Player Matchup

Cerberus
Cerberus
Mr_Mrs_Loe420
Cerberus
Level 109
God Stats
1W - 1L
1,366 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 1
King Arthur
King Arthur
NEWTITAN76PT2
King Arthur
Level 75
God Stats
65W - 52L
1,584 SR
Queue Stats
508W - 473L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadduz
Gilgamesh
Level 64
God Stats
8W - 3L
1,425 SR
Queue Stats
150W - 124L
1,545 Elo+
Party 2
Merlin
Merlin
ShadowStorm2867
Merlin
Level 7
God Stats
6W - 6L
1,293 SR
Queue Stats
22W - 24L
1,564 Elo+
Party 2
Apollo
Apollo
coy_watch4
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,639 Elo+
Party 1
Team Averages
Level 54
1,434 SR
1,535 Elo+

VS

Team Averages
Level 47
1,444 SR
1,504 Elo+
Heimdallr
Heimdallr
Brocardo671
Heimdallr
Level 44
God Stats
2W - 1L
1,567 SR
Queue Stats
34W - 38L
1,500 Elo+
Solo
Ares
Ares
IGHades
Ares
Level 68
God Stats
2W - 3L
1,241 SR
Queue Stats
79W - 90L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
Imcrazyniels
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 83L
1,500 Elo+
Party 3
Scylla
Scylla
Ka1isThighs
Scylla
Level 50
God Stats
84W - 85L
1,470 SR
Queue Stats
519W - 536L
1,548 Elo+
Solo
Serqet
Serqet
grimgrin21
Serqet
Level 45
God Stats
10W - 12L
1,444 SR
Queue Stats
324W - 308L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr_Mrs_Loe420
Cerberus
20
3 / 11 / 8
13,382
432
19,574
41,789
38,491
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
NEWTITAN76PT2
King Arthur
20
5 / 8 / 1
15,600
503
25,630
39,629
34,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Shadduz
Gilgamesh
20
12 / 7 / 5
15,793
509
26,395
31,507
20,131
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 9 / 2
12,920
417
8,112
15,702
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
coy_watch4
Apollo
20
4 / 7 / 6
15,371
496
16,498
36,407
15,314
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brocardo671
Heimdallr
20
8 / 7 / 11
17,007
549
33,009
30,104
17,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
IGHades
Ares
20
10 / 2 / 18
17,015
549
21,178
30,224
41,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Imcrazyniels
Gilgamesh
20
5 / 4 / 14
16,119
520
21,019
27,602
29,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
13 / 5 / 10
16,559
534
26,911
20,114
8,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
grimgrin21
Serqet
20
5 / 7 / 14
15,444
498
18,206
27,990
20,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
25
Kills
41
42
Deaths
25
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Brocardo671
Heimdallr
8
7
11
1.93
W
Ares
IGHades
Ares
10
2
18
9.5
W
Gilgamesh
Imcrazyniels
Gilgamesh
5
4
14
3
W
Scylla
13
5
10
3.6
L
Cerberus
Mr_Mrs_Loe420
Cerberus
3
11
8
0.64
L
King Arthur
NEWTITAN76PT2
King Arthur
5
8
1
0.69
L
Gilgamesh
Shadduz
Gilgamesh
12
7
5
2.07
L
1
9
2
0.22
L
Apollo
coy_watch4
Apollo
4
7
6
1
W
Serqet
grimgrin21
Serqet
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,209
Damage
120,323
165,034
Taken
136,034
114,595
Mitigated
118,528
40,030
Healing
36,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Brocardo671
Heimdallr
33,009
19,346
0
11,661
30,104
17,827
4,734
7,232
22,810
0
153,018
W
Ares
IGHades
Ares
21,178
1,651
0
8,011
30,224
41,722
735
7,321
22,669
45,675
0
W
Gilgamesh
Imcrazyniels
Gilgamesh
21,019
4,979
0
5,650
27,602
29,616
2,221
5,607
21,895
0
86,194
W
Scylla
26,911
1,287
534
3,246
20,114
8,376
1,201
6,994
12,974
88,033
0
L
Cerberus
Mr_Mrs_Loe420
Cerberus
19,574
570
512
8,797
41,789
38,491
0
11,877
29,324
85,785
0
L
King Arthur
NEWTITAN76PT2
King Arthur
25,630
4,158
0
7,562
39,629
34,987
58
12,079
25,425
0
114,401
L
Gilgamesh
Shadduz
Gilgamesh
26,395
6,695
0
6,268
31,507
20,131
341
9,155
22,076
0
130,743
L
8,112
384
0
352
15,702
5,672
561
8,091
7,467
58,498
0
L
Apollo
coy_watch4
Apollo
16,498
11,252
0
16,539
36,407
15,314
2,936
9,302
27,105
0
133,634
W
Serqet
grimgrin21
Serqet
18,206
3,112
0
7,519
27,990
20,987
1,223
3,578
24,198
0
106,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,066
Gold Earned
82,144
854
Minions Killed
617
0
Camps Cleared
0
2,864,743
Distance Traveled
2,987,816
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,007
549
181
6
0
559,215
4
W
Ares
17,015
549
38
1
0
618,814
3
W
Gilgamesh
16,119
520
151
5
0
600,271
1
W
Scylla
16,559
534
112
4
0
585,924
4
L
Cerberus
13,382
432
151
5
0
654,078
7
L
King Arthur
15,600
503
199
6
0
521,952
4
L
Gilgamesh
15,793
509
180
6
0
605,192
0
L
Merlin
12,920
417
113
4
0
536,092
0
L
Apollo
15,371
496
211
7
0
547,429
3
W
Serqet
15,444
498
135
4
0
623,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role