Player Matchup

Yemoja
Yemoja
AmazingLu
Yemoja
Level 18
God Stats
17W - 12L
1,724 SR
Queue Stats
58W - 62L
1,620 Elo+
Party 1
Poseidon
Poseidon
Kisselini
Poseidon
Level 28
God Stats
9W - 2L
1,825 SR
Queue Stats
92W - 84L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
VoIkN
Cu Chulainn
Level 18
God Stats
1W - 0L
1,276 SR
Queue Stats
136W - 120L
1,610 Elo+
Party 1
Chernobog
Chernobog
Xiduz
Chernobog
Level 29
God Stats
34W - 12L
1,738 SR
Queue Stats
469W - 442L
1,600 Elo+
Solo
Mercury
Mercury
wat3rman
Mercury
Level 27
God Stats
20W - 13L
1,764 SR
Queue Stats
100W - 78L
1,679 Elo+
Solo
Team Averages
Level 24
1,665 SR
1,623 Elo+

VS

Team Averages
Level 17
1,609 SR
1,519 Elo+
Izanami
Izanami
AragornXXXX
Izanami
Level 27
God Stats
37W - 23L
1,666 SR
Queue Stats
84W - 71L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
AzazelVR
Kuzenbo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darkposho
Sol
Level 27
God Stats
1W - 1L
1,786 SR
Queue Stats
91W - 53L
1,645 Elo+
Solo
Anubis
Anubis
Tokï
Anubis
Level 6
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Thanatos
Thanatos
СẪсайКудасай
Thanatos
Level 15
God Stats
3W - 3L
1,563 SR
Queue Stats
36W - 37L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmazingLu
Yemoja
12
2 / 1 / 9
7,809
488
5,359
7,088
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Kisselini
Poseidon
15
7 / 2 / 6
9,462
591
9,564
8,577
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
VoIkN
Cu Chulainn
13
2 / 3 / 4
7,952
497
4,992
9,539
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Xiduz
Chernobog
13
7 / 3 / 6
8,434
527
9,638
9,373
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
wat3rman
Mercury
18
5 / 0 / 5
10,374
648
8,213
10,304
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AragornXXXX
Izanami
12
1 / 6 / 1
7,346
459
7,608
9,962
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
AzazelVR
Kuzenbo
10
0 / 6 / 1
6,411
401
3,627
15,999
17,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 0
9,655
603
6,168
9,909
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Tokï
Anubis
12
3 / 6 / 1
8,064
504
5,967
8,367
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,436
465
4,436
9,773
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
8
9
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AmazingLu
Yemoja
2
1
9
6.5
L
Izanami
AragornXXXX
Izanami
1
6
1
0.25
L
Kuzenbo
AzazelVR
Kuzenbo
0
6
1
0.08
L
3
2
0
1.5
W
Poseidon
Kisselini
Poseidon
7
2
6
5
L
Anubis
Tokï
Anubis
3
6
1
0.58
W
Cu Chulainn
VoIkN
Cu Chulainn
2
3
4
1.33
W
Chernobog
Xiduz
Chernobog
7
3
6
3.33
W
Mercury
wat3rman
Mercury
5
0
5
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
27,806
44,881
Taken
54,010
18,781
Mitigated
32,861
8,649
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AmazingLu
Yemoja
5,359
1,086
2,280
1,486
7,088
4,157
0
3,281
3,715
19,166
0
L
Izanami
AragornXXXX
Izanami
7,608
5,484
0
1,300
9,962
3,588
1,103
2,476
7,436
0
50,572
L
Kuzenbo
AzazelVR
Kuzenbo
3,627
1,477
491
2,492
15,999
17,492
207
5,014
10,928
15,509
0
L
6,168
1,625
0
5,089
9,909
4,313
2,055
358
9,537
66,148
5,878
W
Poseidon
Kisselini
Poseidon
9,564
2,266
0
1,454
8,577
2,081
0
3,358
5,071
65,293
0
L
Anubis
Tokï
Anubis
5,967
44
0
2,133
8,367
4,213
0
4,724
3,355
41,504
0
W
Cu Chulainn
VoIkN
Cu Chulainn
4,992
1,303
0
1,269
9,539
5,605
236
4,415
5,124
0
43,399
W
Chernobog
Xiduz
Chernobog
9,638
7,154
0
2,160
9,373
2,599
690
2,890
6,439
0
46,336
W
Mercury
wat3rman
Mercury
8,213
4,684
0
0
10,304
4,339
62
1,244
9,018
0
87,524
L
4,436
1,306
0
8,326
9,773
3,255
0
1,836
7,831
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
38,912
480
Minions Killed
441
0
Camps Cleared
0
1,569,317
Distance Traveled
1,293,311
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,809
488
22
1
0
285,371
3
L
Izanami
7,346
459
105
7
0
242,841
2
L
Kuzenbo
6,411
401
19
1
0
268,833
6
L
Sol
9,655
603
135
8
0
293,431
4
W
Poseidon
9,462
591
124
8
0
315,594
3
L
Anubis
8,064
504
93
6
0
241,377
2
W
Cu Chulainn
7,952
497
78
5
0
296,281
3
W
Chernobog
8,434
527
88
6
0
283,221
4
W
Mercury
10,374
648
168
11
0
388,850
3
L
Thanatos
7,436
465
89
6
0
246,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role