Player Matchup

Guan Yu
Guan Yu
Bychapu92
Guan Yu
Level 25
God Stats
6W - 4L
1,651 SR
Queue Stats
54W - 56L
1,568 Elo+
Solo
Fafnir
Fafnir
KollSt0rm
Fafnir
Level 28
God Stats
12W - 8L
1,425 SR
Queue Stats
392W - 337L
1,512 Elo+
Solo
Pele
Pele
Losmi24
Pele
Level 14
God Stats
4W - 6L
1,363 SR
Queue Stats
59W - 77L
1,593 Elo+
Solo
Apollo
Apollo
SVBlessed
Apollo
Level 22
God Stats
9W - 18L
1,487 SR
Queue Stats
133W - 162L
1,538 Elo+
Solo
Scylla
Scylla
СẪсайКудасай
Scylla
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
36W - 37L
1,594 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,561 Elo+

VS

Team Averages
Level 16
1,616 SR
1,663 Elo+
Tyr
Tyr
Aldàron
Tyr
Level 27
God Stats
5W - 2L
1,590 SR
Queue Stats
80W - 77L
1,565 Elo+
Solo
Yemoja
Yemoja
Falar1
Yemoja
Level 14
God Stats
51W - 32L
1,956 SR
Queue Stats
68W - 59L
1,850 Elo+
Solo
Neith
Neith
Meeduuzax3
Neith
Level 18
God Stats
10W - 9L
1,531 SR
Queue Stats
42W - 43L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
SugarFreex3
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,724 Elo+
Party 1
Bellona
Bellona
TheShadow007
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bychapu92
Guan Yu
13
1 / 1 / 1
7,186
513
5,792
9,576
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
KollSt0rm
Fafnir
11
2 / 3 / 3
7,032
502
3,825
11,149
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Losmi24
Pele
11
3 / 5 / 2
7,035
503
5,213
11,696
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
SVBlessed
Apollo
10
3 / 4 / 4
6,578
470
7,154
10,160
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,298
521
2,243
8,694
2,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,809
558
6,030
11,053
6,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Falar1
Yemoja
11
0 / 3 / 7
6,874
491
5,138
6,785
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
12
4 / 2 / 3
6,972
498
6,953
10,316
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 0 / 4
8,569
612
10,680
6,337
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheShadow007
Bellona
12
1 / 1 / 6
7,207
515
3,048
8,602
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
15
15
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Guan Yu
Bychapu92
Guan Yu
1
1
1
1.5
W
Yemoja
Falar1
Yemoja
0
3
7
1.17
L
Fafnir
KollSt0rm
Fafnir
2
3
3
1.17
L
Pele
Losmi24
Pele
3
5
2
0.8
W
Neith
4
2
3
2.75
L
Apollo
SVBlessed
Apollo
3
4
4
1.25
W
8
0
4
10
W
Bellona
TheShadow007
Bellona
1
1
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
31,849
51,275
Taken
43,093
27,617
Mitigated
21,276
18,224
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,030
1,478
0
3,009
11,053
6,510
56
588
10,065
0
35,913
L
Guan Yu
Bychapu92
Guan Yu
5,792
848
338
3,832
9,576
9,399
442
1,604
7,836
0
33,028
W
Yemoja
Falar1
Yemoja
5,138
982
1,392
1,732
6,785
4,111
460
1,770
5,015
20,874
0
L
Fafnir
KollSt0rm
Fafnir
3,825
1,057
0
4,156
11,149
9,152
0
2,545
8,456
21,340
0
L
Pele
Losmi24
Pele
5,213
1,070
0
3,808
11,696
3,727
0
1,819
9,755
0
42,525
W
Neith
6,953
3,846
0
4,035
10,316
3,467
570
1,369
8,922
0
36,055
L
Apollo
SVBlessed
Apollo
7,154
4,643
331
3,136
10,160
3,022
196
3,353
6,723
0
33,924
W
10,680
2,306
0
1,243
6,337
2,146
1,058
2,003
4,334
47,965
0
W
Bellona
TheShadow007
Bellona
3,048
621
0
3,705
8,602
5,042
493
338
8,239
0
43,115
L
2,243
355
0
2,623
8,694
2,317
432
5,711
2,687
45,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
37,431
345
Minions Killed
335
0
Camps Cleared
0
1,254,053
Distance Traveled
1,274,970
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,809
558
77
6
0
247,646
3
L
Guan Yu
7,186
513
77
6
0
238,171
2
W
Yemoja
6,874
491
26
2
0
247,908
3
L
Fafnir
7,032
502
34
2
0
258,317
3
L
Pele
7,035
503
85
6
0
280,010
0
W
Neith
6,972
498
64
5
0
227,541
4
L
Apollo
6,578
470
55
4
0
240,617
1
W
Nu Wa
8,569
612
92
7
0
281,257
0
W
Bellona
7,207
515
76
5
0
270,618
2
L
Scylla
7,298
521
94
7
0
236,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role