Player Matchup

Baba Yaga
Baba Yaga
CommanderHoop
Baba Yaga
Level 126
God Stats
1W - 1L
1,523 SR
Queue Stats
55W - 35L
1,674 Elo+
Solo
Sol
Sol
FinalComma
Sol
Level 58
God Stats
1W - 1L
1,329 SR
Queue Stats
25W - 21L
1,572 Elo+
Solo
Cerberus
Cerberus
HunTerXxPain88
Cerberus
Level 160
God Stats
9W - 9L
1,599 SR
Queue Stats
149W - 152L
1,594 Elo+
Party 1
Mulan
Mulan
Papi Diddles
Mulan
Level 114
God Stats
11W - 12L
1,771 SR
Queue Stats
169W - 164L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
VampireJulah
Gilgamesh
Level 160
God Stats
10W - 6L
1,206 SR
Queue Stats
164W - 160L
1,553 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,588 Elo+

VS

Team Averages
Level 129
1,538 SR
1,567 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ISpI Kiwis69
Mercury
Level 128
God Stats
7W - 7L
1,699 SR
Queue Stats
322W - 316L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
SomeRandomSam
Kumbhakarna
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
125W - 118L
1,575 Elo+
Solo
Nu Wa
Nu Wa
iConkerz
Nu Wa
Level 127
God Stats
11W - 9L
1,743 SR
Queue Stats
211W - 191L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
loves2cuddle
Gilgamesh
Level 143
God Stats
21W - 16L
1,452 SR
Queue Stats
186W - 202L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CommanderHoop
Baba Yaga
18
10 / 3 / 4
11,686
584
12,217
12,643
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
1 / 0 / 5
10,961
548
6,664
11,388
3,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
17
9 / 1 / 8
11,634
582
8,903
10,124
8,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 7 / 4
9,874
494
8,648
15,656
11,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
VampireJulah
Gilgamesh
18
5 / 3 / 9
11,514
576
12,063
16,875
14,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
0 / 4 / 0
10,194
510
3,851
10,348
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ISpI Kiwis69
Mercury
17
2 / 5 / 4
10,531
527
7,830
14,611
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SomeRandomSam
Kumbhakarna
15
1 / 3 / 3
9,490
475
3,530
14,953
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
iConkerz
Nu Wa
16
3 / 8 / 2
10,338
517
10,511
12,700
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
loves2cuddle
Gilgamesh
17
8 / 6 / 3
11,480
574
13,599
17,175
12,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
14
14
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Baba Yaga
CommanderHoop
Baba Yaga
10
3
4
4
W
1
0
5
3.5
W
Cerberus
9
1
8
13
L
Mercury
ISpI Kiwis69
Mercury
2
5
4
0.8
W
1
7
4
0.43
L
Kumbhakarna
SomeRandomSam
Kumbhakarna
1
3
3
0.83
W
Gilgamesh
VampireJulah
Gilgamesh
5
3
9
3.17
L
Nu Wa
iConkerz
Nu Wa
3
8
2
0.5
L
Gilgamesh
loves2cuddle
Gilgamesh
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
39,321
66,686
Taken
69,787
44,335
Mitigated
37,149
21,481
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,851
1,946
0
1,037
10,348
3,224
663
4,507
5,841
0
73,800
W
Baba Yaga
CommanderHoop
Baba Yaga
12,217
1,105
0
2,706
12,643
5,596
1,612
5,376
7,005
80,246
0
W
6,664
2,166
0
8,151
11,388
3,922
3,711
985
10,363
94,688
0
W
Cerberus
8,903
0
0
4,125
10,124
8,337
422
3,744
6,154
19,170
0
L
Mercury
ISpI Kiwis69
Mercury
7,830
4,737
0
430
14,611
6,816
0
3,977
10,466
0
84,052
W
8,648
1,259
0
3,053
15,656
11,943
0
1,113
14,441
0
54,154
L
Kumbhakarna
SomeRandomSam
Kumbhakarna
3,530
678
204
2,526
14,953
11,427
0
8,531
6,283
23,148
0
W
Gilgamesh
VampireJulah
Gilgamesh
12,063
3,916
0
3,446
16,875
14,537
2,026
2,214
14,511
0
81,591
L
Nu Wa
iConkerz
Nu Wa
10,511
3,723
0
1,609
12,700
3,007
486
7,675
4,805
63,845
0
L
Gilgamesh
loves2cuddle
Gilgamesh
13,599
4,277
0
3,574
17,175
12,675
308
2,649
14,502
0
60,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,669
Gold Earned
52,033
591
Minions Killed
516
0
Camps Cleared
0
1,902,564
Distance Traveled
1,968,697
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,194
510
145
7
0
331,973
4
W
Baba Yaga
11,686
584
144
7
0
341,330
2
W
Sol
10,961
548
183
9
0
374,335
7
W
Cerberus
11,634
582
29
1
0
414,260
0
L
Mercury
10,531
527
135
7
0
481,579
1
W
Mulan
9,874
494
113
6
0
366,900
5
L
Kumbhakarna
9,490
475
32
2
0
432,909
7
W
Gilgamesh
11,514
576
122
6
0
405,739
2
L
Nu Wa
10,338
517
100
5
0
339,949
6
L
Gilgamesh
11,480
574
104
5
0
382,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role