Player Matchup

Tiamat
Tiamat
AlphaGamma_Z
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 23
God Stats
294W - 296L
1,541 SR
Queue Stats
337W - 347L
1,368 Elo+
Party 3
Scylla
Scylla
KLG-_-DarK
Scylla
Level 16
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 20L
1,369 Elo+
Party 2
Cerberus
Cerberus
MathesonMM
Cerberus
Level 18
God Stats
84W - 81L
1,323 SR
Queue Stats
158W - 189L
1,244 Elo+
Party 3
Tyr
Tyr
Twitter-Hidan___
Tyr
Level 39
God Stats
19W - 19L
1,481 SR
Queue Stats
134W - 136L
1,467 Elo+
Party 2
Team Averages
Level 24
1,416 SR
1,375 Elo+

VS

Team Averages
Level 23
1,446 SR
1,371 Elo+
Mercury
Mercury
FluffyLola2008
Mercury
Level 23
God Stats
1W - 4L
1,290 SR
Queue Stats
3W - 11L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Sharky_01_
Danzaburou
Level 26
God Stats
28W - 23L
1,464 SR
Queue Stats
89W - 91L
1,328 Elo+
Solo
Tiamat
Tiamat
St4r_LoSt3
Tiamat
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 84L
1,446 Elo+
Party 1
Vamana
Vamana
gadadi88
Vamana
Level 27
God Stats
7W - 8L
1,476 SR
Queue Stats
115W - 98L
1,389 Elo+
Party 1
Chang'e
Chang'e
javuvi510
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 8 / 4
13,224
413
10,294
23,126
12,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Fiyah1477
Cernunnos
20
9 / 1 / 9
18,651
583
33,671
21,521
11,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
KLG-_-DarK
Scylla
19
4 / 10 / 0
13,843
433
10,158
20,108
8,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MathesonMM
Cerberus
18
3 / 6 / 11
14,290
447
10,639
24,221
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
14 / 2 / 5
17,072
534
25,663
31,734
36,200
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
10,629
332
2,158
11,216
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Sharky_01_
Danzaburou
20
3 / 5 / 5
16,485
515
14,458
26,380
13,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
St4r_LoSt3
Tiamat
20
6 / 8 / 6
14,988
468
21,668
30,569
19,302
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
gadadi88
Vamana
20
12 / 6 / 6
15,540
486
21,319
31,582
16,937
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
javuvi510
Chang'e
20
5 / 9 / 9
13,971
437
11,178
24,005
9,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
32
Kills
26
27
Deaths
32
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
8
4
0.5
W
Cernunnos
Fiyah1477
Cernunnos
9
1
9
13.5
L
0
4
2
0.25
W
Scylla
KLG-_-DarK
Scylla
4
10
0
0.4
W
Cerberus
MathesonMM
Cerberus
3
6
11
1.42
L
Danzaburou
Sharky_01_
Danzaburou
3
5
5
1.1
L
Tiamat
St4r_LoSt3
Tiamat
6
8
6
1.13
W
14
2
5
8.25
L
Vamana
gadadi88
Vamana
12
6
6
2.5
L
Chang'e
javuvi510
Chang'e
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,425
Damage
70,781
120,710
Taken
123,752
94,827
Mitigated
62,461
36,252
Healing
32,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,294
856
0
7,523
23,126
12,995
552
7,926
14,965
71,351
0
W
Cernunnos
Fiyah1477
Cernunnos
33,671
20,433
0
8,337
21,521
11,261
14,503
3,675
17,834
0
182,774
L
2,158
617
0
289
11,216
3,236
258
90
11,126
0
44,266
W
Scylla
KLG-_-DarK
Scylla
10,158
1,732
255
3,648
20,108
8,029
633
7,395
12,295
71,122
0
W
Cerberus
MathesonMM
Cerberus
10,639
412
0
4,776
24,221
26,342
1,984
8,968
15,043
44,763
0
L
Danzaburou
Sharky_01_
Danzaburou
14,458
9,549
0
8,264
26,380
13,736
1,724
2,841
23,523
0
140,416
L
Tiamat
St4r_LoSt3
Tiamat
21,668
4,540
126
10,866
30,569
19,302
234
12,347
18,089
111,345
0
W
25,663
3,683
0
11,713
31,734
36,200
926
9,946
21,361
0
114,901
L
Vamana
gadadi88
Vamana
21,319
14,507
0
8,368
31,582
16,937
0
9,855
21,581
0
111,562
L
Chang'e
javuvi510
Chang'e
11,178
1,906
285
3,960
24,005
9,250
325
5,958
17,943
66,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,080
Gold Earned
71,613
726
Minions Killed
713
0
Camps Cleared
0
2,713,749
Distance Traveled
2,584,264
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,224
413
103
3
0
524,478
4
W
Cernunnos
18,651
583
253
8
0
540,732
0
L
Mercury
10,629
332
78
2
0
430,832
7
W
Scylla
13,843
433
116
4
0
486,379
0
W
Cerberus
14,290
447
90
3
0
519,241
0
L
Danzaburou
16,485
515
235
7
0
538,174
0
L
Tiamat
14,988
468
187
6
0
483,530
1
W
Tyr
17,072
534
164
5
0
642,919
2
L
Vamana
15,540
486
121
4
0
596,775
1
L
Chang'e
13,971
437
92
3
0
534,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role