Player Matchup

Neith
Neith
Clean Rockstar
Neith
Level 112
God Stats
9W - 10L
1,345 SR
Queue Stats
18W - 18L
1,381 Elo+
Party 2
Thor
Thor
Mario_2328
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,190 Elo+
Solo
Chaac
Chaac
OG RafCamora
Chaac
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,677 Elo+
Party 2
Tiamat
Tiamat
St4r_LoSt3
Tiamat
Level 27
God Stats
2W - 2L
1,226 SR
Queue Stats
106W - 84L
1,432 Elo+
Party 1
Serqet
Serqet
gadadi88
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 98L
1,377 Elo+
Party 1
Team Averages
Level 35
1,414 SR
1,411 Elo+

VS

Team Averages
Level 13
1,461 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Ange_16AT
Tsukuyomi
Level 16
God Stats
5W - 6L
1,381 SR
Queue Stats
28W - 37L
1,245 Elo+
Party 3
Danzaburou
Danzaburou
Sharky_01_
Danzaburou
Level 26
God Stats
28W - 23L
1,449 SR
Queue Stats
89W - 91L
1,318 Elo+
Solo
Artemis
Artemis
iDw-0
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Cerberus
Cerberus
rayiiieee_exe
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 3
Susano
Susano
spider_bold543
Susano
Level 16
God Stats
4W - 7L
1,473 SR
Queue Stats
39W - 53L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,460
574
4,093
5,229
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
4 / 3 / 1
5,711
439
1,887
3,810
967
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
5 / 0 / 6
7,047
542
4,188
7,151
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
St4r_LoSt3
Tiamat
13
4 / 1 / 1
7,587
584
6,375
5,127
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
gadadi88
Serqet
8
1 / 2 / 3
5,688
438
3,379
8,195
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ange_16AT
Tsukuyomi
9
3 / 6 / 0
5,964
459
2,558
6,142
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Sharky_01_
Danzaburou
13
2 / 0 / 0
7,413
570
4,655
9,869
3,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
iDw-0
Artemis
9
1 / 6 / 1
6,293
484
3,757
7,771
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
rayiiieee_exe
Cerberus
7
0 / 4 / 3
5,391
415
795
5,377
1,565
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 2 / 1
5,239
403
1,383
5,718
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
6
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ange_16AT
Tsukuyomi
3
6
0
0.5
W
3
0
1
3.5
W
4
3
1
1.5
W
5
0
6
8
L
Danzaburou
Sharky_01_
Danzaburou
2
0
0
2
W
Tiamat
St4r_LoSt3
Tiamat
4
1
1
4.5
W
Serqet
gadadi88
Serqet
1
2
3
1.25
L
Artemis
iDw-0
Artemis
1
6
1
0.25
L
Cerberus
rayiiieee_exe
Cerberus
0
4
3
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
13,148
29,512
Taken
34,877
12,515
Mitigated
10,708
11,355
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ange_16AT
Tsukuyomi
2,558
632
0
88
6,142
1,933
1,170
305
5,551
0
16,572
W
4,093
1,296
0
2,966
5,229
2,181
1,412
0
5,229
0
42,733
W
1,887
1,015
0
0
3,810
967
0
171
3,639
0
13,794
W
4,188
684
0
3,040
7,151
3,554
0
155
6,996
0
26,022
L
Danzaburou
Sharky_01_
Danzaburou
4,655
1,510
192
5,400
9,869
3,691
0
2,922
6,641
0
48,238
W
Tiamat
St4r_LoSt3
Tiamat
6,375
1,010
0
2,088
5,127
3,469
300
70
5,057
42,997
0
W
Serqet
gadadi88
Serqet
3,379
968
0
3,261
8,195
2,344
0
399
7,796
0
15,328
L
Artemis
iDw-0
Artemis
3,757
2,131
0
1,081
7,771
2,198
731
2,156
5,473
0
20,825
L
Cerberus
rayiiieee_exe
Cerberus
795
83
0
195
5,377
1,565
643
458
4,674
7,072
0
L
1,383
345
0
696
5,718
1,321
699
0
5,668
0
13,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
30,300
286
Minions Killed
239
0
Camps Cleared
0
1,094,791
Distance Traveled
1,096,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,964
459
28
2
0
210,270
0
W
Neith
7,460
574
92
7
0
205,816
1
W
Thor
5,711
439
24
2
0
155,438
0
W
Chaac
7,047
542
42
3
0
237,552
1
L
Danzaburou
7,413
570
110
8
0
251,191
0
W
Tiamat
7,587
584
95
7
0
239,471
1
W
Serqet
5,688
438
33
3
0
256,514
1
L
Artemis
6,293
484
44
3
0
181,820
0
L
Cerberus
5,391
415
29
2
0
210,300
2
L
Susano
5,239
403
28
2
0
242,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role