
HooLiGaN_Black
Poseidon
Level 86
God Stats
49W - 49L
1,548 SR
Queue Stats
49W - 53L
1,451 Elo+
Party 1
Pele
Pele
HooLiGaN_Marmic
Pele
Level 67
God Stats
93W - 91L
1,516 SR
Queue Stats
195W - 280L
1,431 Elo+
Party 1
Chiron
Chiron
LeopardPTA2A
Chiron
Level 94
God Stats
9W - 10L
1,309 SR
Queue Stats
376W - 394L
1,372 Elo+
Party 3
Bacchus
Bacchus
SenpaiXV
Bacchus
Level 87
God Stats
3W - 4L
1,268 SR
Queue Stats
204W - 237L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aiel_warrior
Chronos
18
9 / 4 / 11
11,562
609
12,677
17,860
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
KiwiKeen
Cthulhu
18
9 / 2 / 12
11,860
624
13,425
14,625
13,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 14
10,439
549
5,575
13,091
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
jc-tar-210
Gilgamesh
20
17 / 1 / 10
13,933
733
21,519
17,760
10,383
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 6
7,880
415
2,455
5,587
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Disiaczek
Zhong Kui
13
2 / 10 / 3
8,419
443
8,549
16,880
9,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
15
1 / 7 / 2
9,214
485
4,287
10,451
3,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 9 / 2
8,716
459
10,959
15,525
8,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
14
3 / 7 / 2
8,773
462
8,469
15,979
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
SenpaiXV
Bacchus
13
1 / 8 / 4
7,895
416
7,667
16,505
14,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
41
Kills
11
11
Deaths
41
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aiel_warrior
Chronos
9
4
11
3.63
L
Zhong Kui
Disiaczek
Zhong Kui
2
10
3
0.35
L
Poseidon
1
7
2
0.29
L
4
9
2
0.56
W
Cthulhu
KiwiKeen
Cthulhu
9
2
12
7.5
L
Chiron
3
7
2
0.57
L
Bacchus
SenpaiXV
Bacchus
1
8
4
0.38
W
6
2
14
6.5
W
Gilgamesh
jc-tar-210
Gilgamesh
17
1
10
22
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,651
Damage
39,931
68,923
Taken
75,340
45,704
Mitigated
41,237
15,121
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aiel_warrior
Chronos
12,677
4,641
0
8,764
17,860
6,932
2,411
5,208
12,652
78,835
0
L
Zhong Kui
Disiaczek
Zhong Kui
8,549
869
147
3,337
16,880
9,382
0
9,075
7,805
36,390
0
L
Poseidon
4,287
1,198
509
2,534
10,451
3,604
0
4,695
5,756
58,499
0
L
10,959
2,768
219
1,373
15,525
8,127
420
6,846
8,679
0
50,032
W
Cthulhu
KiwiKeen
Cthulhu
13,425
397
718
740
14,625
13,763
408
4,960
9,665
70,149
0
L
Chiron
8,469
4,055
544
5,637
15,979
5,399
0
5,195
10,769
0
55,422
L
Bacchus
SenpaiXV
Bacchus
7,667
640
0
2,096
16,505
14,725
624
5,866
10,639
35,137
0
W
5,575
1,166
0
1,654
13,091
12,880
347
3,137
9,954
36,556
0
W
Gilgamesh
jc-tar-210
Gilgamesh
21,519
8,405
0
1,596
17,760
10,383
152
4,489
13,271
0
119,171
W
2,455
1,009
0
1,649
5,587
1,746
1,010
2,709
2,878
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
43,017
528
Minions Killed
398
0
Camps Cleared
0
1,732,201
Distance Traveled
1,608,269
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,562
609
136
7
0
366,487
1
L
Zhong Kui
8,419
443
68
4
0
290,733
5
L
Poseidon
9,214
485
117
6
0
303,961
1
L
Pele
8,716
459
78
4
0
310,683
3
W
Cthulhu
11,860
624
132
7
0
386,701
7
L
Chiron
8,773
462
96
5
0
342,437
2
L
Bacchus
7,895
416
39
2
0
360,455
1
W
Ymir
10,439
549
44
2
0
370,207
1
W
Gilgamesh
13,933
733
172
9
0
423,458
1
W
Medusa
7,880
415
44
2
0
185,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role