Player Matchup

Ne Zha
Ne Zha
Achillesg18
Ne Zha
Level 44
God Stats
5W - 2L
1,803 SR
Queue Stats
97W - 132L
1,370 Elo+
Party 2
Ares
Ares
MadeInSaratow
Ares
Level 107
God Stats
3W - 2L
1,850 SR
Queue Stats
118W - 136L
1,380 Elo+
Solo
Anubis
Anubis
RedDeath1804
Anubis
Level 47
God Stats
9W - 9L
1,530 SR
Queue Stats
108W - 157L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
eddrocks21
Hou Yi
Level 89
God Stats
2W - 4L
1,399 SR
Queue Stats
246W - 292L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
rakigenky
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,616 SR
1,403 Elo+

VS

Team Averages
Level 73
1,633 SR
1,491 Elo+
Mulan
Mulan
AndrewBaws
Mulan
Level 69
God Stats
5W - 6L
1,703 SR
Queue Stats
89W - 88L
1,383 Elo+
Party 1
Izanami
Izanami
BloodyMaiden
Izanami
Level 76
God Stats
30W - 29L
1,582 SR
Queue Stats
294W - 277L
1,487 Elo+
Solo
Yemoja
Yemoja
Fennee
Yemoja
Level 78
God Stats
9W - 11L
1,592 SR
Queue Stats
179W - 169L
1,479 Elo+
Solo
Janus
Janus
Serho19
Janus
Level 62
God Stats
0W - 1L
1,789 SR
Queue Stats
28W - 23L
1,607 Elo+
Solo
Arachne
Arachne
aeerddna
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 2 / 7
8,690
511
5,119
9,428
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 7
8,767
516
7,227
10,812
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
16
9 / 2 / 4
9,720
572
11,970
9,684
5,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
eddrocks21
Hou Yi
16
4 / 0 / 6
9,237
543
7,068
10,239
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
rakigenky
Gilgamesh
15
1 / 7 / 2
8,294
488
4,799
15,098
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
8 / 5 / 0
9,706
571
15,361
13,702
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BloodyMaiden
Izanami
11
0 / 3 / 2
7,147
420
3,471
9,149
2,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Fennee
Yemoja
12
1 / 5 / 0
7,557
445
7,522
11,323
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Serho19
Janus
12
2 / 7 / 1
7,648
450
4,023
10,156
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
aeerddna
Arachne
15
0 / 1 / 2
8,358
492
1,648
10,477
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
11
11
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
7
3.75
L
Mulan
8
5
0
1.6
L
Izanami
BloodyMaiden
Izanami
0
3
2
0.33
L
Yemoja
Fennee
Yemoja
1
5
0
0.2
W
3
0
7
6.5
W
Anubis
9
2
4
5.5
L
Janus
Serho19
Janus
2
7
1
0.36
L
Arachne
aeerddna
Arachne
0
1
2
1
W
Hou Yi
eddrocks21
Hou Yi
4
0
6
7
W
Gilgamesh
rakigenky
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
32,025
55,261
Taken
54,807
31,569
Mitigated
26,982
20,023
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,119
1,505
0
3,447
9,428
3,286
126
1,331
8,022
0
36,330
L
Mulan
15,361
4,509
0
4,179
13,702
12,270
361
3,502
10,200
183
58,189
L
Izanami
BloodyMaiden
Izanami
3,471
1,795
0
1,804
9,149
2,449
0
3,989
5,160
0
42,154
L
Yemoja
Fennee
Yemoja
7,522
511
889
1,364
11,323
5,585
0
6,452
4,871
38,134
0
W
7,227
483
0
958
10,812
10,721
406
1,728
9,009
27,753
0
W
Anubis
11,970
787
0
4,914
9,684
5,063
542
4,675
5,009
49,388
0
L
Janus
Serho19
Janus
4,023
135
0
922
10,156
2,666
544
3,728
6,428
41,019
0
L
Arachne
aeerddna
Arachne
1,648
1,317
0
6,034
10,477
4,012
302
1,526
8,951
0
52,780
W
Hou Yi
eddrocks21
Hou Yi
7,068
3,238
0
6,075
10,239
4,100
1,136
3,839
6,400
0
64,018
W
Gilgamesh
rakigenky
Gilgamesh
4,799
1,594
0
4,629
15,098
8,399
0
155
14,468
0
44,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
40,416
443
Minions Killed
450
0
Camps Cleared
0
1,529,336
Distance Traveled
1,477,655
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,690
511
70
4
0
338,064
7
L
Mulan
9,706
571
117
7
0
284,909
1
L
Izanami
7,147
420
93
5
0
249,570
5
L
Yemoja
7,557
445
46
3
0
302,984
11
W
Ares
8,767
516
38
2
0
324,575
5
W
Anubis
9,720
572
114
7
0
281,737
2
L
Janus
7,648
450
74
4
0
282,026
3
L
Arachne
8,358
492
120
7
0
358,166
0
W
Hou Yi
9,237
543
132
8
0
307,700
4
W
Gilgamesh
8,294
488
89
5
0
277,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role